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moving into data package
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+21
-21
@@ -13,11 +13,6 @@ cleaning
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o too much object creation in java2d
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o causes inconsistency/hiccups as the gc runs?
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_ change screenWidth/Height to displayWidth/Height
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_ also fix the Android etc docs
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_ add screen(PVector), model(PVector) and world(PVector)?
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_ test what happens with NPE in OpenGL, does the error make sense?
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XML
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o questions re: final xml api changes
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o http://code.google.com/p/processing/issues/detail?id=612
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@@ -39,10 +34,28 @@ X http://code.google.com/p/processing/issues/detail?id=975
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o finish updating XML documentation
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o http://code.google.com/p/processing/issues/detail?id=382
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X headed over to Reas
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_ several other items under the LIBRARIES / XML section below
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o ref: constructor has changed to .parse(...) instead of new XMLElement(str)
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X this wasn't documented in the first place
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o add XMLElement.listChildren() to reference
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o document XMLElement save() and write(), and their differences
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o handle charset decoding in xml element parser?
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o same with the other methods like loadStrings()
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o could also be a way to handle gzip too?
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o tho charset + gzip would be a problem
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X not gonna do charset
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o vectors shouldn't be exposed, need to expose attr lists as arrays
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o or also add a method for getting the vectors?
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X no longer an issue post-NanoXML
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X several other items under the LIBRARIES / XML section below
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_ move to processing.data.* package
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_ update the internal code for Android and desktop to add the import
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_ change screenWidth/Height to displayWidth/Height
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_ also fix the Android etc docs
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_ add screen(PVector), model(PVector) and world(PVector)?
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X test what happens with NPE in OpenGL, does the error make sense?
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_ nope, it doesn't, need to clean this up
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_ shared intf for 3D view data across PGraphicsOpenGL and PGraphicsAndroid3D
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_ libraries have to do a lot of casting
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@@ -573,6 +586,8 @@ _ for PShape, need to be able to set the origin (flash people)
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CORE / PShapeSVG
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_ need to handle <!ENTITY tags in XML for SVG documents
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_ get entity tags working in xml library for SVG
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_ cover the svg changes in a future release
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_ load PShape from a string object
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_ http://code.google.com/p/processing/issues/detail?id=277
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@@ -614,21 +629,6 @@ _ http://processing.org/discourse/yabb/YaBB.cgi?board=Proce55ing_software_bugs
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LIBRARIES / XML
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_ ref: constructor has changed to .parse(...) instead of new XMLElement(str)
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_ add XMLElement.listChildren() to reference
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_ document XMLElement save() and write(), and their differences
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_ need to handle <!ENTITY tags for svg documents
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_ get entity tags working in xml library for SVG
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_ handle charset decoding in xml element parser?
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_ same with the other methods like loadStrings()
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_ could also be a way to handle gzip too?
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_ tho charset + gzip would be a problem
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_ vectors shouldn't be exposed, need to expose attr lists as arrays
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_ or also add a method for getting the vectors?
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more andres
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_ implement setImpl() instead of set() inside PGraphicsOpenGL
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_ http://code.google.com/p/processing/issues/detail?id=121
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