mirror of
https://github.com/game-stop/veejay.git
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164 lines
4.5 KiB
C
164 lines
4.5 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include "common.h"
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#include <veejaycore/vjmem.h>
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#include <libvje/internal.h>
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#include "magicscratcher.h"
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typedef struct {
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uint8_t *mframe;
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int m_frame;
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int m_reverse;
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int m_rerun;
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} magicscratcher_t;
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vj_effect *magicscratcher_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 4;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 0;
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ve->limits[1][0] = VJ_EFFECT_BLEND_COUNT;
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ve->limits[0][1] = 1;
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ve->limits[1][1] = MAX_SCRATCH_FRAMES - 1;
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ve->limits[0][2] = 0;
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ve->limits[1][2] = 1;
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ve->limits[0][3] = 0;
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ve->limits[1][3] = 1;
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ve->defaults[0] = 1;
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ve->defaults[1] = 7;
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ve->defaults[2] = 1;
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ve->defaults[3] = 1;
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ve->description = "Magic Overlay Scratcher";
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ve->sub_format = -1;
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ve->extra_frame = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Scratch frames", "PingPong", "Grayscale");
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ve->hints = vje_init_value_hint_list( ve->num_params );
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vje_build_value_hint_list( ve->hints, ve->limits[1][0], 0, VJ_EFFECT_BLEND_STRINGS);
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vje_build_value_hint_list( ve->hints, ve->limits[1][2], 2,
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"Enabled", "Disabled");
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vje_build_value_hint_list( ve->hints, ve->limits[1][3], 3,
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"Colorful", "Grayscale");
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return ve;
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}
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void *magicscratcher_malloc(int w, int h)
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{
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magicscratcher_t *m = (magicscratcher_t*) vj_calloc(sizeof(magicscratcher_t));
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if(!m) {
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return NULL;
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}
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m->mframe = (uint8_t *) vj_calloc( RUP8(w * h) * sizeof(uint8_t) * MAX_SCRATCH_FRAMES);
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if(!m->mframe) {
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free(m);
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return NULL;
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}
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return (void*) m;
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}
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void magicscratcher_free(void *ptr) {
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magicscratcher_t *m = (magicscratcher_t*) ptr;
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free(m->mframe);
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free(m);
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}
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static void store_mframe(magicscratcher_t *m, uint8_t * yuv1[3], int w, int h, int n, int no_reverse)
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{
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if (!m->m_reverse) {
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veejay_memcpy(m->mframe + (w * h * m->m_frame), yuv1[0], (w * h));
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} else {
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veejay_memcpy(yuv1[0], m->mframe + (w * h * m->m_frame), (w * h));
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}
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if (m->m_reverse)
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m->m_frame--;
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else
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m->m_frame++;
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if (m->m_frame >= n ) {
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if (no_reverse == 0) {
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m->m_reverse = 1;
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m->m_frame = n - 1;
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if(m->m_frame < 0 )
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m->m_frame = 0;
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} else {
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m->m_frame = 0;
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}
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}
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if (m->m_frame == 0)
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m->m_reverse = 0;
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}
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void magicscratcher_apply(void *ptr, VJFrame *frame, int *args ) {
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int mode = args[0];
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int n = args[1];
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int no_reverse = args[2];
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int grayscale = args[3];
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magicscratcher_t *m = (magicscratcher_t*) ptr;
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const unsigned int width = frame->width;
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const unsigned int height = frame->height;
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unsigned int x;
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int len = frame->len;
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uint8_t *Y = frame->data[0];
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uint8_t *Cb= frame->data[1];
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uint8_t *Cr= frame->data[2];
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/* param 6 is cool ,8,7,10,13,15, ,9,11,12,14,
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16 voor default ?, 17 (!),18,19, 20(!), 21, 24,,25,30 */
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int offset = len * m->m_frame;
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pix_func_Y func_y = get_pix_func_Y((const int) mode);
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if (m->m_frame == 0) {
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veejay_memcpy(m->mframe + (len * m->m_frame), Y, len);
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if( m->m_rerun > 0 ) {
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veejay_memcpy( m->mframe + (len * m->m_rerun) , Y , len );
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}
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}
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for (x = 0; x < len; x++) {
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Y[x] = func_y( m->mframe[offset + x], Y[x]);
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}
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if (grayscale)
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{
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veejay_memset( Cb, 128, (frame->ssm ? len : frame->uv_len));
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veejay_memset( Cr, 128, (frame->ssm ? len : frame->uv_len));
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}
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m->m_rerun = m->m_frame;
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store_mframe(m, frame->data, width, height, n, no_reverse);
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}
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