Commit Graph

1766 Commits

Author SHA1 Message Date
codeanticode
ebf861adef OBJ-loading code moved into PShapeOBJ, removed PShape2D and PShap3D 2012-09-03 22:21:49 +00:00
alignedleft
85a44aa9be Attempting to get XML object to get picked up by the reference generator 2012-09-03 22:01:33 +00:00
codeanticode
e635bc28c5 updated notes 2012-09-03 19:34:28 +00:00
codeanticode
ab81544c99 leaving backbuffer improvements for later 2012-09-03 19:34:06 +00:00
codeanticode
aa90bbc42e Using white as the default ambient material property 2012-09-03 16:35:53 +00:00
alignedleft
09de261a12 Updated parameter names for ambientLight, directionalLight, pointLight, spotLight 2012-09-03 15:28:43 +00:00
codeanticode
4bf7bc727b validate framebuffer only at init in android, new offscreen implementation that properly solves the fickering problem (commented out for now to finish later), some todo notes 2012-09-03 13:48:34 +00:00
benfry
704dac1321 yeah, not gonna do that 2012-09-03 01:56:39 +00:00
codeanticode
fb8e6f1dd2 todo notes 2012-09-03 01:53:04 +00:00
benfry
d83538a7c6 dim out find buttons (issue #1056) 2012-09-03 01:49:11 +00:00
codeanticode
d09d1d461f some FBO changes, to be continued later 2012-09-03 01:29:38 +00:00
benfry
f7621ad021 make not if issue #1068 being fixed in the last commit 2012-09-02 23:50:22 +00:00
benfry
5a91bbade0 remove clear() after alll 2012-09-02 23:47:50 +00:00
codeanticode
874bb174ed removed parameter cache, some tweaks to the Texture class 2012-09-02 21:51:02 +00:00
benfry
55e29aed39 adding clear() method 2012-09-02 21:26:20 +00:00
codeanticode
ff85026bd9 property sets cache objects in loadTextureImpl(), testing double buffered primary FBO 2012-09-02 20:49:35 +00:00
benfry
de1715cc31 more tweaks 2012-09-02 20:37:37 +00:00
benfry
662fec53e6 moving font cache inside PGraphicsOpenGL 2012-09-02 20:07:26 +00:00
codeanticode
720d1ef25c hintEnabled is a utility protected method in PGraphicsOpenGL 2012-09-02 15:59:25 +00:00
shiffman
923d2cfd6b ooops, i messed up, putting back fry's changes to PVector.java 2012-09-02 02:35:58 +00:00
shiffman
b09c964330 eh never mind, keeping limit() at the moment 2012-09-02 02:33:34 +00:00
benfry
dc2bb9b0b8 hide unapproved, other cleanups 2012-09-02 01:16:16 +00:00
benfry
8ae1831c33 swap how image cache is handled, and use weak reference 2012-09-01 23:54:32 +00:00
codeanticode
a0bdd0d44b corrected warning message for stroke perspective in 2D 2012-09-01 22:04:59 +00:00
codeanticode
754eb380db Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146 2012-09-01 21:34:21 +00:00
benfry
880f62bcb4 performance improvement for PVector.limit() (issue #1122) 2012-09-01 20:59:08 +00:00
benfry
9cf364de51 fix for exported apps loading from data folder with spaces (issue #1073) 2012-09-01 20:58:44 +00:00
benfry
7bbb24f401 starting revision 0209 2012-09-01 19:34:16 +00:00
benfry
fbdca0632d more cleanups 2012-09-01 18:44:56 +00:00
benfry
309b1d0147 write release notes for 2.0a9 2012-09-01 18:40:25 +00:00
benfry
232390c02c move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions 2012-09-01 18:05:24 +00:00
Casey Reas
46e2e90ede Change the shape() params to use a,b not x,y 2012-09-01 15:39:24 +00:00
benfry
b61f3c26b6 add annotations for overrides... starting cleanup of shape 2012-09-01 09:26:38 +00:00
codeanticode
0a1c1ff2c5 android sync 2012-08-31 20:21:19 +00:00
codeanticode
5120b801bf Update todo notes 2012-08-31 19:42:35 +00:00
codeanticode
20410b4746 More code formatting 2012-08-31 16:18:25 +00:00
codeanticode
ed4926f8a9 added condition to skip bevel triangles in 3D 2012-08-31 14:41:55 +00:00
codeanticode
261018afcc Renamed stroke perspective hint 2012-08-31 13:35:36 +00:00
codeanticode
a230a54c17 update todo list 2012-08-30 22:02:22 +00:00
codeanticode
2acd81befe perspective correction can be disabled/enabled for points 2012-08-30 21:32:57 +00:00
codeanticode
c788566b60 Added source of mask shader 2012-08-30 20:33:57 +00:00
codeanticode
0641c2484d Implemented PGraphicsOpenGL.mask(PImage) using shader 2012-08-30 20:29:24 +00:00
codeanticode
96a326e795 fixes in color update in PShapeOpenGL 2012-08-30 16:42:57 +00:00
codeanticode
34089208a5 one more 2012-08-30 00:23:50 +00:00
codeanticode
e35a725960 one more note 2012-08-30 00:11:32 +00:00
codeanticode
83aeafdb39 Updated todo list 2012-08-30 00:10:35 +00:00
codeanticode
91a16e338c Renamed flat and full shaders to color and texlight 2012-08-30 00:10:11 +00:00
codeanticode
c3b98cb978 Simplified the shader API 2012-08-30 00:00:05 +00:00
codeanticode
6929bd4355 more code formatting in PGraphicsOpenGL 2012-08-29 19:48:24 +00:00
codeanticode
f6efb8f4b0 Updated todo list 2012-08-29 16:35:32 +00:00