Files
veejay/veejay-current/veejay-server/libvje/effects/emboss.c
2015-11-05 23:39:05 +01:00

323 lines
8.9 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <libvjmem/vjmem.h>
#include "emboss.h"
#include <stdlib.h>
#include <stdio.h>
#include "common.h"
vj_effect *emboss_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 1;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->defaults[0] = 8;
ve->limits[0][0] = 0;
ve->limits[1][0] = 9;
ve->description = "Various Weird Effects";
ve->sub_format = -1;
ve->extra_frame = 0;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params,"Mode" );
return ve;
}
void simpleedge_framedata(VJFrame *frame, int width, int height)
{
unsigned int x, y;
uint8_t a1, a2, a3, b1, b2, b3, c1, c2;
uint8_t *Y = frame->data[0];
for (y = 1; y < (height-1); y++) {
for (x = 1; x < (width-1); x++) {
a1 = Y[(y - 1) * width + (x - 1)];
a2 = Y[(y - 1) * width + x];
a3 = Y[(y - 1) * width + (x + 1)];
b1 = Y[y * width + (x - 1)];
b2 = Y[y * width + x]; /* center */
b3 = Y[y * width + (x + 1)];
c1 = Y[(y + 1) * width + (x - 1)];
c2 = Y[(y + 1) * width + x];
if (b2 > a1 && b2 > a2 && b2 > a3 &&
b2 > b1 && b2 > b3 && b3 > c1 && b2 > c2 && b2 > c2)
Y[y * width + x] = pixel_Y_hi_;
else
Y[y * width + x] = pixel_Y_lo_;
}
}
}
/**********************************************************************************************
*
* xtreme_emboss: looks a bit like emboss, but with dark colours and distorted edges
*
**********************************************************************************************/
void xtreme_emboss_framedata(VJFrame *frame, int width, int height)
{
unsigned int r, c;
uint8_t *Y = frame->data[0];
int len = ( width * height ) - width;
for (r = width; r < len; r += width) {
for (c = 1; c < (width-1); c++) {
Y[c + r] = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] +
Y[r + c - 1] -
Y[r + c] +
Y[r + c + 1] +
Y[r + 1 + c - 1] +
Y[r + 1 + c] - Y[r + 1 + c + 1]
) / 9;
}
}
}
void another_try_edge(VJFrame *frame, int w, int h) {
uint8_t p;
const unsigned int len=(w*h)-w;
unsigned int r,c;
uint8_t *Y = frame->data[0];
for(r=w; r < len; r+= w) {
for(c=1; c < w-1; c++) {
p = ((Y[r+c-w] * -1) + (Y[r+c-w-1] * -1) +
(Y[r+c-w+1] * -1) + (Y[r+c-1] * -1) +
(Y[r+c] * -8) + (Y[r+c+1] * -1) +
(Y[r+c+w] * -1) + (Y[r+c+w-1] * -1) +
(Y[r+c+w+1] * -1))/9;
Y[r+c] = CLAMP_Y(p);
}
}
}
/**********************************************************************************************
*
* lines_white_balanced_framedata: it looks cool, just try it.
*
**********************************************************************************************/
void lines_white_balance_framedata(VJFrame *frame, int width, int height)
{
unsigned int r, c;
const unsigned int len = (width * height) - width;
uint8_t val;
uint8_t *Y = frame->data[0];
for (r = width; r < len; r += width) {
for (c = 1; c < (width-1); c++) {
val = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] +
Y[r + c - 1] -
Y[r + c] +
Y[r + c + 1] +
Y[r + 1 + c - 1] -
Y[r + 1 + c] - Y[r + 1 + c + 1]
) / 9;
Y[c + r] = CLAMP_Y(val);
}
}
}
void emboss_test_framedata(VJFrame *frame, int width, int height)
{
int a, b, c;
int i;
const int len = width * height;
uint8_t *Y = frame->data[0];
for (i = 0; i < len; i++) {
a = Y[i];
b = (a + 235) >> 1;
c = (b + 235) >> 1;
Y[i] = c;
}
}
/**********************************************************************************************
*
* gray_emboss_framedata: similar as white_emboss_framedata, but image is more grayish
*
**********************************************************************************************/
void gray_emboss_framedata(VJFrame *frame, int width, int height)
{
int r, c;
uint8_t val;
uint8_t *Y = frame->data[0];
for (r = 0; r < (width * height); r += width) {
for (c = 0; c < width; c++) {
val = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] +
Y[r + c - 1] -
Y[r + c] -
Y[r + c + 1] -
Y[r + 1 + c - 1] -
Y[r + 1 + c] - Y[r + 1 + c + 1]
) / 9;
Y[r + c] = CLAMP_Y(val);
}
}
}
/**********************************************************************************************
*
* aggressive_emboss_framedata: much like the above two, but more aggressive.
*
**********************************************************************************************/
void aggressive_emboss_framedata(VJFrame *frame, int width, int height)
{
int r, c;
uint8_t val;
uint8_t *Y = frame->data[0];
const int len = width * height;
for (r = 0; r < len; r += width) {
for (c = 0; c < width; c++) {
val = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] +
Y[r + c - 1] -
Y[r + c] -
Y[r + c + 1] -
Y[r + 1 + c - 1] +
Y[r + 1 + c] + Y[r + 1 + c + 1]
) / 9;
Y[c + r] = CLAMP_Y(val);
}
}
}
/**********************************************************************************************
*
* dark_emboss_framedata: like the above, but much less light.
*
**********************************************************************************************/
void dark_emboss_framedata(VJFrame *frame, int width, int height)
{
int r, c;
uint8_t *Y = frame->data[0];
for (r = 0; r < (width * height); r += width) {
for (c = 0; c < width; c++) {
Y[c + r] = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] +
Y[r + c - 1] +
Y[r + c] -
Y[r + c + 1] -
Y[r + 1 + c - 1] +
Y[r + 1 + c] + Y[r + 1 + c + 1]
) / 9;
}
}
}
/**********************************************************************************************
*
* grayish_mood_framedata: less light, more gray, only overal colour changes.
* Name probably does not reflect resulting effects.
**********************************************************************************************/
void grayish_mood_framedata(VJFrame *frame, int width, int height)
{
int r, c;
uint8_t *Y = frame->data[0];
for (r = 0; r < (width * height); r += width) {
for (c = 0; c < width; c++) {
Y[c + r] = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] -
Y[r + c - 1] -
Y[r + c] -
Y[r + c + 1] -
Y[r + 1 + c - 1] -
Y[r + 1 + c] - Y[r + 1 + c + 1]
) / 9;
}
}
}
/**********************************************************************************************
*
* blur_dark_framedata: blurs the image a little and decreases luminance
*
**********************************************************************************************/
void blur_dark_framedata(VJFrame *frame, int width, int height)
{
int r, c;
int len = (width*height) - width;
/* incomplete */
uint8_t *Y = frame->data[0];
for (r = width; r < len; r += width) {
for (c = 1; c < width-1; c++) {
Y[c + r] = (Y[r - 1 + c - 1] -
Y[r - 1 + c] -
Y[r - 1 + c + 1] +
Y[r + c - 1] +
Y[r + c] +
Y[r + c + 1] +
Y[r + 1 + c - 1] -
Y[r + 1 + c] + Y[r + 1 + c + 1]
) / 9;
}
}
}
void emboss_apply(VJFrame *frame, int width, int height, int n)
{
switch (n) {
case 1:
xtreme_emboss_framedata(frame, width, height);
break;
case 2:
lines_white_balance_framedata(frame, width, height);
break;
case 3:
gray_emboss_framedata(frame, width, height);
break;
case 4:
aggressive_emboss_framedata(frame, width, height);
break;
case 5:
dark_emboss_framedata(frame, width, height);
break;
case 6:
grayish_mood_framedata(frame, width, height);
break;
case 7:
simpleedge_framedata(frame, width, height);
break;
case 8:
emboss_test_framedata(frame, width, height);
break;
case 9:
another_try_edge(frame,width,height);
break;
default:
blur_dark_framedata(frame, width, height);
break;
}
}
void emboss_free(){}