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Initial checkin of veejay 1.4
git-svn-id: svn://code.dyne.org/veejay/trunk@1172 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
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98
veejay-current/veejay-server/libvje/effects/chromium.c
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98
veejay-current/veejay-server/libvje/effects/chromium.c
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/*
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* Linux VeeJay
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*
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* Copyright(C)2004 Niels Elburg <elburg@hio.hen.nl>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <config.h>
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#include <stdlib.h>
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#include <libvjmem/vjmem.h>
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#include "chromium.h"
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#include "common.h"
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vj_effect *chromium_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 1;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 0;
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ve->limits[1][0] = 3;
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ve->defaults[0] = 0;
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ve->description = "Chromium";
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ve->sub_format = 0;
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ve->extra_frame = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Mode" );
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return ve;
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}
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void chromium_apply(VJFrame *frame, int width, int height, int m )
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{
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const int len = frame->uv_len;
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uint8_t *Cb = frame->data[1];
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uint8_t *Cr = frame->data[2];
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unsigned int i;
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double tmp;
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switch(m)
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{
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case 0:
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for( i = 0; i < len ; i++)
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{
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Cb[i] = 0xff - Cb[i];
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}
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break;
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case 1:
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for( i = 0; i < len ; i++ )
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{
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Cr[i] = 0xff - Cr[i];
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}
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break;
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case 2:
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for( i = 0; i < len; i++)
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{
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Cb[i] = 0xff - Cb[i];
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Cr[i] = 0xff - Cr[i];
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}
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break;
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case 3:
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// swap cb/cr
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for (i = 0; i < len ; i ++ )
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{
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tmp = Cb[i];
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Cb[i] = Cr[i];
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Cr[i] = tmp;
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}
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break;
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/*
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case 4:
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// U - blue - Y , V = Red - Y
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// U = 0.492 * ( B - Y )
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for( i = 0; i < len; i++)
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{
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tmp = 0.492 * (VJ_EFFECT_CB_YELLOW - yuv[0][i * 2]);
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t = 128 + (uint8_t) tmp;
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Cb[i] = t;
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}
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break;
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*/
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}
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}
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