benfry
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62c810a093
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more work on android editor
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2011-01-22 18:54:52 +00:00 |
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benfry
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bb59356978
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bringing android mode up to date, tweaking java mode
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2011-01-22 18:40:19 +00:00 |
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benfry
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cefdea6522
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progress? you call this progress?
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2011-01-22 17:38:18 +00:00 |
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benfry
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f14898ea4d
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adding mode, breaking things out of editor etc
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2011-01-22 17:26:30 +00:00 |
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benfry
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ce642551a7
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removing the tool folder
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2011-01-22 17:18:33 +00:00 |
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benfry
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39e0ffd364
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moving to their proper location
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2011-01-22 17:16:51 +00:00 |
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benfry
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2d8bfef759
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moving the libraries too
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2011-01-22 17:15:40 +00:00 |
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benfry
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70fd72a065
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more moving things around
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2011-01-22 17:13:00 +00:00 |
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benfry
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46e588544a
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moving export for java to correct location
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2011-01-22 17:09:52 +00:00 |
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benfry
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ce376ac54e
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moving to another location for a bit...
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2011-01-22 17:06:18 +00:00 |
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benfry
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ce5d9c69bd
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rename package
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2011-01-22 17:04:40 +00:00 |
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benfry
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a78a0b16c7
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more of the moving
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2011-01-22 17:03:12 +00:00 |
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benfry
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c3901a84e6
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renaming som classes based on recent changes
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2011-01-22 16:53:45 +00:00 |
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benfry
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da8871fa35
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moving to new system
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2011-01-22 16:49:49 +00:00 |
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benfry
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72b34fc4f8
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...but i have won this battle
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2011-01-22 16:38:35 +00:00 |
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benfry
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6780842422
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svn and i are not getting along this morning
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2011-01-22 16:36:44 +00:00 |
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benfry
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c88d672777
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changing package (thought this was done already?)
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2011-01-22 16:19:20 +00:00 |
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benfry
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0e96ff5dfe
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working version of Sketch (not sure what happened), plus build warning
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2011-01-20 20:56:08 +00:00 |
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benfry
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5ecf3fdf36
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moving things back off the branch, and into full disaster mode
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2011-01-20 19:29:39 +00:00 |
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jdf
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4922d95e59
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Remove obsolete suppression of deprecation warnings.
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2010-12-24 11:04:01 +00:00 |
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jdf
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459e487437
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Silence compiler warnings on XML classes for lack of Serializable version.
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2010-12-24 11:02:29 +00:00 |
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jdf
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73117b9c3e
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Silence compiler warnings on PApplet for lack of Serializable version.
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2010-12-24 11:01:32 +00:00 |
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jdf
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e39a64fa4c
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Remove apparent logic bug in PTriangle.
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2010-12-24 11:00:39 +00:00 |
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benfry
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f44ebb0edc
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yep
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2010-12-18 22:35:48 +00:00 |
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benfry
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297e66936a
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additional notes
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2010-12-18 19:44:35 +00:00 |
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benfry
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f78996d5eb
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undo changes re: registered methods that were causing NPE on exit
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2010-12-18 19:42:38 +00:00 |
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benfry
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26cc453132
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cleaning up the revisions file
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2010-12-18 19:05:08 +00:00 |
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benfry
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06d551e18e
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oh, that todo file is a mess
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2010-12-18 18:58:24 +00:00 |
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benfry
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ec64c53753
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more work to get latest sdk tools working
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2010-12-18 18:55:54 +00:00 |
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codeanticode
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b495296781
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translate, scale and rotate methods in PShape3D renamed to translateVertices, scaleVertices and rotateVertices. Added root field to PShape
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2010-12-17 08:10:20 +00:00 |
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codeanticode
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0c12a699b7
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PShape3D.init() adds default child shape when there is none
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2010-12-16 12:20:21 +00:00 |
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codeanticode
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986628321e
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Added projection mode in A3D
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2010-12-15 02:34:26 +00:00 |
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codeanticode
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7ddb6545e3
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Clearing resource sets in deleteAllGLResources() method
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2010-12-13 09:41:55 +00:00 |
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codeanticode
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f52fed20b3
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Simpler access to offscreen textures in A3D, minor PShape3D fixes
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2010-12-12 14:14:10 +00:00 |
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codeanticode
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ca72959074
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Added normals rotation to PShape3D.rotate()
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2010-12-11 07:21:42 +00:00 |
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codeanticode
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7ea9982090
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Closed issue 471 and added methods to control the sprite size in PShape3D
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2010-12-10 12:13:26 +00:00 |
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codeanticode
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1ff02634f9
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Some fixes and optimizations in PShape3D
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2010-12-10 08:31:36 +00:00 |
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lonnen
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57fcf9d607
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Added export warning if no size() was found
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2010-12-09 21:36:04 +00:00 |
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codeanticode
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33c0897d3f
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Scale, translate, rotate, and other methods in PShape3D can be safely called when the model is still being loaded from an OBJ file
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2010-12-09 03:24:36 +00:00 |
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codeanticode
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f2a47fc5c4
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Minor reworking of the texture binding/unbinding mechanism
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2010-12-08 07:23:49 +00:00 |
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codeanticode
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bed5a3214c
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Manual mipmap generation now works. Simplified naming of texture filtering (sampling) constants: POINT, BILINEAR, TRILINEAR
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2010-12-07 11:46:28 +00:00 |
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codeanticode
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298af137ad
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Fixed some texture binding issues
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2010-12-07 03:16:37 +00:00 |
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codeanticode
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a56e9b25de
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Restriction of uv values between 0 and 1 was removed to allow for REPEAT texturing mode.
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2010-12-06 09:47:14 +00:00 |
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codeanticode
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1ee85b993b
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OBJ recording in PShape3D is done in the drawGroup() method, so now asynchronous and threaded OBJ load is supported.
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2010-12-06 01:22:21 +00:00 |
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codeanticode
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7db97c742c
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Added textureBlend() to the PApplet API
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2010-12-05 14:36:06 +00:00 |
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codeanticode
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9ebbd9e3ba
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OpenGL textures in PImage objects are created only when drawing the images (renderTriangles, drawGeometry, etc). This should take care of issue 465
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2010-12-05 13:33:40 +00:00 |
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jdf
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ffecae0ce7
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Fix and regression test #405.
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2010-12-04 19:17:27 +00:00 |
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codeanticode
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3e713faf77
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Fixed some issues when using point sprites in PShape3D, also added automatic child creation when needed. Implemented all remining multitexture blending modes with light and tint modulation
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2010-12-04 11:42:17 +00:00 |
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codeanticode
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a82eee35e3
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PImage methods like loadTexture() don't creat the texture object unless the width and height of the image is larger than zero. This partially solves the asynchronous load problem pointed out in issue 465
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2010-12-04 02:31:05 +00:00 |
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codeanticode
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08ca757d1f
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Using texture environment crossbar functionality to properly tint and light interpolated mulitextures (fixes issue 468)
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2010-12-04 01:57:01 +00:00 |
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