Initial checkin of veejay 1.4

git-svn-id: svn://code.dyne.org/veejay/trunk@1172 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
This commit is contained in:
Niels Elburg
2008-11-10 20:16:24 +00:00
parent d81258c54c
commit d8e6f98d53
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bio2jack - a library for porting blocked io(OSS/ALSA) apps to jack
---------------------------------------------------------
Chris Morgan <cmorgan@alum.wpi.edu>

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Installing bio2jack
----------------------
This library is intended only for static linking as it is small and there
is no need to require yet another library for a user to install. So
please, statically link to this library.

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noinst_LTLIBRARIES = libbio2jack4vj.la
INCLUDES=-I$(top_srcdir)/libvjmem -I$(top_srcdir)/libvjmsg
LIBS = @LIBS@ @PTHREAD_LIBS@ @JACK_LIBS@
libbio2jack4vj_la_SOURCES = bio2jack.c bio2jack.h

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bio2jack - NEWS
--------
9/12/2004 - Check out ChangeLog for news ;-)
10/26/2003 - Updated to the new jack api, fixed a bunch of bugs
Removed all blocking functions, blocking is BAD as it could potentially
hold off the callback function.
1/13/2003 - Continuing to refine the api by working on the xine plugin.
Fixed a few bugs in the code. Uploaded newer packages to
sourceforge.
12/31/2002 - Sourceforge project is setup.

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bio2jack
-----------
To Build:
----------
run ./autogen.sh
run ./configure
run make
enjoy ;-)
Bio(blocked i/o) 2 jack.
A library for enabling easy porting of blocked io(OSS/ALSA) applications to
the jack sound server(http://jackit.sourceforge.net). This library allows the
person porting the code to simply replace the calls into OSS/ALSA with
calls into interface functions of this library. The library buffers a
small amount of audio data and takes care of the rest of the jack
implementation including the linked list of audio data buffers and the jack
callback.
Interface functions:
TODO: once these become stable copy and paste from the header file
Currently these drivers use the bio2jack library:
---------------------------------------------------
xmms-jack: Written in conjunction with this library
xine:

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/*
* Copyright 2003-2004 Chris Morgan <cmorgan@alum.wpi.edu>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_JACK_OUT_H
#define _H_JACK_OUT_H
#include <jack/jack.h>
#ifdef __cplusplus
extern "C" {
#else
#define bool long
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#define ERR_SUCCESS 0
#define ERR_OPENING_JACK 1
#define ERR_RATE_MISMATCH 2
#define ERR_BYTES_PER_OUTPUT_FRAME_INVALID 3
#define ERR_BYTES_PER_INPUT_FRAME_INVALID 4
#define ERR_TOO_MANY_OUTPUT_CHANNELS 5
#define ERR_PORT_NAME_OUTPUT_CHANNEL_MISMATCH 6
#define ERR_PORT_NOT_FOUND 7
#define ERR_TOO_MANY_INPUT_CHANNELS 8
#define ERR_PORT_NAME_INPUT_CHANNEL_MISMATCH 9
enum status_enum { PLAYING, PAUSED, STOPPED, CLOSED, RESET };
enum pos_enum { BYTES, MILLISECONDS };
#define PLAYED 1 /* played out of the speakers(estimated value but should be close */
#define WRITTEN_TO_JACK 2 /* amount written out to jack */
#define WRITTEN 3 /* amount written to the bio2jack device */
/**********************/
/* External functions */
void JACK_Init(void); /* call this before any other bio2jack calls */
void JACK_DoSampleRateConversion(bool value); /* whether the next device that's Open()d should do
sample rate conversion if necessary */
void JACK_SetSampleRateConversionFunction(int converter); /* which SRC converter function should be used
for the next Open()d device */
int JACK_Open(int *deviceID, unsigned int bits_per_sample, unsigned long *rate, int channels); /* Note: defaults to 0 input channels
if you need input (record) use OpenEx
instead */
int JACK_OpenEx(int *deviceID, unsigned int bits_per_channel,
unsigned long *rate,
unsigned int input_channels, unsigned int output_channels,
const char **jack_port_name, unsigned int jack_port_name_count,
unsigned long jack_port_flags);
int JACK_Close(int deviceID); /* return 0 for success */
void JACK_Reset(int deviceID); /* free all buffered data and reset several values in the device */
long JACK_Write(int deviceID, unsigned char *data, unsigned long bytes); /* returns the number of bytes written */
long JACK_Read(int deviceID, unsigned char *data, unsigned long bytes); /* returns the number of bytes read */
/* state setting values */
/* set/get the written/played/buffered value based on a byte or millisecond input value */
long JACK_GetPosition(int deviceID, enum pos_enum position, int type);
void JACK_SetPosition(int deviceID, enum pos_enum position, long value);
long JACK_GetJackLatency(int deviceID); /* deprectated, you probably want JACK_GetJackOutputLatency */
long JACK_GetJackOutputLatency(int deviceID); /* return the output latency in frames */
long JACK_GetJackInputLatency(int deviceID); /* return the input latency in frames */
int JACK_SetState(int deviceID, enum status_enum state); /* playing, paused, stopped */
enum status_enum JACK_GetState(int deviceID);
long JACK_GetMaxOutputBufferedBytes(int deviceID);
long JACK_GetMaxInputBufferedBytes(int deviceID);
/* bytes that jack requests during each callback */
unsigned long JACK_GetJackBufferedBytes(int deviceID);
/* Properties of the jack driver */
/* linear means 0 volume is silence, 100 is full volume */
/* dbAttenuation means 0 volume is 0dB attenuation */
/* Bio2jack defaults to linear */
/* Note: volume controls only effect output channels for now */
enum JACK_VOLUME_TYPE { linear, dbAttenuation };
enum JACK_VOLUME_TYPE JACK_SetVolumeEffectType(int deviceID,
enum JACK_VOLUME_TYPE type);
int JACK_SetAllVolume(int deviceID, unsigned int volume); /* returns 0 on success */
int JACK_SetVolumeForChannel(int deviceID, unsigned int channel, unsigned int volume);
void JACK_GetVolumeForChannel(int deviceID, unsigned int channel, unsigned int *volume);
unsigned long JACK_GetOutputBytesPerSecond(int deviceID); /* bytes_per_output_frame * sample_rate */
unsigned long JACK_GetInputBytesPerSecond(int deviceID); /* bytes_per_input_frame * sample_rate */
unsigned long JACK_GetBytesStored(int deviceID); /* bytes currently buffered in the output buffer */
unsigned long JACK_GetBytesFreeSpace(int deviceID); /* bytes of free space in the output buffer */
unsigned long JACK_GetBytesUsedSpace(int deviceID); /* bytes of space used in the input buffer */
unsigned long JACK_GetBytesPerOutputFrame(int deviceID);
unsigned long JACK_GetBytesPerInputFrame(int deviceID);
/* Note: these will probably be removed in a future release */
int JACK_GetNumInputChannels(int deviceID);
int JACK_GetNumOutputChannels(int deviceID);
long JACK_GetSampleRate(int deviceID); /* samples per second */
void JACK_SetClientName(char *name); /* sets the name that bio2jack will use when
creating a new jack client. name_%pid%_%deviceID%%counter%
will be used
NOTE: this defaults to name = bio2jack
NOTE: we limit the size of the client name to
jack_client_name_size() */
enum JACK_PORT_CONNECTION_MODE
{
CONNECT_ALL, /* connect to all avaliable ports */
CONNECT_OUTPUT, /* connect only to the ports we need for output */
CONNECT_NONE /* don't connect to any ports */
};
/* set the mode for port connections */
/* defaults to CONNECT_ALL */
void JACK_SetPortConnectionMode(enum JACK_PORT_CONNECTION_MODE mode);
long JACK_OutputStatus(int deviceID,long int *sec, long int *usec);
#ifdef __cplusplus
}
#endif
#endif /* #ifndef JACK_OUT_H */