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https://github.com/game-stop/veejay.git
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Added new effect 'VideoWall', changes to effects Photoplay and Videoplay , part II
git-svn-id: svn://code.dyne.org/veejay/trunk@267 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
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@@ -139,7 +139,7 @@
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#include "effects/maskstop.h"
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#include "effects/photoplay.h"
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#include "effects/videoplay.h"
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#include "effects/videowall.h"
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static struct
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{
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int (*mem_init)(int width, int height);
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@@ -188,6 +188,7 @@ static struct
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{ maskstop_malloc, maskstop_free, VJ_IMAGE_EFFECT_MASKSTOP },
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{ photoplay_malloc, photoplay_free, VJ_IMAGE_EFFECT_PHOTOPLAY },
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{ videoplay_malloc, videoplay_free, VJ_VIDEO_EFFECT_VIDEOPLAY },
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{ videowall_malloc, videowall_free, VJ_VIDEO_EFFECT_VIDEOWALL },
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{ NULL , NULL ,0 },
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};
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@@ -400,7 +401,8 @@ void vj_effect_initialize(int width, int height)
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vj_effects[35] = dissolve_init(width,height);
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vj_effects[36] = tripplicity_init(width,height);
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vj_effects[37] = videoplay_init(width,height);
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vj_effects[38] = dummy_init(width,height);
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vj_effects[38] = videowall_init(width,height);
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vj_effects[39] = dummy_init(width,height);
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vj_effects[i + 1] = mirrors2_init(width,height);
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vj_effects[i + 2] = mirrors_init(width,height);
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vj_effects[i + 3] = widthmirror_init(width,height);
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