Files
veejay/veejay-current/veejay-server/libvje/effects/rgbkeysmooth.c
2015-10-31 01:14:00 +01:00

178 lines
4.9 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2004 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <libvjmem/vjmem.h>
#include "rgbkey.h"
#include <stdlib.h>
#include <math.h>
#include "common.h"
#include "rgbkey.h"
vj_effect *rgbkeysmooth_init(int w,int h)
{
vj_effect *ve;
ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 6;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->defaults[0] = 1200; /* angle */
ve->defaults[1] = 0; /* r */
ve->defaults[2] = 0; /* g */
ve->defaults[3] = 255; /* b */
ve->defaults[4] = 150; /* opacity */
ve->defaults[5] = 1500; /* noise level */
ve->limits[0][0] = 1;
ve->limits[1][0] = 9000;
ve->limits[0][1] = 0;
ve->limits[1][1] = 255;
ve->limits[0][2] = 0;
ve->limits[1][2] = 255;
ve->limits[0][3] = 0;
ve->limits[1][3] = 255;
ve->limits[0][4] = 0;
ve->limits[1][4] = 255;
ve->limits[0][5] = 0;
ve->limits[1][5] = 5500;
ve->has_user = 0;
ve->description = "Transparent Chroma Key (RGB)";
ve->extra_frame = 1;
ve->sub_format = 1;
ve->rgb_conv = 1;
ve->parallel = 1;
ve->param_description = vje_build_param_list( ve->num_params,"Angle","Red","Green","Blue","Opacity","Noise level");
return ve;
}
void rgbkeysmooth_apply(VJFrame *frame, VJFrame *frame2, int width,
int height, int i_angle, int r, int g, int b,
int opacity, int i_noise)
{
uint8_t *fg_y, *fg_cb, *fg_cr;
uint8_t *bg_y, *bg_cb, *bg_cr;
int accept_angle_tg, accept_angle_ctg, one_over_kc;
int kfgy_scale, kg;
int cb, cr;
int kbg, x1, y1;
float kg1, tmp, aa = 255.0f, bb = 255.0f, _y = 0;
float angle = (float) i_angle /100.0f;
float noise_level = (i_noise / 100.0f);
unsigned int pos;
uint8_t val, tmp1;
uint8_t *Y = frame->data[0];
uint8_t *Cb= frame->data[1];
uint8_t *Cr= frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2= frame2->data[1];
uint8_t *Cr2= frame2->data[2];
int iy=16,iu=128,iv=128;
unsigned int op0 = opacity > 255 ? 255 : opacity;
unsigned int op1 = 255 - op0;
_rgb2yuv( r,g,b, iy,iu,iv );
_y = (float) iy;
aa = (float) iu;
bb = (float) iv;
tmp = sqrt(((aa * aa) + (bb * bb)));
cb = 255 * (aa / tmp);
cr = 255 * (bb / tmp);
kg1 = tmp;
/* obtain coordinate system for cb / cr */
accept_angle_tg = (int)( 15.0f * tanf(M_PI * angle / 180.0f));
accept_angle_ctg= (int)( 15.0f / tanf(M_PI * angle / 180.0f));
tmp = 1 / kg1;
one_over_kc = 0xff * 2 * tmp - 0xff;
kfgy_scale = 0xf * (float) (_y) / kg1;
kg = kg1;
/* intialize pointers */
fg_y = Y;
fg_cb = Cb;
fg_cr = Cr;
/* 2005: swap these !! */
bg_y = Y2;
bg_cb = Cb2;
bg_cr = Cr2;
for (pos = (width * height); pos != 0; pos--) {
short xx, yy;
/* convert foreground to xz coordinates where x direction is
defined by key color */
xx = (((fg_cb[pos]) * cb) + ((fg_cr[pos]) * cr)) >> 7;
yy = (((fg_cr[pos]) * cb) - ((fg_cb[pos]) * cr)) >> 7;
/* accept angle should not be > 90 degrees
reasonable results between 10 and 80 degrees.
*/
val = (xx * accept_angle_tg) >> 4;
if (abs(yy) < val) {
/* compute fg, suppress fg in xz according to kfg
*/
val = (yy * accept_angle_ctg) >> 4;
x1 = abs(val);
y1 = yy;
tmp1 = xx - x1;
kbg = (tmp1 * one_over_kc) >> 1;
val = (tmp1 * kfgy_scale) >> 4;
val = fg_y[pos] - val;
Y[pos] = val;
// convert suppressed fg back to cbcr
// cb,cr are signed, go back to unsigned !
Cb[pos] = ((x1 * cb) - (y1 * cr)) >> 7;
Cr[pos] = ((x1 * cr) - (y1 * cb)) >> 7;
// deal with noise
val = (yy * yy) + (kg * kg);
if (val < (noise_level * noise_level)) {
kbg = 255;
}
Y[pos] = ( Y[pos] + (kbg * bg_y[pos])) >> 8;
Y[pos] = ( Y[pos] * op0 + bg_y[pos] * op1 ) >> 8;
Cb[pos] = (Cb[pos] + (kbg * bg_cb[pos])) >> 8;
Cb[pos] = (Cb[pos] * op0 + bg_cb[pos] * op1) >> 8;
Cr[pos] = (Cr[pos] + (kbg * bg_cr[pos])) >> 8;
Cr[pos] = (Cr[pos] * op0 + bg_cr[pos] * op1 ) >> 8;
}
}
}