mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-16 21:00:00 +01:00
fix avarage effect #42
This commit is contained in:
@@ -1,7 +1,7 @@
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/*
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/*
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* Linux VeeJay
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* Linux VeeJay
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*
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*
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* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
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* Copyright(C)2002-2015 Niels Elburg <nwelburg@gmail.com>
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*
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*
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* This program is free software; you can redistribute it and/or
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* modify it under the terms of the GNU General Public License
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@@ -23,49 +23,109 @@
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#include <libvjmem/vjmem.h>
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#include <libvjmem/vjmem.h>
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#include "average.h"
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#include "average.h"
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#include "common.h"
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#include "common.h"
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static double *running_sum[4] = { NULL, NULL, NULL, NULL };
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static int last_params[2] = { 0,0 };
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static int frame_count = -1;
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vj_effect *average_init(int w, int h)
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vj_effect *average_init(int w, int h)
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{
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 1;
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ve->num_params = 2;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 1;
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ve->limits[0][0] = 1;
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ve->limits[1][0] = 100;
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ve->limits[1][0] = 1000;
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ve->limits[0][1] = 0;
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ve->limits[1][1] = 1;
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ve->defaults[0] = 1;
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ve->defaults[0] = 1;
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ve->parallel = 1;
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ve->defaults[1] = 0;
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ve->parallel = 0; //@ cannot run in parallel
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ve->description = "Average";
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ve->description = "Average";
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ve->sub_format = 0;
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ve->sub_format = 1;
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ve->extra_frame = 0;
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ve->extra_frame = 0;
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ve->has_user = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Value");
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ve->param_description = vje_build_param_list( ve->num_params, "Number of frames to average", "Mode");
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return ve;
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return ve;
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}
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}
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void average_apply(VJFrame *frame, int width, int height, int val)
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int average_malloc(int width, int height)
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{
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running_sum[0] = (double*) vj_calloc( sizeof(double) * RUP8(width * height * 3 ));
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if(!running_sum[0])
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return 0;
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running_sum[1] = running_sum[0] + RUP8(width*height);
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running_sum[2] = running_sum[1] + RUP8(width*height);
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return 1;
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}
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void average_free()
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{
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if(running_sum[0]) {
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free(running_sum[0]);
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running_sum[0] = NULL;
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}
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last_params[0] = 0;
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last_params[1] = 0;
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frame_count = -1;
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}
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void average_apply(VJFrame *frame, int width, int height, int max_sum, int mode)
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{
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{
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unsigned int i;
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unsigned int i;
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const unsigned int len = frame->len;
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const unsigned int len = frame->len;
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const unsigned int uv_len = frame->uv_len;
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uint8_t *Y = frame->data[0];
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uint8_t *Y = frame->data[0];
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uint8_t *Cb = frame->data[1];
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uint8_t *Cb = frame->data[1];
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uint8_t *Cr = frame->data[2];
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uint8_t *Cr = frame->data[2];
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int a,b;
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if( last_params[0] != max_sum || last_params[1] != mode || ( mode == 0 && frame_count == max_sum) )
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{
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veejay_memset( running_sum[0], 0, sizeof(double) * (len + len + len) );
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last_params[0] = max_sum;
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last_params[1] = mode;
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frame_count = 1;
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}
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if( mode == 0 )
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{
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if( frame_count <= max_sum ) {
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for (i = 0; i < len; i++) {
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running_sum[0][i] += Y[i];
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running_sum[1][i] += Cb[i];
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running_sum[2][i] += Cr[i];
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}
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}
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if( frame_count > 2 ) {
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for (i = 0; i < len; i++) {
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for (i = 0; i < len; i++) {
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a = Y[i];
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Y[i] = (uint8_t)(running_sum[0][i] / frame_count );
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b = ((val-1) * a + a)/val;
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Cb[i] = (uint8_t)(running_sum[1][i] / frame_count );
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Y[i] = CLAMP_Y(b);
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Cr[i] = (uint8_t)(running_sum[2][i] / frame_count );
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}
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}
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}
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for (i = 0; i < uv_len; i++) {
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if( frame_count <= max_sum )
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a = Cb[i];
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frame_count ++;
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b = ((val-1) * a + a)/val;
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}
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Cb[i] = CLAMP_UV(b);
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else
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a = Cr[i];
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{
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b = ((val-1) * a + a )/val;
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for (i = 0; i < len; i++) {
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Cr[i] = CLAMP_UV(b);
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running_sum[0][i] += Y[i];
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running_sum[1][i] += Cb[i];
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running_sum[2][i] += Cr[i];
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}
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if( frame_count > 2 )
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{
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for (i = 0; i < len; i++) {
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Y[i] = (running_sum[0][i] / frame_count );
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Cb[i] = (running_sum[1][i] / frame_count );
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Cr[i] = (running_sum[2][i] / frame_count );
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}
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}
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frame_count ++;
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}
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}
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}
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}
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void average_free(){}
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@@ -1,7 +1,7 @@
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/*
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/*
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* Linux VeeJay
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* Linux VeeJay
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*
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*
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* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
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* Copyright(C)2002-2015 Niels Elburg <nwelburg@gmail.com>
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*
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*
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* This program is free software; you can redistribute it and/or
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* modify it under the terms of the GNU General Public License
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@@ -25,6 +25,8 @@
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#include <stdint.h>
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#include <stdint.h>
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vj_effect *average_init();
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vj_effect *average_init();
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void average_apply(VJFrame *src, int width, int height, int val);
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void average_apply(VJFrame *src, int width, int height, int sum, int mode);
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void average_free();
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int average_malloc(int width, int height);
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void average_free();
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void average_free();
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#endif
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#endif
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@@ -494,7 +494,7 @@ extern void bar_apply(VJFrame *frame, VJFrame *frame2,
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extern void vbar_apply(VJFrame *frame, VJFrame *frame2,
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extern void vbar_apply(VJFrame *frame, VJFrame *frame2,
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int w, int h, int d, int x1, int x2, int t1, int t2);
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int w, int h, int d, int x1, int x2, int t1, int t2);
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extern void average_apply(VJFrame *frame, int w, int h, int val);
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extern void average_apply(VJFrame *frame, int w, int h, int val, int mode);
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extern void ripple_apply(VJFrame *frame, int width, int height, int waves, int ampli,int atten);
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extern void ripple_apply(VJFrame *frame, int width, int height, int waves, int ampli,int atten);
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@@ -275,6 +275,7 @@ static struct
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{ slicer_malloc, slicer_free, VJ_VIDEO_EFFECT_SLICER },
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{ slicer_malloc, slicer_free, VJ_VIDEO_EFFECT_SLICER },
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{ perspective_malloc, perspective_free, VJ_IMAGE_EFFECT_PERSPECTIVE },
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{ perspective_malloc, perspective_free, VJ_IMAGE_EFFECT_PERSPECTIVE },
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{ feathermask_malloc, feathermask_free, VJ_IMAGE_EFFECT_ALPHAFEATHERMASK },
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{ feathermask_malloc, feathermask_free, VJ_IMAGE_EFFECT_ALPHAFEATHERMASK },
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{ average_malloc, average_free, VJ_IMAGE_EFFECT_AVERAGE },
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{ NULL , NULL ,0 },
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{ NULL , NULL ,0 },
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};
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};
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@@ -368,7 +368,7 @@ void vj_effman_apply_image_effect(
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sinoids_apply(frames[0], frames[0]->width, frames[0]->height,arg[0],arg[1]);
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sinoids_apply(frames[0], frames[0]->width, frames[0]->height,arg[0],arg[1]);
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break;
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break;
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case VJ_IMAGE_EFFECT_AVERAGE:
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case VJ_IMAGE_EFFECT_AVERAGE:
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average_apply(frames[0],frames[0]->width,frames[0]->height,arg[0]);
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average_apply(frames[0],frames[0]->width,frames[0]->height,arg[0],arg[1]);
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break;
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break;
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case VJ_IMAGE_EFFECT_RIPPLE:
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case VJ_IMAGE_EFFECT_RIPPLE:
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ripple_apply(frames[0],frames[0]->width,frames[0]->height,arg[0],arg[1],arg[2]);
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ripple_apply(frames[0],frames[0]->width,frames[0]->height,arg[0],arg[1],arg[2]);
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