mirror of
https://github.com/game-stop/veejay.git
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229 lines
4.9 KiB
C
229 lines
4.9 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2002-2010 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <stdint.h>
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#include <config.h>
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#include <stdio.h>
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#include <libvjmem/vjmem.h>
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#include "diff.h"
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#include "common.h"
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#include <stdlib.h>
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#include <math.h>
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#include <libavutil/avutil.h>
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#include <libyuv/yuvconv.h>
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#include <libvjmsg/vj-msg.h>
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#include "softblur.h"
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typedef struct
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{
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uint8_t *b[3];
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uint8_t *l[3];
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uint8_t *m[3];
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double mean[3];
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} cali_data;
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vj_effect *cali_init(int width, int height)
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{
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//int i,j;
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 2;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 0;
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ve->limits[1][0] = 3;
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ve->limits[0][1] = 0;
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ve->limits[1][1] = 1;
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ve->defaults[0] = 0;
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ve->defaults[1] = 1;
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ve->description = "Image calibration";
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ve->extra_frame = 0;
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ve->sub_format = 0;
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ve->has_user = 1;
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ve->user_data = NULL;
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ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Subtract Dark Current Only" );
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return ve;
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}
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void cali_destroy(void)
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{
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}
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#define ru8(num)(((num)+8)&~8)
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int cali_prepare( void *ed, double meanY, double meanU, double meanV, uint8_t *data, int len, int uv_len )
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{
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int fl = len + (2*uv_len);
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cali_data *c = (cali_data*) ed;
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c->b[0] = data;
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c->b[1] = c->b[0] + len;
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c->b[2] = c->b[1] + uv_len;
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c->l[0] = data + fl;
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c->l[1] = c->l[0] + len;
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c->l[2] = c->l[1] + uv_len;
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c->m[0] = c->l[0] + fl;
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c->m[1] = c->m[0] + len;
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c->m[2] = c->m[1] + uv_len;
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c->mean[0] = meanY;
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c->mean[1] = meanU;
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c->mean[2] = meanV;
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return 1;
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}
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int cali_malloc(void **d, int width, int height)
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{
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cali_data *my;
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*d = (void*) vj_calloc(sizeof(cali_data));
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my = (cali_data*) *d;
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return 1;
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}
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void cali_free(void *d)
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{
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if(d)
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{
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free(d);
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}
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d = NULL;
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}
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static int flood =0;
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void cali_apply(void *ed, VJFrame *frame, int w, int h,int mode, int full)
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{
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cali_data *c = (cali_data*) ed;
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if( c->b[0] == NULL || c->l[0] == NULL ||
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c->mean[0] <= 0.0 || c->mean[1] <= 0.0 ||
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c->mean[2] <= 0.0 ) {
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if( flood == 0 ) {
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veejay_msg(VEEJAY_MSG_ERROR,
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"Please select a calibration source (use source/channel list)");
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}
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flood = (flood + 1) % 25;
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return;
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}
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uint8_t *Y = frame->data[0];
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uint8_t *U = frame->data[1];
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uint8_t *V = frame->data[2];
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const int chroma = 127;
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const int uv_len = frame->uv_len;
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int p,i;
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const int len = w*h;
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if( mode == 1 ) {
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//@ just show dark frame
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veejay_memcpy(Y, c->b[0], (w*h));
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veejay_memcpy(U, c->b[1], uv_len);
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veejay_memcpy(V, c->b[2], uv_len);
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return;
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} else if ( mode == 2 ) {
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//@ just show light frame
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veejay_memcpy(Y, c->l[0], (w*h));
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veejay_memcpy(U, c->l[1], uv_len);
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veejay_memcpy(V, c->l[2], uv_len);
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return;
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} else if ( mode == 3 ) {
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veejay_memcpy(Y, c->m[0], (w*h));
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veejay_memcpy(U, c->m[1], uv_len);
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veejay_memcpy(V, c->m[2], uv_len);
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return;
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}
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uint8_t *by = c->b[0];
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uint8_t *bu = c->b[1];
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uint8_t *bv = c->b[2];
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uint8_t *wy = c->m[0];
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uint8_t *wu = c->m[1];
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uint8_t *wv = c->m[2];
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//@ process master flat image
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if( full ) {
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for( i = 0; i < len; i ++ ) {
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p = ( Y[i] - by[i] );
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if( p < 0 )
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p = 0;
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if( wy[i] != 0 )
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Y[i] = c->mean[0] * p / wy[i];
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else
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Y[i] = 0;
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}
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for( i = 0; i < uv_len; i ++ ) {
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p = chroma + ((U[i]-chroma)-(bu[i]-chroma));
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if( p<0)
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p = 0;
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if( wu[i]==0 )
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U[i] = chroma;
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else
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U[i] = (uint8_t) ( c->mean[1] * p / wu[i]);
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p = chroma + ((V[i]-chroma)-(bv[i]-chroma));
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if( p < 0 )
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p = 0;
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if( wv[i] == 0 )
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V[i] = chroma;
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else
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V[i] = (uint8_t) ( c->mean[2] * p / wv[i] );
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}
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} else {
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//@ just show result of frame - dark current
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for( i = 0; i <(w*h); i ++ ) {
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p = ( Y[i] - by[i] );
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if( p < 0 )
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Y[i] = pixel_Y_lo_;
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else
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Y[i] = p;
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}
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for( i = 0; i < uv_len; i ++ ) {
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p = chroma + ( (U[i]-chroma) - (bu[i]-chroma));
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if( p < 0 )
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U[i] = chroma;
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else
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U[i] = p;
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p = chroma + ( (V[i]-chroma) - (bv[i]-chroma));
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if( p < 0 )
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V[i] = chroma;
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else
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V[i] = p;
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}
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}
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}
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