Files
veejay/veejay-current/veejay-server/libvje/effects/channeloverlay.c
2019-09-08 15:08:29 +02:00

158 lines
4.4 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <libvje/effects/common.h>
#include <veejaycore/vjmem.h>
#include "channeloverlay.h"
vj_effect *channeloverlay_init(int width, int height)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 1;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->defaults[0] = 0;
ve->limits[0][0] = 0;
ve->limits[1][0] = 7;
ve->sub_format = 1;
ve->parallel = 1;
ve->description = "Channel Overlay";
ve->extra_frame = 1;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params, "Operator" );
ve->hints = vje_init_value_hint_list( ve->num_params );
vje_build_value_hint_list( ve->hints, ve->limits[1][0],0,
"Luminance B",
"Negative Luminance B",
"Chroma Blue B",
"Negative Chroma Blue B",
"Chroma Red B",
"Negative Chroma Red B",
"Alpha B",
"Negative Alpha B" );
return ve;
}
void channeloverlay_apply( void *ptr, VJFrame *frame, VJFrame *frame2, int *args) {
int mode = args[0];
unsigned int i;
const int len = frame->len;
const uint8_t *Y2 = frame2->data[0];
const uint8_t *Cb2= frame2->data[1];
const uint8_t *Cr2= frame2->data[2];
const uint8_t *A2 = frame2->data[3];
uint8_t *Y = frame->data[0];
uint8_t *Cb= frame->data[1];
uint8_t *Cr= frame->data[2];
switch( mode ) {
case 0:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = Y2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 1:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = 0xff - Y2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 2:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = Cb2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 3:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = 0xff - Cb2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 4:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = Cr2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 5:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = 0xff - Cr2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 6:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = A2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
case 7:
for( i = 0; i < len ; i ++ )
{
unsigned int op0 = 0xff - A2[i];
unsigned int op1 = 255 - op0;
Y[i] = (op0 * Y[i] + op1 * Y2[i]) >> 8;
Cb[i] = (op0 * Cb[i] + op1 * Cb2[i]) >> 8;
Cr[i] = (op0 * Cr[i] + op1 * Cr2[i]) >> 8;
}
break;
}
}