codeanticode
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e539355f2b
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Disable blend when rendering color buffer to screen
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2012-07-11 01:18:54 +00:00 |
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codeanticode
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65c8c60fe6
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cleaning up PShader methods some more
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2012-06-29 15:04:48 +00:00 |
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codeanticode
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ba57434e3c
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simpler API for setting uniform values in PShader
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2012-06-28 21:14:22 +00:00 |
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codeanticode
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fed3562cc7
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added missing glUniformNi functions to PGL
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2012-06-28 17:28:13 +00:00 |
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codeanticode
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016047d337
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disable depth test in PGL.drawTexture method
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2012-06-25 15:55:53 +00:00 |
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codeanticode
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583a40bfba
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some cleanup of color conversion methods in PGL
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2012-06-23 19:57:00 +00:00 |
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codeanticode
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8d3c01495a
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resize pixels in setSize() if they are being used
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2012-06-22 18:30:39 +00:00 |
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codeanticode
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56b4b47236
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clear buffers in screen FBO, some minor tweaks
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2012-06-21 20:15:17 +00:00 |
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codeanticode
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e6b3e7d663
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ported latest round of changes to android
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2012-06-21 04:28:01 +00:00 |
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codeanticode
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3b122b9f67
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splitting the glClear() calls for each buffer (color, stencil, depth)
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2012-06-20 18:29:05 +00:00 |
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codeanticode
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10076317de
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Multisampling hack to have antialiased onscreen rendering through FBOs
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2012-05-31 04:13:49 +00:00 |
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codeanticode
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cb94500418
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disabled mipmapping on android, flush geometry when switching shaders
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2012-05-30 23:17:35 +00:00 |
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codeanticode
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64d189e12f
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GL android sync
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2012-05-30 18:56:14 +00:00 |
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codeanticode
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20ffed4f79
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PGL updates for android
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2012-05-25 15:28:43 +00:00 |
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codeanticode
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9cf0e725dd
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Handling division-by-zero situation in LineStroker, added MIN_CAPS_JOINS_WEIGHT constant in PGL
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2012-05-16 15:49:00 +00:00 |
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codeanticode
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0c150ba131
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android sync
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2012-05-03 22:24:45 +00:00 |
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codeanticode
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c718b4e280
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Updated PGL android
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2012-04-12 13:35:12 +00:00 |
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codeanticode
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5e7c3d9b61
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Added glCullFace.
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2012-04-10 21:00:06 +00:00 |
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codeanticode
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67c0d5e9e4
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Using short indices on android and desktop
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2012-03-31 15:16:27 +00:00 |
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codeanticode
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1a05916a50
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Sync android and desktop versions of P3D.
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2012-03-30 21:40:58 +00:00 |
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codeanticode
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61f00b3bd1
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Added precision to source of rectangle shader on Android
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2012-03-27 21:03:28 +00:00 |
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codeanticode
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edf64a99fb
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Added drawRectangle() to PGL, reimplemented set(x, y, color) method.
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2012-03-27 20:52:13 +00:00 |
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benfry
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5ae944da16
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moving OpenGL classes around to prevent overall pollution of processing.core package.
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2012-03-25 22:09:36 +00:00 |
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