Libvje / refactor : noisepencil (fix)

* clean headers
This commit is contained in:
[d.j.a.y] Jerome Blanchi
2016-07-30 15:21:29 +02:00
parent 4a115e8854
commit 2103bfbdef
2 changed files with 9 additions and 16 deletions

View File

@@ -18,13 +18,9 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libvje/vje.h>
#include "common.h"
#include <libvjmem/vjmem.h>
#include "noisepencil.h"
#include "common.h"
static uint8_t *Yb_frame = NULL;
@@ -314,21 +310,23 @@ static void noisepencil_5_apply(uint8_t *src[3], int width, int height, int coee
/* with min_t -> max_t select the threshold to 'noise ' */
void noisepencil_apply(VJFrame *frame, int type, int coeef, int min_t, int max_t)
{
const unsigned int width = frame->width;
const unsigned int height = frame->height;
switch(type) {
case 0:
noisepencil_1_apply(frame->data,frame->width,frame->height,coeef,min_t,max_t);
noisepencil_1_apply(frame->data,width, height, coeef,min_t,max_t);
break;
case 1:
noisepencil_2_apply(frame->data,frame->width,frame->height,coeef,min_t,max_t);
noisepencil_2_apply(frame->data, width, height, coeef,min_t,max_t);
break;
case 2:
noisepencil_3_apply(frame->data,frame->width,frame->height,coeef,min_t,max_t);
noisepencil_3_apply(frame->data, width, height, coeef,min_t,max_t);
break;
case 3:
noisepencil_4_apply(frame->data,frame->width,frame->height,coeef,min_t,max_t);
noisepencil_4_apply(frame->data, width, height, coeef,min_t,max_t);
break;
case 4:
noisepencil_5_apply(frame->data,frame->width,frame->height,coeef,min_t,max_t);
noisepencil_5_apply(frame->data, width, height, coeef,min_t,max_t);
break;
}
}

View File

@@ -19,14 +19,9 @@
*/
#ifndef NOISEPENCIL_H
#define NOISEPENCIL_H
#include <libvje/vje.h>
#include <sys/types.h>
#include <stdint.h>
#define NOISEPENCIL_H
vj_effect *noisepencil_init (int w, int h);
void noisepencil_free();
int noisepencil_malloc(int w, int h);
void noisepencil_apply( VJFrame *frame, int t, int n, int a, int b);
#endif