Files
veejay/veejay-current/veejay-server/libvje/effects/maskstop.c
2019-09-08 15:08:29 +02:00

220 lines
6.2 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2005 Niels Elburg <nwelburg@gmail.com>
*
* vvMaskStop - ported from vvFFPP_basic
* Copyright(C)2005 Maciek Szczesniak <maciek@visualvinyl.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include "common.h"
#include <veejaycore/vjmem.h>
#include "maskstop.h"
typedef struct {
uint8_t *vvmaskstop_buffer[6];
unsigned int frq_frame;
unsigned int frq_mask;
} vvmask_t;
vj_effect *maskstop_init(int width , int height)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 4;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->defaults[0] = 0; // negate mask
ve->defaults[1] = 0; // swap mask/frame
ve->defaults[2] = 80; // hold frame freq
ve->defaults[3] = 20; // hold mask freq
ve->limits[0][0] = 0;
ve->limits[1][0] = 1;
ve->limits[0][1] = 0;
ve->limits[1][1] = 1;
ve->limits[0][2] = 0;
ve->limits[1][2] = 255;
ve->limits[0][3] = 0;
ve->limits[1][3] = 255;
ve->param_description = vje_build_param_list( ve->num_params, "Negate Mask", "Swap Mask/Frame", "Hold Frame Frequency", "Hold Mask Frequency");
ve->description = "vvMaskStop";
ve->sub_format = 1;
ve->extra_frame = 0;
ve->has_user = 0;
return ve;
}
void *maskstop_malloc(int width, int height)
{
vvmask_t *v = (vvmask_t*) vj_calloc(sizeof(vvmask_t));
if(!v) {
return NULL;
}
int i;
v->vvmaskstop_buffer[0] = (uint8_t*) vj_malloc( sizeof(uint8_t) * RUP8(width * height) * 6 );
if(!v->vvmaskstop_buffer[0]) {
free(v);
return NULL;
}
for( i = 1; i < 6; i ++ )
v->vvmaskstop_buffer[i] = v->vvmaskstop_buffer[(i-1)] + RUP8(width * height);
veejay_memset( v->vvmaskstop_buffer[1], 128, RUP8(width*height));
veejay_memset( v->vvmaskstop_buffer[2], 128, RUP8(width*height));
veejay_memset( v->vvmaskstop_buffer[4], 128, RUP8(width*height));
veejay_memset( v->vvmaskstop_buffer[5], 128, RUP8(width*height));
veejay_memset( v->vvmaskstop_buffer[0], pixel_Y_lo_, RUP8(width*height));
veejay_memset( v->vvmaskstop_buffer[3], pixel_Y_lo_, RUP8(width*height));
v->frq_frame = 256;
v->frq_mask = 256;
return (void*) v;
}
void maskstop_free(void *ptr) {
vvmask_t *v = (vvmask_t*) ptr;
free(v->vvmaskstop_buffer[0]);
free(v);
}
void maskstop_apply( void *ptr, VJFrame *frame, int *args ) {
int negmask = args[0];
int swapmask = args[1];
int framefreq = args[2];
int maskfreq = args[3];
vvmask_t *v = (vvmask_t*) ptr;
int i=0;
const int len = frame->len;
uint8_t *Yframe = v->vvmaskstop_buffer[0];
uint8_t *Uframe = v->vvmaskstop_buffer[1];
uint8_t *Vframe = v->vvmaskstop_buffer[2];
uint8_t *Ymask = v->vvmaskstop_buffer[3];
uint8_t *Umask = v->vvmaskstop_buffer[4];
uint8_t *Vmask = v->vvmaskstop_buffer[5];
uint8_t *Ydest = frame->data[0];
uint8_t *Udest = frame->data[1];
uint8_t *Vdest = frame->data[2];
v->frq_frame = v->frq_frame + framefreq;
v->frq_mask = v->frq_mask + maskfreq;
if (v->frq_frame > 255) {
veejay_memcpy(Yframe, Ydest, len);
veejay_memcpy(Uframe, Udest, len);
veejay_memcpy(Vframe, Vdest, len);
v->frq_frame = 0;
}
if (v->frq_mask > 255) {
veejay_memcpy(Ymask, Ydest, len);
veejay_memcpy(Umask, Udest, len);
veejay_memcpy(Vmask, Vdest, len);
v->frq_mask = 0;
}
// negmask acts like transparency mask: new p = ((p0 * a) + (p1 * (255-a))) / 255
if(swapmask && negmask)
{
for( i = 0; i < len; i ++ )
{
Ydest[i] = ((Yframe[i] * Ymask[i]) + ((0xff-Ydest[i]) * (0xff-Ymask[i])))>>8;
Udest[i] = ((Uframe[i] * Umask[i]) + ((0xff-Udest[i]) * (0xff-Umask[i])))>>8;
Vdest[i] = ((Vframe[i] * Vmask[i]) + ((0xff-Vdest[i]) * (0xff-Vmask[i])))>>8;
}
}
if(swapmask && !negmask)
{
for( i = 0; i < len ; i ++ )
{
Ydest[i] = ((Yframe[i] * (0xff-Ymask[i]) + (Ydest[i] * Ymask[i])))>>8;
Udest[i] = ((Uframe[i] * (0xff-Umask[i]) + (Udest[i] * Umask[i])))>>8;
Vdest[i] = ((Vframe[i] * (0xff-Vmask[i]) + (Vdest[i] * Vmask[i])))>>8;
}
}
if(!swapmask && negmask)
{
for( i = 0; i < len; i ++ )
{
Ydest[i] = ((Ymask[i] * Yframe[i]) + ( (0xff-Ydest[i]) * (0xff-Yframe[i])) ) >> 8;
Udest[i] = ((Umask[i] * Uframe[i]) + ( (0xff-Udest[i]) * (0xff-Uframe[i])) ) >> 8;
Vdest[i] = ((Vmask[i] * Vframe[i]) + ( (0xff-Vdest[i]) * (0xff-Vframe[i])) ) >> 8;
}
}
if(!swapmask && !negmask)
{
for( i = 0; i < len; i ++ )
{
Ydest[i] = ((Ymask[i] * (0xff-Yframe[i])) + ( Ydest[i] * Yframe[i]) ) >> 8;
Udest[i] = ((Umask[i] * (0xff-Uframe[i])) + ( Udest[i] * Uframe[i]) ) >> 8;
Vdest[i] = ((Vmask[i] * (0xff-Vframe[i])) + ( Vdest[i] * Vframe[i]) ) >> 8;
}
}
/*
for (i = 0; i < len; i++) {
if (swapmask) {
if (negmask) {
val = (float)Ymask[i]/255;
valN = (float)1 - val;
} else {
valN = (float)Ymask[i]/255;
val = (float)1 - valN;
}
Ydest[i] = (uint8_t) Yframe[i] * val + Ydest[i] * valN;
Udest[i] = (uint8_t) Uframe[i] * val + Udest[i] * valN;
Vdest[i] = (uint8_t) Vframe[i] * val + Vdest[i] * valN;
} else {
if (negmask) {
val = (float)Yframe[i]/255;
valN = (float)1 - val;
} else {
valN = (float)Yframe[i]/255;
val = (float)1 - valN;
}
Ydest[i] = (uint8_t) Ymask[i] * val + Ydest[i] * valN;
Udest[i] = (uint8_t) Umask[i] * val + Udest[i] * valN;
Vdest[i] = (uint8_t) Vmask[i] * val + Vdest[i] * valN;
}
}
*/
}