mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-15 12:20:03 +01:00
add gamma and alpha parameters to black white by threshold
rename black white by threshold to black white mask by threshold
This commit is contained in:
@@ -26,46 +26,130 @@
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vj_effect *bwselect_init(int w, int h)
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vj_effect *bwselect_init(int w, int h)
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{
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 2;
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ve->num_params = 4;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->defaults[0] = 16;
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ve->defaults[0] = 16;
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ve->defaults[1] = 235;
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ve->defaults[1] = 235;
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ve->parallel = 1;
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ve->defaults[2] = 400;
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ve->defaults[3] = 0;
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ve->limits[0][0] = 0;
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ve->limits[0][0] = 0;
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ve->limits[1][0] = 255;
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ve->limits[1][0] = 255;
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ve->limits[0][1] = 0;
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ve->limits[0][1] = 0;
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ve->limits[1][1] = 255;
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ve->limits[1][1] = 255;
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ve->description = "Black and White by Threshold";
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ve->limits[0][2] = 0;
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ve->sub_format = -1;
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ve->limits[1][2] = 1000;
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ve->limits[0][3] = 0;
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ve->limits[1][3] = 1;
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ve->description = "Black and White Mask by Threshold";
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ve->sub_format = -1;
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ve->extra_frame = 0;
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ve->extra_frame = 0;
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ve->has_user =0 ;
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ve->has_user =0;
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ve->param_description = vje_build_param_list( ve->num_params, "Min threshold", "Max threshold" );
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ve->parallel = 1;
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ve->param_description = vje_build_param_list( ve->num_params, "Min Threshold", "Max Threshold", "Gamma", "Alpha" );
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return ve;
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return ve;
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}
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}
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void bwselect_apply(VJFrame *frame, int width, int height, int min_threshold, int max_threshold) {
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static int last_gamma = 0;
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static uint8_t table[256];
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static void gamma_setup(int width, int height, double gamma_value)
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{
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int i;
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double val;
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for (i = 0; i < 256; i++) {
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val = i / 256.0;
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val = pow(val, gamma_value);
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val = 256.0 * val;
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table[i] = val;
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}
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}
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void bwselect_apply(VJFrame *frame, int width, int height, int min_threshold, int max_threshold, int gamma, int mode) {
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int r,c;
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int r,c;
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const int len = frame->len;
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const int len = frame->len;
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uint8_t *Y = frame->data[0];
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uint8_t *Y = frame->data[0];
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uint8_t *Cb = frame->data[1];
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uint8_t *Cb = frame->data[1];
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uint8_t *Cr = frame->data[2];
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uint8_t *Cr = frame->data[2];
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for(r=0; r < len; r+=width) {
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if( gamma == 0 )
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for(c=0; c < width; c++) {
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{
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uint8_t p = Y[r+c];
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if( mode == 0 ) {
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if( p > min_threshold && p < max_threshold) {
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for(r=0; r < len; r+=width) {
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Y[r+c] = pixel_Y_hi_;
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for(c=0; c < width; c++) {
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uint8_t p = Y[r+c];
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if( p > min_threshold && p < max_threshold) {
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Y[r+c] = pixel_Y_hi_;
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}
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else {
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Y[r+c] = pixel_Y_lo_;
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}
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}
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}
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}
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else {
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veejay_memset(Cb, 128, (frame->ssm ? frame->len : frame->uv_len));
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Y[r+c] = pixel_Y_lo_;
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veejay_memset(Cr, 128, (frame->ssm ? frame->len : frame->uv_len));
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}
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else {
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uint8_t *aA = frame->data[3];
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for(r=0; r < len; r+=width) {
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for(c=0; c < width; c++) {
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uint8_t p = Y[r+c];
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if( p > min_threshold && p < max_threshold) {
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aA[r+c] = 0xff;
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}
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else {
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aA[r+c] = 0;
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}
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}
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}
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}
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}
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else
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{
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if( gamma != last_gamma ) {
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gamma_setup( width,height,(double) gamma / 100.0 );
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last_gamma = gamma;
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}
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if( mode == 0 ) {
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for(r=0; r < len; r+=width) {
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for(c=0; c < width; c++) {
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uint8_t p = table[ Y[r+c] ];
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if( p > min_threshold && p < max_threshold) {
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Y[r+c] = pixel_Y_hi_;
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}
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else {
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Y[r+c] = pixel_Y_lo_;
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}
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}
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}
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veejay_memset(Cb, 128, (frame->ssm ? frame->len : frame->uv_len));
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veejay_memset(Cr, 128, (frame->ssm ? frame->len : frame->uv_len));
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}
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else {
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uint8_t *aA = frame->data[3];
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for(r=0; r < len; r+=width) {
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for(c=0; c < width; c++) {
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uint8_t p = table[ Y[r+c] ];
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if( p > min_threshold && p < max_threshold) {
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aA[r+c] = 0xff;
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}
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else {
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aA[r+c] = 0;
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}
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}
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}
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}
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}
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}
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}
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}
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veejay_memset(Cb, 128, (frame->ssm ? frame->len : frame->uv_len));
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veejay_memset(Cr, 128, (frame->ssm ? frame->len : frame->uv_len));
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}
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}
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void bwselect_free(){}
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void bwselect_free(){}
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@@ -25,7 +25,6 @@
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#include <stdint.h>
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#include <stdint.h>
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vj_effect *bwselect_init();
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vj_effect *bwselect_init();
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void bwselect_apply(VJFrame *frame, int width, int height, int min_threshold,
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void bwselect_apply(VJFrame *frame, int width, int height, int min_threshold,int max_threshold, int mode, int gamma);
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int max_threshold);
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void bwselect_free();
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void bwselect_free();
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#endif
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#endif
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@@ -448,7 +448,7 @@ extern void greyselect_apply(VJFrame *frame, int w, int h, int angle, int r, int
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extern void isolate_apply(VJFrame *frame, int w, int h, int angle, int r, int g, int b,
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extern void isolate_apply(VJFrame *frame, int w, int h, int angle, int r, int g, int b,
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int opacity);
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int opacity);
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extern void bwselect_apply(VJFrame *frame, int w, int h, int a , int b);
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extern void bwselect_apply(VJFrame *frame, int w, int h, int a , int b, int c, int g);
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extern void complexinvert_apply(VJFrame *frame, int w, int h, int angle, int r, int g, int b, int i_noise);
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extern void complexinvert_apply(VJFrame *frame, int w, int h, int angle, int r, int g, int b, int i_noise);
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@@ -350,7 +350,7 @@ void vj_effman_apply_image_effect(
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arg[0]);
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arg[0]);
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break;
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break;
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case VJ_IMAGE_EFFECT_BWSELECT:
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case VJ_IMAGE_EFFECT_BWSELECT:
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bwselect_apply(frames[0], frames[0]->width, frames[0]->height, arg[0], arg[1]);
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bwselect_apply(frames[0], frames[0]->width, frames[0]->height, arg[0], arg[1], arg[2], arg[3]);
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break;
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break;
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case VJ_IMAGE_EFFECT_GREYSELECT:
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case VJ_IMAGE_EFFECT_GREYSELECT:
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greyselect_apply(frames[0], frames[0]->width, frames[0]->height,arg[0],arg[1],arg[2],arg[3],arg[4]);
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greyselect_apply(frames[0], frames[0]->width, frames[0]->height,arg[0],arg[1],arg[2],arg[3],arg[4]);
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