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https://github.com/game-stop/veejay.git
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fix many compile warnings
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@@ -238,7 +238,6 @@ static void drawDisappearing(VJFrame *src, VJFrame *dest)
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void chameleon_apply( VJFrame *frame, int width, int height, int mode)
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{
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unsigned int i;
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const int len = (width * height);
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VJFrame source;
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int strides[4] = { len, len, len, 0 };
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@@ -248,7 +247,6 @@ void chameleon_apply( VJFrame *frame, int width, int height, int mode)
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source.data[1] = tmpimage[1];
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source.data[2] = tmpimage[2];
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int interpolate = 0;
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uint32_t activity = 0;
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int auto_switch = 0;
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int tmp1,tmp2;
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