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Libvje / refactor : unsigned (fix)
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@@ -51,8 +51,8 @@ vj_effect *fibdownscale_init(int w, int h)
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static void fibdownscale1_apply(VJFrame *frame, VJFrame *frame2)
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{
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unsigned i, f1;
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unsigned int len = frame->len >> 1;
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unsigned int uv_len = (frame->ssm ? frame->len : frame->uv_len) >> 1;
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const int len = frame->len >> 1;
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const int uv_len = (frame->ssm ? frame->len : frame->uv_len) >> 1;
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uint8_t *Y = frame->data[0];
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uint8_t *Cb = frame->data[1];
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@@ -219,7 +219,7 @@ static void flare_darken(VJFrame *frame, VJFrame *frame2, int w, int h, int op_a
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static void flare_simple( VJFrame *frame, VJFrame *frame2, int w, int h, int op_a )
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{
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unsigned int i;
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unsigned int len = w* h;
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const int len = frame->len;
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uint8_t *Y = frame->data[0];
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uint8_t *Y2 = frame2->data[0];
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@@ -266,7 +266,7 @@ static void lumamagick_divide(VJFrame *frame, VJFrame *frame2 , int op_a, int op
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static void lumamagick_negdiv(VJFrame *frame, VJFrame *frame2, int op_a ,int op_b )
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{
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unsigned int i;
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unsigned int len = frame->width * frame->height;
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const int len = frame->len;
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uint8_t *Y = frame->data[0];
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uint8_t *Y2 = frame2->data[0];
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int b, c;
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@@ -168,7 +168,7 @@ static void overlayalphamagic_divide(VJFrame *frame, VJFrame *frame2)
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static void overlayalphamagic_additive(VJFrame *frame, VJFrame *frame2)
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{
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unsigned int len = frame->len;
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int len = frame->len;
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uint8_t *A = frame->data[3];
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uint8_t *A2 = frame2->data[3];
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@@ -204,7 +204,7 @@ static void overlaymagicalpha_divide(VJFrame *frame, VJFrame *frame2)
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static void overlaymagicalpha_additive(VJFrame *frame, VJFrame *frame2)
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{
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unsigned int len = frame->len;
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int len = frame->len;
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uint8_t *Y = frame->data[0];
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uint8_t *Y2 = frame2->data[0];
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uint8_t *aA = frame->data[3];
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