Commit Graph

1799 Commits

Author SHA1 Message Date
benfry 662fec53e6 moving font cache inside PGraphicsOpenGL 2012-09-02 20:07:26 +00:00
codeanticode 720d1ef25c hintEnabled is a utility protected method in PGraphicsOpenGL 2012-09-02 15:59:25 +00:00
shiffman 923d2cfd6b ooops, i messed up, putting back fry's changes to PVector.java 2012-09-02 02:35:58 +00:00
shiffman b09c964330 eh never mind, keeping limit() at the moment 2012-09-02 02:33:34 +00:00
benfry dc2bb9b0b8 hide unapproved, other cleanups 2012-09-02 01:16:16 +00:00
benfry 8ae1831c33 swap how image cache is handled, and use weak reference 2012-09-01 23:54:32 +00:00
codeanticode a0bdd0d44b corrected warning message for stroke perspective in 2D 2012-09-01 22:04:59 +00:00
codeanticode 754eb380db Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146 2012-09-01 21:34:21 +00:00
benfry 880f62bcb4 performance improvement for PVector.limit() (issue #1122) 2012-09-01 20:59:08 +00:00
benfry 9cf364de51 fix for exported apps loading from data folder with spaces (issue #1073) 2012-09-01 20:58:44 +00:00
benfry 7bbb24f401 starting revision 0209 2012-09-01 19:34:16 +00:00
benfry fbdca0632d more cleanups 2012-09-01 18:44:56 +00:00
benfry 309b1d0147 write release notes for 2.0a9 2012-09-01 18:40:25 +00:00
benfry 232390c02c move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions 2012-09-01 18:05:24 +00:00
Casey Reas 46e2e90ede Change the shape() params to use a,b not x,y 2012-09-01 15:39:24 +00:00
benfry b61f3c26b6 add annotations for overrides... starting cleanup of shape 2012-09-01 09:26:38 +00:00
codeanticode 0a1c1ff2c5 android sync 2012-08-31 20:21:19 +00:00
codeanticode 5120b801bf Update todo notes 2012-08-31 19:42:35 +00:00
codeanticode 20410b4746 More code formatting 2012-08-31 16:18:25 +00:00
codeanticode ed4926f8a9 added condition to skip bevel triangles in 3D 2012-08-31 14:41:55 +00:00
codeanticode 261018afcc Renamed stroke perspective hint 2012-08-31 13:35:36 +00:00
codeanticode a230a54c17 update todo list 2012-08-30 22:02:22 +00:00
codeanticode 2acd81befe perspective correction can be disabled/enabled for points 2012-08-30 21:32:57 +00:00
codeanticode c788566b60 Added source of mask shader 2012-08-30 20:33:57 +00:00
codeanticode 0641c2484d Implemented PGraphicsOpenGL.mask(PImage) using shader 2012-08-30 20:29:24 +00:00
codeanticode 96a326e795 fixes in color update in PShapeOpenGL 2012-08-30 16:42:57 +00:00
codeanticode 34089208a5 one more 2012-08-30 00:23:50 +00:00
codeanticode e35a725960 one more note 2012-08-30 00:11:32 +00:00
codeanticode 83aeafdb39 Updated todo list 2012-08-30 00:10:35 +00:00
codeanticode 91a16e338c Renamed flat and full shaders to color and texlight 2012-08-30 00:10:11 +00:00
codeanticode c3b98cb978 Simplified the shader API 2012-08-30 00:00:05 +00:00
codeanticode 6929bd4355 more code formatting in PGraphicsOpenGL 2012-08-29 19:48:24 +00:00
codeanticode f6efb8f4b0 Updated todo list 2012-08-29 16:35:32 +00:00
codeanticode 8de87bed3e updated todo file 2012-08-23 23:35:16 +00:00
codeanticode 309efbadd2 Takes care of issue 1156 2012-08-23 20:45:48 +00:00
codeanticode 91513360e2 Updated todo list 2012-08-21 22:11:53 +00:00
codeanticode 4d3879e6fe Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL 2012-08-21 19:48:15 +00:00
codeanticode bd09d8f081 Constant number of loop iterations in light shaders, to make them compatible with older Adreno GPUs (fixes issue 1145). Also, more careful handling of vectors in shaders to avoid problems with powerVR GPUs. 2012-08-20 20:16:17 +00:00
codeanticode d3e0785fc8 Removed extension check for shaders, VBOs and FBOs from PGraphicsOpenGL, moved to PGL in Java mode 2012-08-20 01:17:24 +00:00
codeanticode 70c9310ac1 updated todo notes 2012-08-16 20:29:00 +00:00
codeanticode 9afd5c1364 renamed setGStreamerPath() back to setPath() and useOpenGL() to useGL() in video. 2012-08-16 20:25:17 +00:00
codeanticode 3f3e3bccc7 Unwrap GLExceptions to show only the causing exception 2012-08-16 20:19:31 +00:00
codeanticode b00dedca58 added resetShader() w/out argument 2012-08-16 03:31:23 +00:00
codeanticode 185481bbb0 more todo 2012-08-16 03:28:31 +00:00
codeanticode 7bba3e11a6 use play/pause/getState combination in listResolutions() to avoid hangs in OSX and/or Windows. Updated todo notes 2012-08-15 21:46:35 +00:00
codeanticode 661c80d16b removed old cruft 2012-08-15 04:33:20 +00:00
codeanticode 7e7f741976 added texture wrapping to the API 2012-08-14 21:17:27 +00:00
codeanticode 6f2c17b188 throws exceptions if required extensions are not available 2012-08-14 18:25:39 +00:00
codeanticode dd8045298f PGL update in android 2012-08-14 17:39:33 +00:00
codeanticode 58e5207584 removed gl prefix to the opengl functions in PGL, renamed beginGL/endGL to beginPGL/endPGL 2012-08-10 21:03:51 +00:00