benfry
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b94c381780
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cleaning todo list, add note to TouchEvent class
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2012-11-24 15:37:25 +00:00 |
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benfry
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891bf6895a
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bring back mouseEvent on Android
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2012-11-24 15:21:45 +00:00 |
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codeanticode
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60ad38c811
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added new arc modes to P2D/P2D, closes issue #1406
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2012-11-24 02:07:57 +00:00 |
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codeanticode
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2021cd7338
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removed obsolete hints
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2012-11-23 22:09:32 +00:00 |
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benfry
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6876c9a5d4
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remove motionX/Y/etc... not the right direction
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2012-11-23 19:33:34 +00:00 |
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benfry
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03ec075933
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major work to clean up event handling
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2012-11-23 17:38:41 +00:00 |
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benfry
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7d7bc911a5
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partial arc implementation for Android (issue 711)
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2012-11-23 17:38:27 +00:00 |
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codeanticode
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65f8e12c97
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sets the ambient color in PShapeOpenGL when setting fill for the first time, fixes issue 1342
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2012-11-21 01:21:18 +00:00 |
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codeanticode
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54e2ff13fe
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support for anisotropic filtering
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2012-11-20 22:05:21 +00:00 |
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codeanticode
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e02e3392c0
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don't enable mipmapping if texture is the color buffer of a PGraphics
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2012-11-19 16:54:11 +00:00 |
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codeanticode
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3fcb2b2f21
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removed unused variable from line shader
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2012-11-15 19:10:19 +00:00 |
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codeanticode
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596e7d47d7
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Backtracking jogl update, as it introduced several deadlocks
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2012-11-01 16:53:01 +00:00 |
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codeanticode
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d624559bf4
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fix issue 1306
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2012-10-25 15:42:37 +00:00 |
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benfry
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c933e572fb
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fix hue() due to differences in Android API (issue #1257)
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2012-10-19 20:41:51 +00:00 |
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benfry
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ab815ede89
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update source/target settings in build b/c of Java 7 warnings
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2012-10-19 14:48:48 +00:00 |
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benfry
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6be14ccc03
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key value not setting properly on Android (issue #1254)
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2012-10-18 22:11:18 +00:00 |
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codeanticode
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bf062546da
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Better comments for the ortho() function
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2012-09-13 18:49:08 +00:00 |
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codeanticode
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a109b1bc9b
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setUniformVector takes length of array as argument, so partially full arrays can be passed to shader w/out wasting empty elements
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2012-09-12 20:15:59 +00:00 |
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codeanticode
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d11059f144
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fix typo on android too
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2012-09-10 20:31:20 +00:00 |
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codeanticode
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5dd6e714b2
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removed GL check from setPrimary(), added to Android's PApplet
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2012-09-10 20:19:49 +00:00 |
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codeanticode
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1c57d0829d
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more detailed GL version/extensions check
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2012-09-10 20:07:32 +00:00 |
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codeanticode
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dd719ac0d4
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check if main renderer is PGraphicsOpenGL when creating P2D/P3D PGraphics
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2012-09-10 18:49:10 +00:00 |
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benfry
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9a27280bcc
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fix up key event handling (issue #1225)
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2012-09-10 16:25:04 +00:00 |
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benfry
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6230142d06
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getNative() did not have the correct return type
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2012-09-10 15:45:23 +00:00 |
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benfry
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dc47fd5fe0
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add stub for STROKE_PURE hint in android
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2012-09-07 15:25:32 +00:00 |
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benfry
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327e448cdd
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change how TRIANGLE_FAN is handled (issue #1137)
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2012-09-07 15:13:44 +00:00 |
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codeanticode
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27673310cd
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properly handles obj files w/out materials, fixes issue 1081
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2012-09-06 22:27:40 +00:00 |
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codeanticode
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e67f0d653d
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doesn't apply perspective correction when the projection matrix is orthographic, fixes issue 1207.
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2012-09-05 22:41:26 +00:00 |
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benfry
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fec18c95cf
|
copy latest registry code to Android, change key events, other
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2012-09-04 02:07:25 +00:00 |
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benfry
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c843b6311b
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sync events folder over to Android
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2012-09-04 01:23:24 +00:00 |
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benfry
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2de31b9dcb
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change name for OpenGL errors constant
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2012-09-04 01:17:13 +00:00 |
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benfry
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06045df2be
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fix event handling bugs
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2012-09-03 22:49:43 +00:00 |
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codeanticode
|
c64a5958dd
|
android sync
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2012-09-03 22:42:56 +00:00 |
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benfry
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33d5c644ee
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hiding events for now until we can sort things out with touch
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2012-09-03 22:24:25 +00:00 |
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codeanticode
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aa90bbc42e
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Using white as the default ambient material property
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2012-09-03 16:35:53 +00:00 |
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codeanticode
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4bf7bc727b
|
validate framebuffer only at init in android, new offscreen implementation that properly solves the fickering problem (commented out for now to finish later), some todo notes
|
2012-09-03 13:48:34 +00:00 |
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codeanticode
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45930bda63
|
android sync
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2012-09-03 01:48:59 +00:00 |
|
benfry
|
3fa1dcfc06
|
just a little note
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2012-09-03 01:48:52 +00:00 |
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benfry
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662fec53e6
|
moving font cache inside PGraphicsOpenGL
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2012-09-02 20:07:26 +00:00 |
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codeanticode
|
720d1ef25c
|
hintEnabled is a utility protected method in PGraphicsOpenGL
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2012-09-02 15:59:25 +00:00 |
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benfry
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3c9ac9fe93
|
add annotations, update with GL changes from desktop, new image caching scheme
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2012-09-02 01:15:21 +00:00 |
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codeanticode
|
754eb380db
|
Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
|
2012-09-01 21:34:21 +00:00 |
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benfry
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880f62bcb4
|
performance improvement for PVector.limit() (issue #1122)
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2012-09-01 20:59:08 +00:00 |
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benfry
|
fbdca0632d
|
more cleanups
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2012-09-01 18:44:56 +00:00 |
|
benfry
|
232390c02c
|
move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions
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2012-09-01 18:05:24 +00:00 |
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benfry
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b61f3c26b6
|
add annotations for overrides... starting cleanup of shape
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2012-09-01 09:26:38 +00:00 |
|
codeanticode
|
0a1c1ff2c5
|
android sync
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2012-08-31 20:21:19 +00:00 |
|
codeanticode
|
309efbadd2
|
Takes care of issue 1156
|
2012-08-23 20:45:48 +00:00 |
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codeanticode
|
4d3879e6fe
|
Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL
|
2012-08-21 19:48:15 +00:00 |
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codeanticode
|
bd09d8f081
|
Constant number of loop iterations in light shaders, to make them compatible with older Adreno GPUs (fixes issue 1145). Also, more careful handling of vectors in shaders to avoid problems with powerVR GPUs.
|
2012-08-20 20:16:17 +00:00 |
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