Commit Graph

4053 Commits

Author SHA1 Message Date
benfry 62c810a093 more work on android editor 2011-01-22 18:54:52 +00:00
benfry bb59356978 bringing android mode up to date, tweaking java mode 2011-01-22 18:40:19 +00:00
benfry cefdea6522 progress? you call this progress? 2011-01-22 17:38:18 +00:00
benfry f14898ea4d adding mode, breaking things out of editor etc 2011-01-22 17:26:30 +00:00
benfry ce642551a7 removing the tool folder 2011-01-22 17:18:33 +00:00
benfry 39e0ffd364 moving to their proper location 2011-01-22 17:16:51 +00:00
benfry 2d8bfef759 moving the libraries too 2011-01-22 17:15:40 +00:00
benfry 70fd72a065 more moving things around 2011-01-22 17:13:00 +00:00
benfry 46e588544a moving export for java to correct location 2011-01-22 17:09:52 +00:00
benfry ce376ac54e moving to another location for a bit... 2011-01-22 17:06:18 +00:00
benfry ce5d9c69bd rename package 2011-01-22 17:04:40 +00:00
benfry a78a0b16c7 more of the moving 2011-01-22 17:03:12 +00:00
benfry c3901a84e6 renaming som classes based on recent changes 2011-01-22 16:53:45 +00:00
benfry da8871fa35 moving to new system 2011-01-22 16:49:49 +00:00
benfry 72b34fc4f8 ...but i have won this battle 2011-01-22 16:38:35 +00:00
benfry 6780842422 svn and i are not getting along this morning 2011-01-22 16:36:44 +00:00
benfry c88d672777 changing package (thought this was done already?) 2011-01-22 16:19:20 +00:00
benfry 0e96ff5dfe working version of Sketch (not sure what happened), plus build warning 2011-01-20 20:56:08 +00:00
benfry 5ecf3fdf36 moving things back off the branch, and into full disaster mode 2011-01-20 19:29:39 +00:00
jdf 4922d95e59 Remove obsolete suppression of deprecation warnings. 2010-12-24 11:04:01 +00:00
jdf 459e487437 Silence compiler warnings on XML classes for lack of Serializable version. 2010-12-24 11:02:29 +00:00
jdf 73117b9c3e Silence compiler warnings on PApplet for lack of Serializable version. 2010-12-24 11:01:32 +00:00
jdf e39a64fa4c Remove apparent logic bug in PTriangle. 2010-12-24 11:00:39 +00:00
benfry f44ebb0edc yep 2010-12-18 22:35:48 +00:00
benfry 297e66936a additional notes 2010-12-18 19:44:35 +00:00
benfry f78996d5eb undo changes re: registered methods that were causing NPE on exit 2010-12-18 19:42:38 +00:00
benfry 26cc453132 cleaning up the revisions file 2010-12-18 19:05:08 +00:00
benfry 06d551e18e oh, that todo file is a mess 2010-12-18 18:58:24 +00:00
benfry ec64c53753 more work to get latest sdk tools working 2010-12-18 18:55:54 +00:00
codeanticode b495296781 translate, scale and rotate methods in PShape3D renamed to translateVertices, scaleVertices and rotateVertices. Added root field to PShape 2010-12-17 08:10:20 +00:00
codeanticode 0c12a699b7 PShape3D.init() adds default child shape when there is none 2010-12-16 12:20:21 +00:00
codeanticode 986628321e Added projection mode in A3D 2010-12-15 02:34:26 +00:00
codeanticode 7ddb6545e3 Clearing resource sets in deleteAllGLResources() method 2010-12-13 09:41:55 +00:00
codeanticode f52fed20b3 Simpler access to offscreen textures in A3D, minor PShape3D fixes 2010-12-12 14:14:10 +00:00
codeanticode ca72959074 Added normals rotation to PShape3D.rotate() 2010-12-11 07:21:42 +00:00
codeanticode 7ea9982090 Closed issue 471 and added methods to control the sprite size in PShape3D 2010-12-10 12:13:26 +00:00
codeanticode 1ff02634f9 Some fixes and optimizations in PShape3D 2010-12-10 08:31:36 +00:00
lonnen 57fcf9d607 Added export warning if no size() was found 2010-12-09 21:36:04 +00:00
codeanticode 33c0897d3f Scale, translate, rotate, and other methods in PShape3D can be safely called when the model is still being loaded from an OBJ file 2010-12-09 03:24:36 +00:00
codeanticode f2a47fc5c4 Minor reworking of the texture binding/unbinding mechanism 2010-12-08 07:23:49 +00:00
codeanticode bed5a3214c Manual mipmap generation now works. Simplified naming of texture filtering (sampling) constants: POINT, BILINEAR, TRILINEAR 2010-12-07 11:46:28 +00:00
codeanticode 298af137ad Fixed some texture binding issues 2010-12-07 03:16:37 +00:00
codeanticode a56e9b25de Restriction of uv values between 0 and 1 was removed to allow for REPEAT texturing mode. 2010-12-06 09:47:14 +00:00
codeanticode 1ee85b993b OBJ recording in PShape3D is done in the drawGroup() method, so now asynchronous and threaded OBJ load is supported. 2010-12-06 01:22:21 +00:00
codeanticode 7db97c742c Added textureBlend() to the PApplet API 2010-12-05 14:36:06 +00:00
codeanticode 9ebbd9e3ba OpenGL textures in PImage objects are created only when drawing the images (renderTriangles, drawGeometry, etc). This should take care of issue 465 2010-12-05 13:33:40 +00:00
jdf ffecae0ce7 Fix and regression test #405. 2010-12-04 19:17:27 +00:00
codeanticode 3e713faf77 Fixed some issues when using point sprites in PShape3D, also added automatic child creation when needed. Implemented all remining multitexture blending modes with light and tint modulation 2010-12-04 11:42:17 +00:00
codeanticode a82eee35e3 PImage methods like loadTexture() don't creat the texture object unless the width and height of the image is larger than zero. This partially solves the asynchronous load problem pointed out in issue 465 2010-12-04 02:31:05 +00:00
codeanticode 08ca757d1f Using texture environment crossbar functionality to properly tint and light interpolated mulitextures (fixes issue 468) 2010-12-04 01:57:01 +00:00