codeanticode
|
5a33ba37c4
|
Some more buffer fixes
|
2012-03-13 21:51:31 +00:00 |
|
codeanticode
|
272b9c489a
|
another typo in classpath
|
2012-03-13 21:07:52 +00:00 |
|
codeanticode
|
54941f7f18
|
Fixed glsl copy in ant build file, removed ref to source files in classpath
|
2012-03-13 20:55:23 +00:00 |
|
codeanticode
|
4fa22f4bd2
|
Reverted a few accidental changes
|
2012-03-13 20:45:10 +00:00 |
|
codeanticode
|
b5d9c9aaa8
|
Added LWJGL constant
|
2012-03-13 20:41:17 +00:00 |
|
codeanticode
|
83c5146040
|
Fixed canvas placement
|
2012-03-13 18:46:22 +00:00 |
|
codeanticode
|
3e6ba863ae
|
More buffer handling
|
2012-03-13 15:33:55 +00:00 |
|
codeanticode
|
3dc7ace67d
|
Added lwjgl to ant build
|
2012-03-12 22:25:23 +00:00 |
|
codeanticode
|
67a6584b99
|
Testing LWJGL renderer
|
2012-03-12 22:21:56 +00:00 |
|
alignedleft
|
e41bc9b964
|
Fixed typo in parameter description zFar for perspective()
|
2012-03-05 17:18:21 +00:00 |
|
benfry
|
b37b4b3358
|
fix typo in push/popMatrix error
|
2012-03-01 20:44:56 +00:00 |
|
codeanticode
|
1956c0ed4a
|
disable vsync on windows
|
2012-02-24 23:33:25 +00:00 |
|
codeanticode
|
ac1659c93c
|
And update opengl build file
|
2012-02-24 21:41:30 +00:00 |
|
codeanticode
|
6af8d9d58b
|
Put nativewindow.all.jar back in build path
|
2012-02-24 21:06:50 +00:00 |
|
codeanticode
|
9ef3037fb5
|
Put back RC2 library files
|
2012-02-24 20:50:44 +00:00 |
|
codeanticode
|
c751379394
|
Reverting JOGL changes to RC2 stage
|
2012-02-24 20:48:32 +00:00 |
|
codeanticode
|
96c493f932
|
adding canvas at the end of component list of frame
|
2012-02-20 00:26:13 +00:00 |
|
codeanticode
|
1aa037c322
|
Updated jogl jars to latest autobuild version
|
2012-02-19 23:20:31 +00:00 |
|
codeanticode
|
ee68c43bb7
|
Properly setting bounds and location of canvas, option to switch between NEWT and AWT rendering while testing
|
2012-02-19 23:05:43 +00:00 |
|
codeanticode
|
5dc894db51
|
Added animator to properly handle threads, locks, etc
|
2012-02-17 23:55:50 +00:00 |
|
codeanticode
|
6b8406b517
|
NEWT rendering
|
2012-02-17 18:09:56 +00:00 |
|
codeanticode
|
d88c51d28f
|
Updated to newer autobuild release of jogl that fixes nvidia freeze bug on OSX
|
2012-02-17 18:04:01 +00:00 |
|
codeanticode
|
66ca115167
|
Removed platform folders, set native jar locations in export.txt file
|
2012-02-15 23:19:14 +00:00 |
|
codeanticode
|
b3a5e73fdc
|
Updated ant build file for opengl
|
2012-02-15 22:02:56 +00:00 |
|
codeanticode
|
e81b4950f5
|
removed opengl.jar from version control
|
2012-02-15 21:19:01 +00:00 |
|
codeanticode
|
df296cac00
|
Removed old jogl native libs for linux and macosx
|
2012-02-15 21:04:53 +00:00 |
|
codeanticode
|
a62def77fd
|
Updating opengl to jogl 2.0-rc5
|
2012-02-15 20:44:32 +00:00 |
|
codeanticode
|
3a4dfb3203
|
endPGL in android as well
|
2012-02-14 23:44:00 +00:00 |
|
fjenett
|
c9a940fde8
|
fixed bug in js mode introduced when refactoring
|
2012-02-14 20:05:07 +00:00 |
|
benfry
|
87dab6e34a
|
moving to endPGL() to match beginPGL()
|
2012-02-14 20:00:31 +00:00 |
|
codeanticode
|
7d8ecca2d6
|
glFlush() before endOnscreenDraw() call
|
2012-02-14 19:06:14 +00:00 |
|
fjenett
|
50061e5c0d
|
removing coffeescript from build.xml
|
2012-02-14 17:53:49 +00:00 |
|
fjenett
|
6a5245fa69
|
removing coffeescript mode
|
2012-02-14 17:50:40 +00:00 |
|
codeanticode
|
f4fe1d0030
|
putting back old jogl2 files
|
2012-02-14 12:24:31 +00:00 |
|
fjenett
|
b48a5e3d14
|
javascript / coffeescript mode cleaning up
|
2012-02-14 09:31:28 +00:00 |
|
fjenett
|
f2099af15f
|
starting coffeescript mode
|
2012-02-14 09:17:01 +00:00 |
|
codeanticode
|
742cfc364a
|
Removing old jogl for windows
|
2012-02-14 01:36:08 +00:00 |
|
codeanticode
|
46063bd711
|
and notes for the opengl pc/mac examples
|
2012-02-13 21:42:31 +00:00 |
|
codeanticode
|
e1739d5974
|
and the changes in the android-opengl examples
|
2012-02-13 21:36:52 +00:00 |
|
codeanticode
|
2668db6ce6
|
GLU source files
|
2012-02-13 21:31:29 +00:00 |
|
codeanticode
|
929e9229c9
|
GLU tessellator for Android, some corrections in examples
|
2012-02-13 21:29:17 +00:00 |
|
codeanticode
|
b8e9aa7ccf
|
Added shader examples to OpenGL Android
|
2012-02-13 06:48:31 +00:00 |
|
codeanticode
|
e5e6dcac22
|
Ported shader improvements to Android
|
2012-02-13 06:47:44 +00:00 |
|
codeanticode
|
2307724a5e
|
Added shader examples
|
2012-02-13 06:09:00 +00:00 |
|
codeanticode
|
82f53e87c2
|
Handling missing attributes, fixed loading of shader loading
|
2012-02-13 06:08:35 +00:00 |
|
codeanticode
|
a554f6f757
|
Added texcoord matrix, reworked the shader setting methods a bit.
|
2012-02-13 05:00:23 +00:00 |
|
codeanticode
|
2f723a0403
|
Added new OpenGL examples for Android
|
2012-02-12 21:33:18 +00:00 |
|
codeanticode
|
ff0b8e7877
|
added shader.setTexture() call in PShape3D.renderFill()
|
2012-02-12 21:09:16 +00:00 |
|
codeanticode
|
be51cbc787
|
Updated OpenGL examples
|
2012-02-12 16:19:55 +00:00 |
|
codeanticode
|
8b72e8e52a
|
Moved default material properties from PGraphics to PGraphicsOpenGL/Android3D
|
2012-02-12 16:19:27 +00:00 |
|