Ben Fry
c88b412fd4
fix up file selection dialogs
2013-10-09 00:21:53 -04:00
codeanticode
2acfefddf0
first load attributes for custom shaders
2013-10-07 19:14:33 -04:00
codeanticode
4a4329715b
Merge branch 'master' of https://github.com/processing/processing.git
2013-10-07 18:48:52 -04:00
codeanticode
bb1c16c7fc
some more tweaks to shader loading and selection
2013-10-07 18:48:19 -04:00
Ben Fry
82cdd12f89
Merge branch 'master' of github.com:processing/processing
2013-10-07 16:21:56 -04:00
Ben Fry
54c9409d5d
constrain lerpColor() between 0 and 1
2013-10-07 16:21:49 -04:00
Benjamin Maus
d338bdebab
Not reapplying settings after sizing, because it calls smooth() without
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parameters.
With smooth(4) called in setup, this would lead do a complete
reinitialization of the canvas and thus crashing natively...
2013-10-07 15:32:38 +02:00
codeanticode
40198890bb
solved some issues in PShader, better handling of gl buffers when using
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built-in shaders
2013-10-07 00:30:15 -04:00
codeanticode
023a3b21ef
using CORNER for rectMode and ellipseMode by default in PShapeOpenGL,
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fix #2086
2013-10-06 17:51:14 -04:00
codeanticode
d258654f85
removed unused import
2013-10-06 17:44:23 -04:00
codeanticode
b4a54cf269
use PApplet.match() to detect shader types.
2013-10-06 17:33:55 -04:00
codeanticode
ce2cb00f63
better logic of shader type detection
2013-10-06 16:20:50 -04:00
Ben Fry
a581cc7550
Java2D images crash after being resized ( #2113 )
2013-10-06 16:16:41 -04:00
codeanticode
1604cfd001
fix #2097
2013-10-06 15:27:46 -04:00
Benjamin Maus
28b53e4959
Not reinitializing the backing arrays for matrices and lights.
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Not needed and seems to blow up some bound buffers.
2013-10-06 10:58:28 +02:00
Benjamin Maus
98108a4c0a
Reapplying settings when the renderer has been sized, but not outside actual
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GLCanvas/NEWTWindow display context.
Calling gl things when not told to by GLCanvas leads to very bad effects,
because GLCanvas might do an internal rebuild on resiszing the component,
leading to all sorts of NullPointer and native issues.
2013-10-06 10:56:21 +02:00
Benjamin Maus
ec89911766
Added STENCIL_TEST -> GL.STENCIL_TEST field to PGL/PJOGL
2013-10-06 10:52:00 +02:00
Benjamin Maus
3bf0166518
Not getting gl context on reshape.
2013-10-06 10:51:14 +02:00
codeanticode
2a7d4ffba2
create PMatrix2D or 3D in PShapeOpenGL depending on value of is3D
2013-10-05 13:39:29 -04:00
Benjamin Maus
eed5103751
Changed setSize logic:
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SetSize only sets the sized flag. All the rest is done directly before
draw. Force reallocation of lights and transformation matrices (might
get garbled during resize...). Do not perform a full init of the primary
surface but rather a light version...
2013-10-05 18:38:46 +02:00
Benjamin Maus
047d771fb7
Added reinitSurface() method to PGL/PJOGL backend. Does not destroy the
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active canvas and keeps the current capabilities, but triggers a reset of
the allocated FBOs.
2013-10-05 18:35:55 +02:00
Benjamin Maus
b68a7834e3
Revalidating the PApplet on resize, so child components (like GLCanvas)
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scale accordingly.
2013-10-05 18:33:18 +02:00
codeanticode
c41c53f931
some debugging
2013-10-04 18:54:31 -04:00
codeanticode
5d8bd9e96e
some shader aliases
2013-10-04 00:43:58 -04:00
codeanticode
8a60de14d3
some simplifications to the shader code
2013-10-04 00:21:01 -04:00
codeanticode
eb72df7340
correctly implements SUBTRACT blend mode
2013-10-03 18:23:04 -04:00
codeanticode
312fb99508
sets the resized native font in PGraphicsOpenGL, fix #2109
2013-10-03 17:03:14 -04:00
codeanticode
994be867e9
get gl objects also in init() and reshape() events
2013-10-03 16:02:36 -04:00
codeanticode
dbc9b78804
slightly different ortho() setup in P2D allows for identity modelview
2013-10-03 15:02:05 -04:00
codeanticode
0388ebbe4a
takes care of #2102 by reverting setAmbient to false if it was false
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before calling popStyle()
2013-10-03 13:51:56 -04:00
Ben Fry
9b2d4bcb11
workaround for unicode issues with NLF in XML files ( #2100 )
2013-09-28 15:53:46 -04:00
Ben Fry
81f68444b3
adding desktopPath()/desktopFile() methods; against my better judgement
2013-09-23 09:51:41 -04:00
codeanticode
2f8af18ba6
some changes for android compatibility
2013-09-19 11:35:03 -04:00
codeanticode
d6ce4aa7b9
made canDraw() abstract in PGL
2013-09-19 10:05:13 -04:00
codeanticode
fab8555160
check for null canvas
2013-09-13 19:12:39 -04:00
codeanticode
ea82da68de
added registerListeners() method to PGL
2013-09-13 19:04:55 -04:00
codeanticode
51947ae116
done with the PGL refactoring
2013-09-13 15:02:36 -04:00
Ben Fry
da0b526f68
making swap public
2013-09-13 02:19:56 -04:00
codeanticode
d334a8a8f9
continue with the refactoring of PGL
2013-09-12 19:12:53 -04:00
Ben Fry
d21b911a13
fix formatting
2013-09-12 18:03:10 -04:00
Ben Fry
a8baf6bae6
Merge branch 'master' of github.com:processing/processing
2013-09-12 18:01:01 -04:00
Ben Fry
be08ef7c23
misc fixes, todo updates
2013-09-12 18:00:58 -04:00
Laureano López
748d331f85
setBackground for (JFrame)frame
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frame.setBackground >> ((JFrame)frame).getContentPane().setBackground
2013-09-12 15:12:27 -03:00
codeanticode
b1ebdd6ed6
removed use of switch/case
2013-09-10 18:55:55 -04:00
codeanticode
53a72e4318
Added PJOGL class
2013-09-10 15:05:48 -04:00
codeanticode
764616c9e1
starting the refactoring of PGL
2013-09-08 14:07:47 -04:00
Ben Fry
e640decc81
todo notes and attempting to wrap revisions
2013-09-05 00:02:30 -04:00
Ben Fry
c90d7ce0f3
fix for indices with alternate constructor
2013-09-05 00:02:09 -04:00
codeanticode
cae8269fbd
fixed error in flushPolys()/renderPolys()
2013-09-04 20:13:42 -04:00
codeanticode
6cf649a0ce
cleanup inner shader classes, and minor tweaks
2013-09-04 19:04:43 -04:00