add 7 more LAB blending operations to chromamagick

This commit is contained in:
veejay
2023-10-27 23:57:21 +02:00
parent f71404be94
commit ae9de77e41
2 changed files with 371 additions and 7 deletions

View File

@@ -38,7 +38,7 @@ vj_effect *chromamagick_init(int w, int h)
ve->parallel = 1; ve->parallel = 1;
ve->description = "Chroma Magic"; ve->description = "Chroma Magic";
ve->limits[0][0] = 0; ve->limits[0][0] = 0;
ve->limits[1][0] = 31; ve->limits[1][0] = 38;
ve->limits[0][1] = 0; ve->limits[0][1] = 0;
ve->limits[1][1] = 255; ve->limits[1][1] = 255;
ve->parallel = 1; ve->parallel = 1;
@@ -56,7 +56,7 @@ vj_effect *chromamagick_init(int w, int h)
"Hardlight", "Multiply", "Divide", "Subtract", "Add", "Screen", "Hardlight", "Multiply", "Divide", "Subtract", "Add", "Screen",
"Difference", "Softlight", "Dodge", "Reflect", "Difference Replace", "Difference", "Softlight", "Dodge", "Reflect", "Difference Replace",
"Darken", "Lighten", "Modulo Add", "Pixel Fuckery", "Quilt", "Darken", "Lighten", "Modulo Add", "Pixel Fuckery", "Quilt",
"Dodge LAB", "Additive LAB" , "Divide LAB" "Dodge LAB", "Additive LAB" , "Divide LAB", "Freeze LAB", "Unfreeze LAB", "Darken LAB", "Lighten LAB", "Softlight LAB", "Hardlight LAB", "Difference LAB"
); );
@@ -463,6 +463,59 @@ static void chromamagic_basecolor(VJFrame *frame, VJFrame *frame2, int op_a)
} }
} }
static void chromamagic_freeze2(VJFrame *frame, VJFrame *frame2, int op_a) {
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
unsigned int i;
int L1, a1, b1, L2, a2, b2;
int c;
if (op_a == 0) op_a = 255;
#pragma omp simd
for (i = 0; i < len; i++) {
// Convert YUV to LAB for frame 1
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
// Convert YUV to LAB for frame 2
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
L2 = L2 | 1;
a2 = a2 | 1;
b2 = b2 | 1;
// Apply freeze blending operation on L channel
c = L1 - (((op_a - L1) * (op_a - L1)) / L2);
c = CLAMP_LAB(c);
L1 = c;
// Apply freeze blending operation on a channel
c = a1 - (((op_a - a1) * (op_a - a1)) / a2);
c = CLAMP_LAB(c);
a1 = c;
// Apply freeze blending operation on b channel
c = b1 - (((op_a - b1) * (op_a - b1)) / b2);
c = CLAMP_LAB(c);
b1 = c;
// Convert LAB back to YUV for frame 1
Y[i] = (uint8_t)((L1 * 255 + 128) / 100);
Cb[i] = (uint8_t)(a1 + 128);
Cr[i] = (uint8_t)(b1 + 128);
}
}
static void chromamagic_freeze(VJFrame *frame, VJFrame *frame2, int op_a) { static void chromamagic_freeze(VJFrame *frame, VJFrame *frame2, int op_a) {
const int len = frame->len; const int len = frame->len;
uint8_t *Y = frame->data[0]; uint8_t *Y = frame->data[0];
@@ -582,6 +635,63 @@ static void chromamagic_pixelfuckery( VJFrame *frame, VJFrame *frame2, int op_a
} }
static void chromamagic_unfreeze2(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i;
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
int L1, a1, b1, L2, a2, b2;
int diff_L, diff_a, diff_b;
#pragma omp simd
for(i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
diff_L = L1 - L2;
diff_a = a1 - a2;
diff_b = b1 - b2;
L2 = L2 | 1;
a2 = a2 | 1;
b2 = b2 | 1;
diff_L = (diff_L * op_a) / 255;
diff_a = (diff_a * op_a) / 255;
diff_b = (diff_b * op_a) / 255;
if (L1 > 0 && L2 >= pixel_Y_lo_) {
L1 = 255 - ((diff_L * diff_L) / L2);
}
if (a1 > 0 && a2 >= pixel_U_lo_) {
a1 = 255 - ((diff_a * diff_a) / a2);
}
if (b1 > 0 && b2 >= pixel_U_lo_) {
b1 = 255 - ((diff_b * diff_b) / b2);
}
L1 = CLAMP_LAB(L1);
a1 = CLAMP_LAB(a1);
b1 = CLAMP_LAB(b1);
Y[i] = (uint8_t)((L1 * 255 + 128) / 100);
Cb[i] = (uint8_t)(a1 + 128);
Cr[i] = (uint8_t)(b1 + 128);
}
}
static void chromamagic_unfreeze( VJFrame *frame, VJFrame *frame2, int op_a ) { static void chromamagic_unfreeze( VJFrame *frame, VJFrame *frame2, int op_a ) {
unsigned int i; unsigned int i;
@@ -622,6 +732,49 @@ static void chromamagic_unfreeze( VJFrame *frame, VJFrame *frame2, int op_a ) {
} }
} }
static void chromamagic_hardlight2(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i;
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
int L1, a1, b1, L2, a2, b2;
int blended_L, blended_a, blended_b;
const unsigned int o1 = op_a;
const unsigned int o2 = 255 - op_a;
#pragma omp simd
for (i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
blended_L = (L2 < 128) ? ((2 * L1 * L2) >> 7) : (255 - ((2 * (255 - L1) * (255 - L2)) >> 7));
blended_a = (a2 < 128) ? ((2 * a1 * a2) >> 7) : (255 - ((2 * (255 - a1) * (255 - a2)) >> 7));
blended_b = (b2 < 128) ? ((2 * b1 * b2) >> 7) : (255 - ((2 * (255 - b1) * (255 - b2)) >> 7));
blended_L = (blended_L * o1 + L2 * o2) >> 8;
blended_a = (blended_a * o1 + a2 * o2) >> 8;
blended_b = (blended_b * o1 + b2 * o2) >> 8;
blended_L = CLAMP_LAB(blended_L);
blended_a = CLAMP_LAB(blended_a);
blended_b = CLAMP_LAB(blended_b);
Y[i] = (uint8_t)((blended_L * 255 + 128) / 100);
Cb[i] = (uint8_t)(blended_a + 128);
Cr[i] = (uint8_t)(blended_b + 128);
}
}
static void chromamagic_hardlight( VJFrame *frame, VJFrame *frame2, int op_a) { static void chromamagic_hardlight( VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i; unsigned int i;
@@ -664,6 +817,8 @@ static void chromamagic_hardlight( VJFrame *frame, VJFrame *frame2, int op_a) {
} }
} }
static void chromamagic_multiply( VJFrame *frame, VJFrame *frame2, int op_a ) { static void chromamagic_multiply( VJFrame *frame, VJFrame *frame2, int op_a ) {
unsigned int i; unsigned int i;
const int len = frame->len; const int len = frame->len;
@@ -712,6 +867,8 @@ static void chromamagic_divide2(VJFrame *frame, VJFrame *frame2, int op_a) {
int L1, a1, b1, L2, a2, b2; int L1, a1, b1, L2, a2, b2;
int blended_L, blended_a, blended_b; int blended_L, blended_a, blended_b;
int alpha = (op_a * 255) / 100;
#pragma omp simd #pragma omp simd
for(i = 0; i < len; i++) { for(i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8; L1 = (Y[i] * 100) >> 8;
@@ -722,9 +879,13 @@ static void chromamagic_divide2(VJFrame *frame, VJFrame *frame2, int op_a) {
a2 = (((Cb2[i] - 128) * 127) >> 8); a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8); b2 = (((Cr2[i] - 128) * 127) >> 8);
blended_L = L1 * L2; L2 = L2 | 1;
blended_a = a1 * a2; a2 = a2 | 1;
blended_b = b1 * b2; b2 = b2 | 1;
blended_L = ((L1 * 255) / L2) * alpha / 255;
blended_a = ((a1 * 255) / a2) * alpha / 255;
blended_b = ((b1 * 255) / b2) * alpha / 255;
Y[i] = (uint8_t)CLAMP_Y((blended_L * 255 + 128) >> 8); Y[i] = (uint8_t)CLAMP_Y((blended_L * 255 + 128) >> 8);
Cb[i] = (uint8_t)CLAMP_UV(((blended_a * 255 + 32768) >> 16) + 128); Cb[i] = (uint8_t)CLAMP_UV(((blended_a * 255 + 32768) >> 16) + 128);
@@ -855,6 +1016,49 @@ static void chromamagic_screen(VJFrame *frame, VJFrame *frame2, int op_a) {
} }
} }
static void chromamagic_difference2(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i;
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
int L1, a1, b1, L2, a2, b2;
const unsigned int o1 = op_a;
const unsigned int o2 = 255 - op_a;
int L_diff, a_diff, b_diff;
#pragma omp simd
for (i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
L_diff = abs(L1 - L2);
a_diff = abs(a1 - a2);
b_diff = abs(b1 - b2);
L1 = ((L_diff * o1 + L2 * o2) >> 7);
a1 = ((a_diff * o1 + 128) >> 7);
b1 = ((b_diff * o1 + 128) >> 7);
Y[i] = (uint8_t)((L1 * 255 + 50) / 100);
Cb[i] = (uint8_t)(a1 + 128);
Cr[i] = (uint8_t)(b1 + 128);
}
}
static void chromamagic_difference(VJFrame *frame, VJFrame *frame2, int op_a) { static void chromamagic_difference(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i; unsigned int i;
const int len = frame->len; const int len = frame->len;
@@ -888,6 +1092,55 @@ static void chromamagic_difference(VJFrame *frame, VJFrame *frame2, int op_a) {
} }
} }
static void chromamagic_softlightmode2(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i;
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
int L1, a1, b1, L2, a2, b2;
int blended_L, blended_a, blended_b;
const unsigned int o1 = op_a;
const unsigned int o2 = 255 - op_a;
#pragma omp simd
for (i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
if (L1 < 128) {
blended_L = L1 * L2 / 128;
} else {
blended_L = 255 - ((255 - L1) * (255 - L2) / 128);
}
blended_a = a1 + ((a1 * (2 * a2 - 255) * (255 - L2)) >> 16);
blended_b = b1 + ((b1 * (2 * b2 - 255) * (255 - L2)) >> 16);
blended_L = CLAMP_LAB(blended_L);
blended_a = CLAMP_LAB(blended_a);
blended_b = CLAMP_LAB(blended_b);
blended_L = (blended_L * o1 + L2 * o2) >> 8;
blended_a = (blended_a * o1 + a2 * o2) >> 8;
blended_b = (blended_b * o1 + b2 * o2) >> 8;
Y[i] = (uint8_t)((blended_L * 255 + 128) / 100);
Cb[i] = (uint8_t)(blended_a + 128);
Cr[i] = (uint8_t)(blended_b + 128);
}
}
/* not really softlight but still cool */ /* not really softlight but still cool */
static void chromamagic_softlightmode(VJFrame *frame,VJFrame *frame2, int op_a) { static void chromamagic_softlightmode(VJFrame *frame,VJFrame *frame2, int op_a) {
@@ -994,6 +1247,51 @@ static void chromamagic_dodge(VJFrame *frame, VJFrame *frame2, int op_a) {
} }
} }
static void chromamagic_darken2(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i;
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
int L1, a1, b1, L2, a2, b2;
int blended_L, blended_a, blended_b;
const unsigned int o1 = op_a;
const unsigned int o2 = 255 - op_a;
#pragma omp simd
for (i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
blended_L = (L1 * o1 + L2 * o2) >> 8;
blended_a = (a1 * o1 + a2 * o2) >> 8;
blended_b = (b1 * o1 + b2 * o2) >> 8;
blended_L = (blended_L < L1) ? blended_L : L1;
blended_a = (blended_a < a1) ? blended_a : a1;
blended_b = (blended_b < b1) ? blended_b : b1;
blended_L = CLAMP_LAB(blended_L);
blended_a = CLAMP_LAB(blended_a);
blended_b = CLAMP_LAB(blended_b);
Y[i] = (uint8_t)((blended_L * 255 + 128) / 100);
Cb[i] = (uint8_t)(blended_a + 128);
Cr[i] = (uint8_t)(blended_b + 128);
}
}
static void chromamagic_darken(VJFrame *frame, VJFrame *frame2, int op_a) static void chromamagic_darken(VJFrame *frame, VJFrame *frame2, int op_a)
{ {
@@ -1020,6 +1318,50 @@ static void chromamagic_darken(VJFrame *frame, VJFrame *frame2, int op_a)
} }
} }
static void chromamagic_lighten2(VJFrame *frame, VJFrame *frame2, int op_a) {
unsigned int i;
const int len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
int L1, a1, b1, L2, a2, b2;
int blended_L, blended_a, blended_b;
const unsigned int o1 = op_a;
const unsigned int o2 = 255 - op_a;
#pragma omp simd
for (i = 0; i < len; i++) {
L1 = (Y[i] * 100) >> 8;
a1 = (((Cb[i] - 128) * 127) >> 8);
b1 = (((Cr[i] - 128) * 127) >> 8);
L2 = (Y2[i] * 100) >> 8;
a2 = (((Cb2[i] - 128) * 127) >> 8);
b2 = (((Cr2[i] - 128) * 127) >> 8);
blended_L = (L1 * o1 + L2 * o2) >> 8;
blended_a = (a1 * o1 + a2 * o2) >> 8;
blended_b = (b1 * o1 + b2 * o2) >> 8;
blended_L = (blended_L > L1) ? blended_L : L1;
blended_a = (blended_a > a1) ? blended_a : a1;
blended_b = (blended_b > b1) ? blended_b : b1;
blended_L = CLAMP_LAB(blended_L);
blended_a = CLAMP_LAB(blended_a);
blended_b = CLAMP_LAB(blended_b);
Y[i] = (uint8_t)((blended_L * 255 + 128) / 100);
Cb[i] = (uint8_t)(blended_a + 128);
Cr[i] = (uint8_t)(blended_b + 128);
}
}
static void chromamagic_lighten(VJFrame *frame, VJFrame *frame2, int op_a) static void chromamagic_lighten(VJFrame *frame, VJFrame *frame2, int op_a)
{ {
@@ -1215,9 +1557,30 @@ void chromamagick_apply(void *ptr, VJFrame *frame, VJFrame *frame2, int *args) {
chromamagic_additive2(frame,frame2,op_a); chromamagic_additive2(frame,frame2,op_a);
break; break;
case 31: case 31:
chromamagic_divide(frame, frame2, op_a); chromamagic_divide2(frame,frame2,op_a);
break; break;
} case 32:
chromamagic_freeze2(frame,frame2,op_a);
break;
case 33:
chromamagic_unfreeze2(frame,frame2,op_a);
break;
case 34:
chromamagic_darken2(frame,frame2,op_a);
break;
case 35:
chromamagic_lighten2(frame,frame2,op_a);
break;
case 36:
chromamagic_softlightmode2(frame,frame2,op_a);
break;
case 37:
chromamagic_hardlight2(frame,frame2,op_a);
break;
case 38:
chromamagic_difference2(frame,frame2,op_a);
break;
}
} }

View File

@@ -51,6 +51,7 @@
#define CLAMP_Y( a ) ( a < pixel_Y_lo_ ? pixel_Y_lo_ : (a > pixel_Y_hi_ ? pixel_Y_hi_ : a ) ) #define CLAMP_Y( a ) ( a < pixel_Y_lo_ ? pixel_Y_lo_ : (a > pixel_Y_hi_ ? pixel_Y_hi_ : a ) )
#define CLAMP_UV( a )( a < pixel_U_lo_ ? pixel_U_lo_ : (a > pixel_U_hi_ ? pixel_U_hi_ : a ) ) #define CLAMP_UV( a )( a < pixel_U_lo_ ? pixel_U_lo_ : (a > pixel_U_hi_ ? pixel_U_hi_ : a ) )
#define CLAMP_LAB( a )( a < 0 ? 0 : (a > 255 ? 255: a ) )
#ifndef MIN #ifndef MIN
#define MIN(a,b) ( (a)>(b) ? (b) : (a) ) #define MIN(a,b) ( (a)>(b) ? (b) : (a) )