Commit Graph

679 Commits

Author SHA1 Message Date
benfry
b94c381780 cleaning todo list, add note to TouchEvent class 2012-11-24 15:37:25 +00:00
benfry
891bf6895a bring back mouseEvent on Android 2012-11-24 15:21:45 +00:00
codeanticode
60ad38c811 added new arc modes to P2D/P2D, closes issue #1406 2012-11-24 02:07:57 +00:00
codeanticode
2021cd7338 removed obsolete hints 2012-11-23 22:09:32 +00:00
benfry
6876c9a5d4 remove motionX/Y/etc... not the right direction 2012-11-23 19:33:34 +00:00
benfry
03ec075933 major work to clean up event handling 2012-11-23 17:38:41 +00:00
benfry
7d7bc911a5 partial arc implementation for Android (issue 711) 2012-11-23 17:38:27 +00:00
codeanticode
65f8e12c97 sets the ambient color in PShapeOpenGL when setting fill for the first time, fixes issue 1342 2012-11-21 01:21:18 +00:00
codeanticode
54e2ff13fe support for anisotropic filtering 2012-11-20 22:05:21 +00:00
codeanticode
e02e3392c0 don't enable mipmapping if texture is the color buffer of a PGraphics 2012-11-19 16:54:11 +00:00
codeanticode
3fcb2b2f21 removed unused variable from line shader 2012-11-15 19:10:19 +00:00
codeanticode
596e7d47d7 Backtracking jogl update, as it introduced several deadlocks 2012-11-01 16:53:01 +00:00
codeanticode
d624559bf4 fix issue 1306 2012-10-25 15:42:37 +00:00
benfry
c933e572fb fix hue() due to differences in Android API (issue #1257) 2012-10-19 20:41:51 +00:00
benfry
ab815ede89 update source/target settings in build b/c of Java 7 warnings 2012-10-19 14:48:48 +00:00
benfry
6be14ccc03 key value not setting properly on Android (issue #1254) 2012-10-18 22:11:18 +00:00
codeanticode
bf062546da Better comments for the ortho() function 2012-09-13 18:49:08 +00:00
codeanticode
a109b1bc9b setUniformVector takes length of array as argument, so partially full arrays can be passed to shader w/out wasting empty elements 2012-09-12 20:15:59 +00:00
codeanticode
d11059f144 fix typo on android too 2012-09-10 20:31:20 +00:00
codeanticode
5dd6e714b2 removed GL check from setPrimary(), added to Android's PApplet 2012-09-10 20:19:49 +00:00
codeanticode
1c57d0829d more detailed GL version/extensions check 2012-09-10 20:07:32 +00:00
codeanticode
dd719ac0d4 check if main renderer is PGraphicsOpenGL when creating P2D/P3D PGraphics 2012-09-10 18:49:10 +00:00
benfry
9a27280bcc fix up key event handling (issue #1225) 2012-09-10 16:25:04 +00:00
benfry
6230142d06 getNative() did not have the correct return type 2012-09-10 15:45:23 +00:00
benfry
dc47fd5fe0 add stub for STROKE_PURE hint in android 2012-09-07 15:25:32 +00:00
benfry
327e448cdd change how TRIANGLE_FAN is handled (issue #1137) 2012-09-07 15:13:44 +00:00
codeanticode
27673310cd properly handles obj files w/out materials, fixes issue 1081 2012-09-06 22:27:40 +00:00
codeanticode
e67f0d653d doesn't apply perspective correction when the projection matrix is orthographic, fixes issue 1207. 2012-09-05 22:41:26 +00:00
benfry
fec18c95cf copy latest registry code to Android, change key events, other 2012-09-04 02:07:25 +00:00
benfry
c843b6311b sync events folder over to Android 2012-09-04 01:23:24 +00:00
benfry
2de31b9dcb change name for OpenGL errors constant 2012-09-04 01:17:13 +00:00
benfry
06045df2be fix event handling bugs 2012-09-03 22:49:43 +00:00
codeanticode
c64a5958dd android sync 2012-09-03 22:42:56 +00:00
benfry
33d5c644ee hiding events for now until we can sort things out with touch 2012-09-03 22:24:25 +00:00
codeanticode
aa90bbc42e Using white as the default ambient material property 2012-09-03 16:35:53 +00:00
codeanticode
4bf7bc727b validate framebuffer only at init in android, new offscreen implementation that properly solves the fickering problem (commented out for now to finish later), some todo notes 2012-09-03 13:48:34 +00:00
codeanticode
45930bda63 android sync 2012-09-03 01:48:59 +00:00
benfry
3fa1dcfc06 just a little note 2012-09-03 01:48:52 +00:00
benfry
662fec53e6 moving font cache inside PGraphicsOpenGL 2012-09-02 20:07:26 +00:00
codeanticode
720d1ef25c hintEnabled is a utility protected method in PGraphicsOpenGL 2012-09-02 15:59:25 +00:00
benfry
3c9ac9fe93 add annotations, update with GL changes from desktop, new image caching scheme 2012-09-02 01:15:21 +00:00
codeanticode
754eb380db Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146 2012-09-01 21:34:21 +00:00
benfry
880f62bcb4 performance improvement for PVector.limit() (issue #1122) 2012-09-01 20:59:08 +00:00
benfry
fbdca0632d more cleanups 2012-09-01 18:44:56 +00:00
benfry
232390c02c move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions 2012-09-01 18:05:24 +00:00
benfry
b61f3c26b6 add annotations for overrides... starting cleanup of shape 2012-09-01 09:26:38 +00:00
codeanticode
0a1c1ff2c5 android sync 2012-08-31 20:21:19 +00:00
codeanticode
309efbadd2 Takes care of issue 1156 2012-08-23 20:45:48 +00:00
codeanticode
4d3879e6fe Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL 2012-08-21 19:48:15 +00:00
codeanticode
bd09d8f081 Constant number of loop iterations in light shaders, to make them compatible with older Adreno GPUs (fixes issue 1145). Also, more careful handling of vectors in shaders to avoid problems with powerVR GPUs. 2012-08-20 20:16:17 +00:00