Files
veejay/veejay-current/veejay-server/libvje/effects/constantblend.c
2019-09-08 15:08:29 +02:00

85 lines
2.7 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2005 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
/* Blend
(add, substract,mult, divide) between source image and constant value
cat libvje/internal.h |grep BLEND
Most of the blending parameters ignore p3 and p4 (default values 128)
*/
#include "common.h"
#include <veejaycore/vjmem.h>
#include "constantblend.h"
#include <libvje/internal.h>
vj_effect *constantblend_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 3;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = VJ_EFFECT_BLEND_COUNT;
ve->limits[0][1] = 1; // scale from 0.0 to 5.0 (only luma)
ve->limits[1][1] = 500;
ve->limits[0][2] = pixel_Y_lo_;
ve->limits[1][2] = pixel_Y_hi_;
ve->defaults[0] = 0; // blend type (additive)
ve->defaults[1] = 110; // scale before blend
ve->defaults[2] = 16; // constant Y
ve->description = "Constant Luminance Blend";
ve->parallel = 1;
ve->sub_format = 0;
ve->extra_frame = 0;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Threshold", "Constant" );
ve->hints = vje_init_value_hint_list( ve->num_params );
vje_build_value_hint_list( ve->hints, ve->limits[1][0], 0, VJ_EFFECT_BLEND_STRINGS);
return ve;
}
void constantblend_apply( void *ptr, VJFrame *frame, int *args ) {
int type = args[0];
int scale = args[1];
int valY = args[2];
unsigned int i;
const int len = frame->len;
const uint8_t y = (uint8_t) valY;
const float s = ((float) scale / 100.0 );
pix_func_Y blend_y = get_pix_func_Y( type );
uint8_t *Y = frame->data[0];
for (i = 0; i < len; i++)
{
int tmp_val =(int)( ((float) *(Y)) * s);
*(Y)++ = blend_y( (uint8_t) ( (uint8_t) tmp_val ) , y );
}
}