mirror of
https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
Updated todo list
This commit is contained in:
+30
-16
@@ -1,28 +1,39 @@
|
||||
0208 opengl
|
||||
X Make methods in PGL used by opengl protected, then remove gl from the public GL methods
|
||||
X Make methods in PGL used by opengl protected, then remove gl from the public
|
||||
X GL methods
|
||||
X Texture wrapping option in PGraphics: textureWrap(mode)
|
||||
X Unwrap GLException to avoid confusion when common, non-GL errors occur.
|
||||
|
||||
0208 video
|
||||
X Cleanup video API:
|
||||
http://forum.processing.org/topic/gsoc-2012-processing-video#25080000001473557
|
||||
http://code.google.com/p/processing/issues/detail?id=1170
|
||||
X Have Capture.list() return all supported resolutions, and use the string as the argument
|
||||
for the capture object
|
||||
X http://forum.processing.org/topic/gsoc-2012-processing-video#25080000001473557
|
||||
X http://code.google.com/p/processing/issues/detail?id=1170
|
||||
X Have Capture.list() return all supported resolutions, and use the string
|
||||
X as the argument for the capture object
|
||||
|
||||
0208 android
|
||||
X Issues on low-end phones: http://code.google.com/p/processing/issues/detail?id=1145
|
||||
X Issues on low-end phones:
|
||||
X http://code.google.com/p/processing/issues/detail?id=1145
|
||||
|
||||
|
||||
0208 todo pre-beta:
|
||||
_ Add DISABLE_PERSPECTIVE_CORRECTED_STROKE hint, remove DISABLE_PERSPECTIVE_CORRECTED_LINES
|
||||
_ Rename shader constants (FLAT, LIT, TEXTURED, etc), resetShader() w/out args?
|
||||
_ Back-buffer support in shaders: http://code.google.com/p/processing/issues/detail?id=1169
|
||||
_ Rotation problem on Android: http://code.google.com/p/processing/issues/detail?id=1146
|
||||
_ Fix alpha issue:
|
||||
_ http://code.google.com/p/processing/issues/detail?id=1156
|
||||
_ Capture launches X11 on ML:
|
||||
_ http://code.google.com/p/processing/issues/detail?id=1191
|
||||
_ Wrong resolutions reported by list:
|
||||
_ http://code.google.com/p/processing/issues/detail?id=1192
|
||||
_ Add DISABLE_PERSPECTIVE_CORRECTED_STROKE hint for bot points and lines, remove
|
||||
_ DISABLE_PERSPECTIVE_CORRECTED_LINES
|
||||
_ Rename shader constants (FLAT, LIT, TEXTURED, etc), resetShader() w/out args
|
||||
_ Back-buffer support in shaders:
|
||||
_ http://code.google.com/p/processing/issues/detail?id=1169
|
||||
_ Rotation problem on Android:
|
||||
_ http://code.google.com/p/processing/issues/detail?id=1146
|
||||
|
||||
processing-core todo (post-beta):
|
||||
_ Cleaner Implementation of PImage.loadPixels()
|
||||
_ some glitches with SVG shapes in P2D (load world.svg and disable style to trigger)
|
||||
_ some glitches with SVG shapes in P2D (load world.svg and disable style to see)
|
||||
_ simple bevel algorithm for retained mode tessellation
|
||||
_ if stroke weight is less than 1, the tessellator currently doesn't
|
||||
_ apply the path stroking algorithm, but a retained shape can be zoomed
|
||||
@@ -31,9 +42,12 @@ _ setting smooth(n) in a non-interactive sketch has no effect.
|
||||
_ Fix text rendering at non-integer coordinates.
|
||||
_ This might be useful: http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf
|
||||
_ Implement manual mipmap generation to take care of missing extension
|
||||
_ Beveling algorithm needs to add last bevel triangle between last and first vertex in closed loops.
|
||||
_ Lines, points and fill geometry should be handled separately in raw output in P2D.
|
||||
_ Use GL_LINES and GL_POINTS when stroke weight is below the hardware limit and stroke cap/bevel is RECT.
|
||||
_ Beveling algorithm needs to add last bevel triangle between last and first
|
||||
_ vertex in closed loops.
|
||||
_ Lines, points and fill geometry should be handled separately in raw output in
|
||||
_ P2D.
|
||||
_ Use GL_LINES and GL_POINTS when stroke weight is below the hardware limit and
|
||||
_ stroke cap/bevel is RECT.
|
||||
_ Properly handle very large stroke paths in P3D (create new index cache, etc).
|
||||
|
||||
processing-video todo (post-beta)
|
||||
@@ -45,5 +59,5 @@ processing-android todo (post-beta):
|
||||
_ noLoop/redraw not working
|
||||
_ Mipmaps are disabled, need manual generation
|
||||
_ make OpenGL examples work on emulator
|
||||
_ support for compressed textures: http://developer.android.com/guide/topics/graphics/opengl.html#textures
|
||||
|
||||
_ support for compressed textures:
|
||||
_ http://developer.android.com/guide/topics/graphics/opengl.html#textures
|
||||
|
||||
Reference in New Issue
Block a user