Ben Fry
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ff618bc0b5
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try to switch to JRE only; fail
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2013-10-19 21:04:42 -04:00 |
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codeanticode
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6c1b4ee095
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updated to JOGL 2.1.1, fix #2136
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2013-10-19 14:15:06 -04:00 |
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codeanticode
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9b4060b6e9
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removed some commented out code
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2013-10-19 14:00:31 -04:00 |
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codeanticode
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f33ca59c5f
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removed shader inner-classes in PGraphicsOpenGL, now everything is in
PShader
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2013-10-19 09:29:44 -04:00 |
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codeanticode
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0e6dc98dc1
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update PShape tessellation when requesting vertex codes
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2013-10-18 21:09:38 -04:00 |
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codeanticode
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30ce02d0ec
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reset curveVertexCount when tessellating a polygon PShape
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2013-10-18 16:15:32 -04:00 |
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codeanticode
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321660f115
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fix #2151
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2013-10-18 15:45:31 -04:00 |
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codeanticode
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bb4da2575e
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removed some old code
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2013-10-18 15:06:47 -04:00 |
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codeanticode
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ceb1396b72
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using internal stroke arrays in line tessellation too
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2013-10-18 14:59:47 -04:00 |
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codeanticode
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661f0746db
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properly separating fill and stroke poly/path tessellation
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2013-10-18 14:17:34 -04:00 |
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codeanticode
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386a21ab56
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some fixes to the path tessellation
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2013-10-18 12:08:33 -04:00 |
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codeanticode
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31b9f385f5
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finished implementing new path tessellation using vertex codes
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2013-10-18 11:44:20 -04:00 |
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codeanticode
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3231d63fbd
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fixed handling of breaks
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2013-10-17 18:55:24 -04:00 |
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codeanticode
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d0411d434d
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don't use breaks array in addPolygonEdges
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2013-10-17 16:37:19 -04:00 |
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codeanticode
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7d7bec942f
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-16 15:30:13 -04:00 |
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Ben Fry
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901a4bf1c1
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argh, this println() thing is a mess...
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2013-10-16 11:39:09 -04:00 |
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codeanticode
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2636366a18
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removed unnecessary references to curveVertexCount
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2013-10-16 00:16:50 -04:00 |
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codeanticode
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92755a2b1a
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a few more
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2013-10-16 00:14:12 -04:00 |
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codeanticode
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62f07ec9ce
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a couple of tweaks
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2013-10-16 00:13:51 -04:00 |
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codeanticode
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d7e2a65cc0
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tessellatePolygon() should be done now
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2013-10-15 23:56:48 -04:00 |
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codeanticode
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626bc8f70c
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removed first,last vertex and count from InGeometry, implementing vertex
codes
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2013-10-15 23:41:42 -04:00 |
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Ben Fry
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1e21b1b2ce
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oh fonts.. so fickle
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2013-10-13 15:17:48 -04:00 |
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Ben Fry
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d821d04c5b
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remove 32/64 pref, add dummy window, other OS X fixes for 7u40
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2013-10-12 21:54:49 -04:00 |
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Ben Fry
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cf559b4a90
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resolution for println() issues
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2013-10-12 18:01:16 -04:00 |
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Ben Fry
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f7dc181bbe
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textureMode(REPEAT) throws an error (#2052)
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2013-10-11 20:37:19 -04:00 |
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Ben Fry
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c1b076ba07
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fix indents for child elements when using -1 (#2119)
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2013-10-11 19:27:10 -04:00 |
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Ben Fry
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316a600a9d
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looking for a better solution here
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2013-10-11 19:15:01 -04:00 |
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Ben Fry
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ef93f09b9c
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add varargs to print() and println() (#2056)
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2013-10-11 18:25:41 -04:00 |
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Ben Fry
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a9097a8962
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handle warning, remove debug flag, update appbundler
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2013-10-11 16:51:30 -04:00 |
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Ben Fry
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c88b412fd4
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fix up file selection dialogs
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2013-10-09 00:21:53 -04:00 |
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Ben Fry
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6b72094013
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notes about movie build
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2013-10-08 20:47:23 -04:00 |
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codeanticode
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2acfefddf0
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first load attributes for custom shaders
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2013-10-07 19:14:33 -04:00 |
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codeanticode
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4a4329715b
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Merge branch 'master' of https://github.com/processing/processing.git
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2013-10-07 18:48:52 -04:00 |
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codeanticode
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bb1c16c7fc
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some more tweaks to shader loading and selection
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2013-10-07 18:48:19 -04:00 |
|
Ben Fry
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82cdd12f89
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Merge branch 'master' of github.com:processing/processing
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2013-10-07 16:21:56 -04:00 |
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Ben Fry
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54c9409d5d
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constrain lerpColor() between 0 and 1
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2013-10-07 16:21:49 -04:00 |
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codeanticode
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40198890bb
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solved some issues in PShader, better handling of gl buffers when using
built-in shaders
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2013-10-07 00:30:15 -04:00 |
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Ben Fry
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e61c214967
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couple additional notes
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2013-10-06 19:41:28 -04:00 |
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codeanticode
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023a3b21ef
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using CORNER for rectMode and ellipseMode by default in PShapeOpenGL,
fix #2086
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2013-10-06 17:51:14 -04:00 |
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codeanticode
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d258654f85
|
removed unused import
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2013-10-06 17:44:23 -04:00 |
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codeanticode
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b4a54cf269
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use PApplet.match() to detect shader types.
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2013-10-06 17:33:55 -04:00 |
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codeanticode
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ce2cb00f63
|
better logic of shader type detection
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2013-10-06 16:20:50 -04:00 |
|
Ben Fry
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a581cc7550
|
Java2D images crash after being resized (#2113)
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2013-10-06 16:16:41 -04:00 |
|
Ben Fry
|
e6d7ff653d
|
fixes for image transparency with PDF output
|
2013-10-06 15:46:21 -04:00 |
|
codeanticode
|
1604cfd001
|
fix #2097
|
2013-10-06 15:27:46 -04:00 |
|
codeanticode
|
2a7d4ffba2
|
create PMatrix2D or 3D in PShapeOpenGL depending on value of is3D
|
2013-10-05 13:39:29 -04:00 |
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codeanticode
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c41c53f931
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some debugging
|
2013-10-04 18:54:31 -04:00 |
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codeanticode
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5d8bd9e96e
|
some shader aliases
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2013-10-04 00:43:58 -04:00 |
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codeanticode
|
8a60de14d3
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some simplifications to the shader code
|
2013-10-04 00:21:01 -04:00 |
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codeanticode
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eb72df7340
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correctly implements SUBTRACT blend mode
|
2013-10-03 18:23:04 -04:00 |
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