fix many compile warnings

This commit is contained in:
niels
2014-12-21 17:05:25 +01:00
parent 9b4391bc79
commit c31f40fcdf
60 changed files with 110 additions and 474 deletions

View File

@@ -55,8 +55,8 @@ void _overlaymagic_adddistorted(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
int a, b, c;
@@ -74,7 +74,7 @@ void _overlaymagic_add_distorted(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
uint8_t y1, y2, cb, cr;
uint8_t y1, y2;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
@@ -93,11 +93,10 @@ void _overlaymagic_subdistorted(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
uint8_t y1, y2, cb, cr;
uint8_t y1, y2;
for (i = 0; i < len; i++) {
y1 = Y[i];
y2 = Y2[i];
@@ -112,11 +111,10 @@ void _overlaymagic_sub_distorted(VJFrame *frame, VJFrame *frame2,
unsigned int i ;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
uint8_t y1, y2, cb, cr;
uint8_t y1, y2;
for (i = 0; i < len; i++) {
y1 = Y[i];
y2 = Y2[i];
@@ -187,7 +185,6 @@ void _overlaymagic_substractive(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
int a;
unsigned int len = width * height;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
@@ -277,7 +274,7 @@ void _overlaymagic_mulsub(VJFrame *frame, VJFrame *frame2, int width,
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
int a, b, c;
int a, b;
for (i = 0; i < len; i++) {
a = Y[i];
b = 255 - Y2[i];
@@ -343,11 +340,10 @@ void _overlaymagic_exclusive(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
int a,b,c;
int c;
for (i = 0; i < len; i++) {
c = Y[i] + (2 * Y2[i]) - 255;
Y[i] = CLAMP_Y(c - (( Y[i] * Y2[i] ) >> 8 ));
@@ -380,7 +376,7 @@ void _overlaymagic_freeze(VJFrame *frame, VJFrame *frame2, int width,
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
int a, b, c;
int a, b;
for (i = 0; i < len; i++) {
a = Y[i];
b = Y2[i];
@@ -397,7 +393,7 @@ void _overlaymagic_unfreeze(VJFrame *frame, VJFrame *frame2,
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
int a, b, c;
int a, b;
for (i = 0; i < len; i++) {
a = Y[i];
b = Y2[i];
@@ -465,7 +461,6 @@ void _overlaymagic_relativeadd(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
@@ -484,7 +479,6 @@ void _overlaymagic_relativesub(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
@@ -611,7 +605,6 @@ void _overlaymagic_addtest2(VJFrame *frame, VJFrame *frame2,
{
unsigned int i;
unsigned int len = width * height;
int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
@@ -632,7 +625,7 @@ void _overlaymagic_addtest4(VJFrame *frame, VJFrame *frame2,
unsigned int len = width * height;
uint8_t *Y = frame->data[0];
uint8_t *Y2 = frame2->data[0];
int c, a, b;
int a, b;
for (i = 0; i < len; i++) {
a = Y[i];
b = Y2[i];