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https://github.com/game-stop/veejay.git
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added video boids effect
git-svn-id: svn://code.dyne.org/veejay/trunk@111 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
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@@ -128,6 +128,7 @@
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#include "effects/morphology.h"
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#include "effects/blob.h"
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#include "effects/ghost.h"
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#include "effects/boids.h"
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static struct
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{
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@@ -166,6 +167,7 @@ static struct
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{ nervous_malloc, nervous_free, VJ_IMAGE_EFFECT_NERVOUS },
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{ morphology_malloc, morphology_free, VJ_IMAGE_EFFECT_MORPHOLOGY },
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{ blob_malloc, blob_free, VJ_IMAGE_EFFECT_VIDBLOB },
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{ boids_malloc, boids_free, VJ_IMAGE_EFFECT_VIDBOIDS },
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{ ghost_malloc, ghost_free, VJ_IMAGE_EFFECT_GHOST },
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{ NULL , NULL ,0 },
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};
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@@ -444,7 +446,8 @@ void vj_effect_initialize(int width, int height)
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vj_effects[i + 62] = nervous_init(width,height);
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vj_effects[i + 63] = morphology_init(width,height);
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vj_effects[i + 64] = blob_init(width,height);
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vj_effects[i + 65] = ghost_init(width,height);
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vj_effects[i + 65] = boids_init(width,height);
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vj_effects[i + 66] = ghost_init(width,height);
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max_width = width;
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max_height = height;
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