This commit is contained in:
codeanticode
2015-06-01 18:47:05 -04:00
+13 -7
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@@ -21,6 +21,17 @@ X https://github.com/processing/processing/issues/160
_ save() and saveFrame() with OPENGL renderer fails
_ https://github.com/processing/processing/issues/3334
beta
_ fullScreen() method
_ sort out display stuff
_ Text looks blurry in GL Retina (andres)
_ https://github.com/processing/processing/issues/2739
_ check retina with PGraphicsRetina2D
_ Text is half size in PGraphicsRetina2D
_ https://github.com/processing/processing/issues/2738
_ text not getting the correct font in Retina2D
_ https://github.com/processing/processing/issues/2617
critical
_ draw() executes twice when noLoop() called in setup()
@@ -110,6 +121,8 @@ _ also not API we want to expose, so sort this out
_ or maybe we're fine b/c now FX2D needs it as well
_ when did setPath() sneak into PShape? API is nothing like anything else
_ probably from the material stuff, but we need to fix that
_ ortho function is broken
_ https://github.com/processing/processing/issues/1278
full screen
@@ -213,13 +226,6 @@ _ just do pixelFactor() (and pull it during compilation)?
_ add sketchPixelFactor() to handle the scenario?
_ or is it just a boolean, because pixelFactor(2) is the only option?
_ remove retina hint
_ Text looks blurry in GL Retina (andres)
_ https://github.com/processing/processing/issues/2739
_ check retina with PGraphicsRetina2D
_ Text is half size in PGraphicsRetina2D
_ https://github.com/processing/processing/issues/2738
_ text not getting the correct font in Retina2D
_ https://github.com/processing/processing/issues/2617
_ saveFrame() with retina render is making black images
_ no high-res display support for OpenGL
_ https://github.com/processing/processing/issues/2573