Commit Graph

23 Commits

Author SHA1 Message Date
codeanticode
e539355f2b Disable blend when rendering color buffer to screen 2012-07-11 01:18:54 +00:00
codeanticode
65c8c60fe6 cleaning up PShader methods some more 2012-06-29 15:04:48 +00:00
codeanticode
ba57434e3c simpler API for setting uniform values in PShader 2012-06-28 21:14:22 +00:00
codeanticode
fed3562cc7 added missing glUniformNi functions to PGL 2012-06-28 17:28:13 +00:00
codeanticode
016047d337 disable depth test in PGL.drawTexture method 2012-06-25 15:55:53 +00:00
codeanticode
583a40bfba some cleanup of color conversion methods in PGL 2012-06-23 19:57:00 +00:00
codeanticode
8d3c01495a resize pixels in setSize() if they are being used 2012-06-22 18:30:39 +00:00
codeanticode
56b4b47236 clear buffers in screen FBO, some minor tweaks 2012-06-21 20:15:17 +00:00
codeanticode
e6b3e7d663 ported latest round of changes to android 2012-06-21 04:28:01 +00:00
codeanticode
3b122b9f67 splitting the glClear() calls for each buffer (color, stencil, depth) 2012-06-20 18:29:05 +00:00
codeanticode
10076317de Multisampling hack to have antialiased onscreen rendering through FBOs 2012-05-31 04:13:49 +00:00
codeanticode
cb94500418 disabled mipmapping on android, flush geometry when switching shaders 2012-05-30 23:17:35 +00:00
codeanticode
64d189e12f GL android sync 2012-05-30 18:56:14 +00:00
codeanticode
20ffed4f79 PGL updates for android 2012-05-25 15:28:43 +00:00
codeanticode
9cf0e725dd Handling division-by-zero situation in LineStroker, added MIN_CAPS_JOINS_WEIGHT constant in PGL 2012-05-16 15:49:00 +00:00
codeanticode
0c150ba131 android sync 2012-05-03 22:24:45 +00:00
codeanticode
c718b4e280 Updated PGL android 2012-04-12 13:35:12 +00:00
codeanticode
5e7c3d9b61 Added glCullFace. 2012-04-10 21:00:06 +00:00
codeanticode
67c0d5e9e4 Using short indices on android and desktop 2012-03-31 15:16:27 +00:00
codeanticode
1a05916a50 Sync android and desktop versions of P3D. 2012-03-30 21:40:58 +00:00
codeanticode
61f00b3bd1 Added precision to source of rectangle shader on Android 2012-03-27 21:03:28 +00:00
codeanticode
edf64a99fb Added drawRectangle() to PGL, reimplemented set(x, y, color) method. 2012-03-27 20:52:13 +00:00
benfry
5ae944da16 moving OpenGL classes around to prevent overall pollution of processing.core package. 2012-03-25 22:09:36 +00:00