benfry
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662fec53e6
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moving font cache inside PGraphicsOpenGL
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2012-09-02 20:07:26 +00:00 |
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codeanticode
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720d1ef25c
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hintEnabled is a utility protected method in PGraphicsOpenGL
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2012-09-02 15:59:25 +00:00 |
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shiffman
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923d2cfd6b
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ooops, i messed up, putting back fry's changes to PVector.java
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2012-09-02 02:35:58 +00:00 |
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shiffman
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b09c964330
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eh never mind, keeping limit() at the moment
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2012-09-02 02:33:34 +00:00 |
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benfry
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dc2bb9b0b8
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hide unapproved, other cleanups
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2012-09-02 01:16:16 +00:00 |
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benfry
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8ae1831c33
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swap how image cache is handled, and use weak reference
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2012-09-01 23:54:32 +00:00 |
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codeanticode
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a0bdd0d44b
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corrected warning message for stroke perspective in 2D
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2012-09-01 22:04:59 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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benfry
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880f62bcb4
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performance improvement for PVector.limit() (issue #1122)
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2012-09-01 20:59:08 +00:00 |
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benfry
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9cf364de51
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fix for exported apps loading from data folder with spaces (issue #1073)
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2012-09-01 20:58:44 +00:00 |
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benfry
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7bbb24f401
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starting revision 0209
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2012-09-01 19:34:16 +00:00 |
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benfry
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fbdca0632d
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more cleanups
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2012-09-01 18:44:56 +00:00 |
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benfry
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309b1d0147
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write release notes for 2.0a9
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2012-09-01 18:40:25 +00:00 |
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benfry
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232390c02c
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move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions
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2012-09-01 18:05:24 +00:00 |
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Casey Reas
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46e2e90ede
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Change the shape() params to use a,b not x,y
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2012-09-01 15:39:24 +00:00 |
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benfry
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b61f3c26b6
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add annotations for overrides... starting cleanup of shape
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2012-09-01 09:26:38 +00:00 |
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codeanticode
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0a1c1ff2c5
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android sync
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2012-08-31 20:21:19 +00:00 |
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codeanticode
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5120b801bf
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Update todo notes
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2012-08-31 19:42:35 +00:00 |
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codeanticode
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20410b4746
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More code formatting
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2012-08-31 16:18:25 +00:00 |
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codeanticode
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ed4926f8a9
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added condition to skip bevel triangles in 3D
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2012-08-31 14:41:55 +00:00 |
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codeanticode
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261018afcc
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Renamed stroke perspective hint
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2012-08-31 13:35:36 +00:00 |
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codeanticode
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a230a54c17
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update todo list
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2012-08-30 22:02:22 +00:00 |
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codeanticode
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2acd81befe
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perspective correction can be disabled/enabled for points
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2012-08-30 21:32:57 +00:00 |
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codeanticode
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c788566b60
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Added source of mask shader
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2012-08-30 20:33:57 +00:00 |
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codeanticode
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0641c2484d
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Implemented PGraphicsOpenGL.mask(PImage) using shader
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2012-08-30 20:29:24 +00:00 |
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codeanticode
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96a326e795
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fixes in color update in PShapeOpenGL
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2012-08-30 16:42:57 +00:00 |
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codeanticode
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34089208a5
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one more
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2012-08-30 00:23:50 +00:00 |
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codeanticode
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e35a725960
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one more note
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2012-08-30 00:11:32 +00:00 |
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codeanticode
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83aeafdb39
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Updated todo list
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2012-08-30 00:10:35 +00:00 |
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codeanticode
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91a16e338c
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Renamed flat and full shaders to color and texlight
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2012-08-30 00:10:11 +00:00 |
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codeanticode
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c3b98cb978
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Simplified the shader API
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2012-08-30 00:00:05 +00:00 |
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codeanticode
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6929bd4355
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more code formatting in PGraphicsOpenGL
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2012-08-29 19:48:24 +00:00 |
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codeanticode
|
f6efb8f4b0
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Updated todo list
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2012-08-29 16:35:32 +00:00 |
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codeanticode
|
8de87bed3e
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updated todo file
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2012-08-23 23:35:16 +00:00 |
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codeanticode
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309efbadd2
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Takes care of issue 1156
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2012-08-23 20:45:48 +00:00 |
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codeanticode
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91513360e2
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Updated todo list
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2012-08-21 22:11:53 +00:00 |
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codeanticode
|
4d3879e6fe
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Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL
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2012-08-21 19:48:15 +00:00 |
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codeanticode
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bd09d8f081
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Constant number of loop iterations in light shaders, to make them compatible with older Adreno GPUs (fixes issue 1145). Also, more careful handling of vectors in shaders to avoid problems with powerVR GPUs.
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2012-08-20 20:16:17 +00:00 |
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codeanticode
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d3e0785fc8
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Removed extension check for shaders, VBOs and FBOs from PGraphicsOpenGL, moved to PGL in Java mode
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2012-08-20 01:17:24 +00:00 |
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codeanticode
|
70c9310ac1
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updated todo notes
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2012-08-16 20:29:00 +00:00 |
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codeanticode
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9afd5c1364
|
renamed setGStreamerPath() back to setPath() and useOpenGL() to useGL() in video.
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2012-08-16 20:25:17 +00:00 |
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codeanticode
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3f3e3bccc7
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Unwrap GLExceptions to show only the causing exception
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2012-08-16 20:19:31 +00:00 |
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codeanticode
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b00dedca58
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added resetShader() w/out argument
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2012-08-16 03:31:23 +00:00 |
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codeanticode
|
185481bbb0
|
more todo
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2012-08-16 03:28:31 +00:00 |
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codeanticode
|
7bba3e11a6
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use play/pause/getState combination in listResolutions() to avoid hangs in OSX and/or Windows. Updated todo notes
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2012-08-15 21:46:35 +00:00 |
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codeanticode
|
661c80d16b
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removed old cruft
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2012-08-15 04:33:20 +00:00 |
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codeanticode
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7e7f741976
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added texture wrapping to the API
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2012-08-14 21:17:27 +00:00 |
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codeanticode
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6f2c17b188
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throws exceptions if required extensions are not available
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2012-08-14 18:25:39 +00:00 |
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codeanticode
|
dd8045298f
|
PGL update in android
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2012-08-14 17:39:33 +00:00 |
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codeanticode
|
58e5207584
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removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL
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2012-08-10 21:03:51 +00:00 |
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