mirror of
https://github.com/game-stop/veejay.git
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438 lines
12 KiB
C
438 lines
12 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2016 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <float.h>
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#include <veejaycore/vjmem.h>
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#include <math.h>
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#include <veejaycore/defs.h>
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#include <libvje/vje.h>
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#include <veejaycore/yuvconv.h>
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#include <veejaycore/vj-msg.h>
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#include <libsubsample/subsample.h>
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#include "bgsubtractgauss.h"
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#include "common.h"
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typedef struct {
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uint8_t *static_bg__;
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uint8_t *fg_frame__;
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uint8_t *static_bg_frame__[4];
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double *pMu;
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double *pVar;
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uint32_t bg_n;
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uint8_t *morph_frame__;
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uint8_t *mean;
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int auto_hist;
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} bgsubtract_t;
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vj_effect *bgsubtractgauss_init(int width, int height)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 6;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params);/* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params);/* max */
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ve->limits[0][0] = 0; /* alpha max */
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ve->limits[1][0] = 25500;
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ve->limits[0][1] = 0; /* threshold */
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ve->limits[1][1] = 25500;
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ve->limits[0][2] = 0; /* noise */
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ve->limits[1][2] = 10000;
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ve->limits[0][3] = 0;
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ve->limits[1][3] = 4; /* bg, fg, fg to alpha, fg and update bg, fg to alpha and update bg */
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ve->limits[0][4] = 1;
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ve->limits[1][4] = 500; /* maximum frame period, aprox. 20 seconds */
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ve->limits[0][5] = 0;
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ve->limits[1][5] = 1; /* apply erosion and dilation on FG image (reduces framerate) */
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ve->defaults[0] = 2;
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ve->defaults[1] = 122;
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ve->defaults[2] = 500;
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ve->defaults[3] = 0;
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ve->defaults[4] = 25; /* update bg every +/- second */
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ve->defaults[5] = 0;
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ve->description = "Subtract Background Gaussian";
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ve->extra_frame = 0;
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ve->sub_format = -1;
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ve->has_user = 1;
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ve->static_bg = 1;
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ve->parallel = 0;
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ve->global = 1; /* this FX is not freed when switching between samples */
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ve->alpha = FLAG_ALPHA_OUT | FLAG_ALPHA_OPTIONAL;
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ve->param_description = vje_build_param_list( ve->num_params, "Alpha Max", "Threshold", "Noise Level", "Mode", "Frame Period", "Morphology Level");
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ve->hints = vje_init_value_hint_list( ve->num_params );
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vje_build_value_hint_list( ve->hints, ve->limits[1][3], 3,
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"Initialize Background",
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"Render FG, no update BG",
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"FG to Alpha, no update BG",
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"Render FG, periodically update BG",
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"FG to Alpha, periodically update BG" );
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vje_build_value_hint_list( ve->hints, ve->limits[1][5], 5,
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"No Erosion/Dilation of FG",
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"Erode/Dilate FG" );
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return ve;
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}
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static void bg_init( bgsubtract_t *b, double noise, const int len )
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{
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int i;
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double *pVar = b->pVar;
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double *pMu = b->pMu;
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for( i = 0; i < len; i ++ ) {
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pVar[i] = noise;
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pMu[i] = 0.0;
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}
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}
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void *bgsubtractgauss_malloc(int width, int height)
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{
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bgsubtract_t *b = (bgsubtract_t*) vj_calloc(sizeof(bgsubtract_t));
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if(!b) {
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return NULL;
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}
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b->static_bg__ = (uint8_t*) vj_malloc( RUP8(width*height*4));
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if(!b->static_bg__ ) {
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free(b);
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return NULL;
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}
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b->static_bg_frame__[0] = b->static_bg__;
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b->static_bg_frame__[1] = b->static_bg_frame__[0] + RUP8(width*height);
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b->static_bg_frame__[2] = b->static_bg_frame__[1] + RUP8(width*height);
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b->static_bg_frame__[3] = b->static_bg_frame__[2] + RUP8(width*height);
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veejay_memset( b->static_bg_frame__[1], 128, RUP8(width*height));
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veejay_memset( b->static_bg_frame__[2], 128, RUP8(width*height));
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b->fg_frame__ = (uint8_t*) vj_calloc( RUP8(width*height*2) );
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if(!b->fg_frame__ ) {
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free(b->static_bg__);
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free(b);
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return NULL;
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}
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b->morph_frame__ = (uint8_t*) vj_calloc( RUP8(width*height));
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if(!b->morph_frame__) {
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free(b->static_bg__);
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free(b->fg_frame__);
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free(b);
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return NULL;
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}
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b->pMu = (double*) vj_malloc( RUP8(sizeof(double) * width * height ));
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if(!b->pMu ) {
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free(b->static_bg__);
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free(b->fg_frame__);
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free(b->morph_frame__);
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free(b);
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return NULL;
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}
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b->pVar = (double*) vj_malloc( RUP8(sizeof(double) * width * height ));
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if( !b->pVar ) {
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free(b->static_bg__);
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free(b->fg_frame__);
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free(b->morph_frame__);
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free(b->pMu);
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free(b);
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return NULL;
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}
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b->mean = (uint8_t*) vj_calloc( RUP8(width*height) );
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if( !b->mean ) {
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free(b->static_bg__);
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free(b->fg_frame__);
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free(b->morph_frame__);
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free(b->pMu);
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free(b->pVar);
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free(b);
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return NULL;
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}
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const char *hist = getenv( "VEEJAY_BG_AUTO_HISTOGRAM_EQ" );
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if( hist ) {
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b->auto_hist = atoi( hist );
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}
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veejay_msg( VEEJAY_MSG_INFO,
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"You can enable/disable the histogram equalizer by setting env var VEEJAY_BG_AUTO_HISTOGRAM_EQ" );
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veejay_msg( VEEJAY_MSG_INFO,
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"Histogram equalization is %s", (b->auto_hist ? "enabled" : "disabled" ));
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b->bg_n = 0;
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bg_init( b, 50.0, width * height );
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return (void*) b;
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}
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void bgsubtractgauss_free(void *ptr) {
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bgsubtract_t *b = (bgsubtract_t*) ptr;
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free(b->static_bg__);
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free(b->fg_frame__);
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free(b->morph_frame__);
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free(b->pMu);
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free(b->pVar);
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free(b->mean);
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free(b);
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}
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int bgsubtractgauss_prepare(void *ptr, VJFrame *frame)
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{
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bgsubtract_t *b = (bgsubtract_t*) ptr;
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//@ copy chroma planes only, bg is updated dynamically
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if( frame->ssm ) {
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veejay_memcpy( b->static_bg_frame__[1], frame->data[1], frame->len );
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veejay_memcpy( b->static_bg_frame__[2], frame->data[2], frame->len );
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}
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else {
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// if data is not subsampled, upsample chroma planes now
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veejay_memcpy( b->static_bg_frame__[1], frame->data[1], frame->uv_len );
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veejay_memcpy( b->static_bg_frame__[2], frame->data[2], frame->uv_len );
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chroma_supersample( SSM_422_444, frame, b->static_bg_frame__ );
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}
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veejay_msg(2, "Subtract Background Gaussian: Snapped background frame (4:4:4)");
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return 1;
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}
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/* always returns chroma planes in 4:4:4 */
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uint8_t* bgsubtractgauss_get_bg_frame(void *ptr, unsigned int plane)
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{
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bgsubtract_t *b = (bgsubtract_t*) ptr;
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if( b->static_bg__ == NULL )
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return NULL;
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return b->static_bg_frame__[ plane ];
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}
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static void bgsubtractgauss_show_bg( bgsubtract_t *b, VJFrame *frame )
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{
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veejay_memcpy( frame->data[0], b->static_bg_frame__[0], frame->len );
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veejay_memset( frame->data[1], 128, frame->uv_len );
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veejay_memset( frame->data[2], 128, frame->uv_len );
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}
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static void bgsubtractgauss_show_fg( bgsubtract_t *b, VJFrame *frame )
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{
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veejay_memcpy( frame->data[0], b->fg_frame__, frame->len );
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veejay_memset( frame->data[1], 128, frame->uv_len );
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veejay_memset( frame->data[2], 128, frame->uv_len );
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}
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static void bg_subtract( bgsubtract_t *b, VJFrame *frame, double threshold, uint8_t *A )
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{
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const int len = frame->len;
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const uint8_t *Y = frame->data[0];
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unsigned int i;
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double *pMu = b->pMu;
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double *pVar = b->pVar;
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for( i = 0; i < len; i ++ )
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{
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double dY = ((double) Y[i]) - pMu[i];
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double d2 = (dY * dY) / pVar[i];
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A[i] = (d2 < threshold ? 0: 0xff);
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}
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}
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static void fg_erode( uint8_t *I, const int w, const int h, uint8_t *O )
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{
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unsigned int x,y;
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const int len = (w * h) - w;
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const int aw = w - 1;
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for( y = w; y < len; y += w )
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{
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for( x = 1; x < aw; x ++ )
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{
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if( I[x + y] == 0xff )
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{
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if( I[ x - 1 + y - w ] == 0||
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I[ x + y - w ] == 0 ||
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I[ x + 1 + y - w ] == 0 ||
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I[ x - 1 + y ] == 0 ||
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I[ x + 1 + y ] == 0 ||
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I[ x - 1 + y + w ] == 0 ||
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I[ x + y + w ] == 0 ||
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I[ x + 1 + y + w ] == 0 )
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O[ x + y ] = 0;
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else
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O[ x + y ] = 0xff;
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}
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else {
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O[x+y] = 0;
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}
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}
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}
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}
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static void fg_dilate( uint8_t *I, const int w, const int h, uint8_t *O )
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{
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unsigned int x,y;
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const int len = (w * h) - w;
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const int aw = w - 1;
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for( y = w; y < len; y += w )
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{
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for( x = 1; x < aw; x ++ )
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{
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if( I[x + y] == 0 )
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{
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if( I[ x - 1 + y - w ] ||
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I[ x + y - w ] ||
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I[ x + 1 + y - w ] ||
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I[ x - 1 + y ] ||
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I[ x + 1 + y ] ||
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I[ x - 1 + y + w ] ||
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I[ x + y + w ] ||
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I[ x + 1 + y + w ] )
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O[ x + y ] = 0xff;
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else
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O[ x + y ] = 0;
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}
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else {
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O[x+y] = 0xff;
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}
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}
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}
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}
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/*
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* The method 'bg_update' is originally from Scene 1.0.8 -- Background subtraction and object tracking for complex environments
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Copyright (C) 2011-2015 Laurence Bender <lbender@untref.edu.ar>
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@see void BGModelGauss::UpdateCPU()
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*/
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static void bg_update( bgsubtract_t *b, VJFrame *frame, double threshold, double alpha, double noise )
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{
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const int len = frame->len;
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uint8_t *Y = frame->data[0];
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uint8_t *bg = b->static_bg_frame__[0];
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unsigned int i;
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double *pMu = b->pMu;
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double *pVar = b->pVar;
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for( i = 0; i < len; i ++ )
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{
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double src = (double) Y[i];
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double d = (src - pMu[i]) * (src - pMu[i]) - pVar[i];
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pMu[i] += (alpha * (src - pMu[i]));
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pVar[i] += (alpha * d);
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pVar[i] = MAX(pVar[i], noise);
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bg[i] = pMu[i];
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}
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}
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/* apply erosion to remove salt noise,
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* apply dilation to fill holes */
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static void bgsubtractgauss_morph( bgsubtract_t *b, VJFrame *frame, uint8_t *I, uint8_t *O )
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{
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fg_erode( I, frame->width, frame->height, b->morph_frame__ );
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fg_dilate( b->morph_frame__, frame->width,frame->height, O );
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}
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void bgsubtractgauss_apply(void *ptr, VJFrame *frame, int *args) {
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int alpha_max = args[0];
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int threshold = args[1];
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int noise = args[2];
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int mode = args[3];
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int period = args[4];
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int morphology = args[5];
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double g_alphaMax = ( (double)alpha_max) / 100.0;
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double g_noise = ( (double) noise ) / 10.0;
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double g_threshold = ( (double) threshold) / 100.0;
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bgsubtract_t *b = (bgsubtract_t*) ptr;
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if( b->auto_hist )
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vje_histogram_auto_eq( frame );
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switch( mode )
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{
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case 0:
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/* show background */
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bg_update( b,frame, g_threshold, g_alphaMax, g_noise );
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bgsubtractgauss_show_bg( b,frame );
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break;
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case 1:
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/* show foreground, no update of bg */
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bg_subtract( b,frame, g_threshold,b->fg_frame__ );
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if( morphology ) {
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bgsubtractgauss_morph( b, frame, b->fg_frame__, b->fg_frame__ );
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}
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bgsubtractgauss_show_fg( b,frame );
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break;
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case 2:
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// fill alpha channel with foreground, no update of bg
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bg_subtract(b, frame, g_threshold,frame->data[3] );
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if( morphology ) {
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bgsubtractgauss_morph( b,frame, frame->data[3], frame->data[3] );
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}
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break;
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case 3:
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// show foreground, update bg every period frames
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bg_subtract(b, frame, g_threshold,b->fg_frame__ );
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if( (b->bg_n % period) == 0 ) {
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bg_update( b,frame, g_threshold, g_alphaMax, g_noise );
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}
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if( morphology ) {
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bgsubtractgauss_morph( b,frame, b->fg_frame__, b->fg_frame__ );
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}
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bgsubtractgauss_show_fg( b,frame );
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b->bg_n ++;
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break;
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case 4:
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// fill alpha channel with foreground, update bg every period frames
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bg_subtract( b,frame, g_threshold,frame->data[3] );
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if( (b->bg_n % period) == 0 ) {
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bg_update(b, frame, g_threshold, g_alphaMax, g_noise );
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}
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if( morphology ) {
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bgsubtractgauss_morph( b,frame, frame->data[3], frame->data[3] );
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}
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b->bg_n ++;
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break;
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}
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}
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