mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-17 21:30:02 +01:00
fix many compile warnings
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@@ -1208,7 +1208,6 @@ int vj_el_get_video_frame(editlist *el, long nframe, uint8_t *dst[3])
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uint8_t *data = ( in_cache == NULL ? d->tmp_buffer: in_cache );
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int inter = 0;
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int got_picture = 0;
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int in_uv_len = 0;
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uint8_t *in[3] = { NULL,NULL,NULL };
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int strides[4] = { el_len_, el_uv_len_, el_uv_len_ ,0};
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uint8_t *dataplanes[3] = { data , data + el_len_, data + el_len_ + el_uv_len_ };
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@@ -1398,9 +1397,6 @@ int detect_pixel_format_with_ffmpeg( const char *filename )
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AVCodec *codec = NULL;
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AVCodecContext *codec_ctx = NULL;
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AVFormatContext *avformat_ctx = NULL;
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AVStream *avformat_stream = NULL;
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AVInputFormat *av_input_format = NULL;
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AVFrame *av_frame = NULL;
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AVPacket pkt;
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#if LIBAVCODEC_BUILD > 5400
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int err = avformat_open_input( &avformat_ctx, filename, NULL, NULL );
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@@ -1493,7 +1489,6 @@ further:
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}
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codec_ctx = avformat_ctx->streams[vi]->codec;
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avformat_stream=avformat_ctx->streams[vi];
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#if LIBAVCODEC_BUILD > 5400
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if ( avcodec_open2( codec_ctx, codec, NULL ) < 0 )
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#else
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@@ -1507,7 +1502,6 @@ further:
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veejay_memset( &pkt, 0, sizeof(AVPacket));
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AVFrame *f = avcodec_alloc_frame();
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int input_pix_fmt = -1;
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int got_picture = 0;
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while( (av_read_frame(avformat_ctx, &pkt) >= 0 ) ) {
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@@ -1694,7 +1688,6 @@ int test_video_frame( lav_file_t *lav,int out_pix_fmt)
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int vj_el_get_audio_frame(editlist *el, uint32_t nframe, uint8_t *dst)
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{
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long pos, asize;
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int ret = 0;
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uint64_t n;
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int ns0, ns1;
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@@ -1726,9 +1719,6 @@ int vj_el_get_audio_frame(editlist *el, uint32_t nframe, uint8_t *dst)
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ns1 = (double) (N_EL_FRAME(n) + 1) * el->audio_rate / el->video_fps;
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ns0 = (double) N_EL_FRAME(n) * el->audio_rate / el->video_fps;
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//asize = el->audio_rate / el->video_fps;
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pos = nframe * asize;
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ret = lav_set_audio_position(el->lav_fd[N_EL_FILE(n)], ns0);
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if (ret < 0)
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@@ -1790,7 +1780,6 @@ int vj_el_init_422_frame(editlist *el, VJFrame *frame)
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int vj_el_get_audio_frame_at(editlist *el, uint32_t nframe, uint8_t *dst, int num )
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{
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// get audio from current frame + n frames
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long pos, asize;
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int ret = 0;
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uint64_t n;
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int ns0, ns1;
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@@ -1816,7 +1805,6 @@ int vj_el_get_audio_frame_at(editlist *el, uint32_t nframe, uint8_t *dst, int nu
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ns0 = (double) N_EL_FRAME(n) * el->audio_rate / el->video_fps;
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//asize = el->audio_rate / el->video_fps;
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pos = nframe * asize;
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ret = lav_set_audio_position(el->lav_fd[N_EL_FILE(n)], ns0);
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if (ret < 0)
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