Files
veejay/veejay-current/veejay-server/libvje/effects/scratcher.c
niels 83c2464c89 added video wall feature (issue #16)
backported obsolete resampler from ffmpeg (issue #12)
added lvdshared plugins to facilite #16 on local machine via shared memory
fixes to reloaded ui (maximize screen and others)
added -b and -a to reloaded commandline to resp. enable beta feature (SRT) and to connect to all (local running veejays)
fixes to built-in FX
solve issue #23 in reloaded (samplelist load image)
add VIMS_GET_SHM_EXT to query remote veejay properties
add VIMS_GET_SAMPLE_IMAGE to grab any frame (issue #23)
add VIMS_SPLIT_CONNECT_SHM to request part of frame via shm
fixes to general error messages and warnings
replaced env VEEJAY_SCREEN_SIZE with VEEJAY_DESKTOP_GEOMETRY
added env VEEJAY_VIDEO_POSITION
bump version to 1.5.58
2015-10-21 20:53:22 +02:00

157 lines
3.9 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <config.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include "scratcher.h"
#include "common.h"
#include "opacity.h"
#include <libvjmem/vjmem.h>
static uint8_t *frame[4] = { NULL,NULL,NULL,NULL };
static int nframe = 0;
static int nreverse = 0;
vj_effect *scratcher_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 3;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = 255;
ve->limits[0][1] = 1;
ve->limits[1][1] = (MAX_SCRATCH_FRAMES-1);
ve->limits[0][2] = 0;
ve->limits[1][2] = 1;
ve->defaults[0] = 150;
ve->defaults[1] = 8;
ve->defaults[2] = 1;
ve->description = "Overlay Scratcher";
ve->sub_format = 0;
ve->extra_frame = 1;
ve->has_user = 0;
ve->param_description = vje_build_param_list(ve->num_params, "Opacity", "Scratch buffer", "PingPong");
return ve;
}
void scratcher_free() {
if(frame[0])
free(frame[0]);
frame[0] = NULL;
frame[1] = NULL;
frame[2] = NULL;
}
int scratcher_malloc(int w, int h)
{
/* need memory for bounce mode ... */
frame[0] =
(uint8_t *) vj_malloc(w * h * 2 * sizeof(uint8_t) * MAX_SCRATCH_FRAMES);
if(!frame[0]) return 0;
veejay_memset( frame[0], pixel_Y_lo_, w * h * MAX_SCRATCH_FRAMES );
frame[1] =
frame[0] + ( w * h * MAX_SCRATCH_FRAMES );
frame[2] =
frame[1] + ( ((w*h)/4) * MAX_SCRATCH_FRAMES );
veejay_memset( frame[1], 128, ((w * h)/4 ) * MAX_SCRATCH_FRAMES);
veejay_memset( frame[2], 128, ((w * h)/4) * MAX_SCRATCH_FRAMES);
return 1;
}
void store_frame(VJFrame *src, int w, int h, int n, int no_reverse)
{
int uv_len = src->uv_len;
int strides[4] = { (w * h), uv_len, uv_len , 0 };
uint8_t *dest[4] = {
frame[0] + (w*h*nframe),
frame[1] + (uv_len*nframe),
frame[2] + (uv_len*nframe),
NULL };
if (!nreverse) {
vj_frame_copy( src->data, dest, strides );
} else {
vj_frame_copy( dest, src->data, strides );
}
if (nreverse)
nframe--;
else
nframe++;
if (nframe >= n) {
if (no_reverse == 0) {
nreverse = 1;
nframe = n - 1;
} else {
nframe = 0;
}
}
if (nframe == 0)
nreverse = 0;
}
void scratcher_apply(VJFrame *src,
int width, int height, int opacity, int n,
int no_reverse)
{
unsigned int len = src->len;
int offset = len * nframe;
int uv_len = src->uv_len;
int uv_offset = uv_len * nframe;
VJFrame copy;
if (nframe== 0) {
int strides[4] = { len, uv_len, uv_len, 0 };
vj_frame_copy( src->data, frame, strides );
return;
}
VJFrame srcB;
veejay_memcpy( &srcB, src, sizeof(VJFrame) );
srcB.data[0] = frame[0] + offset;
srcB.data[1] = frame[1] + uv_offset;
srcB.data[2] = frame[2] + uv_offset;
opacity_applyN( src, &srcB, src->width,src->height, opacity );
copy.uv_len = src->uv_len;
copy.data[0] = frame[0];
copy.data[1] = frame[1];
copy.data[2] = frame[2];
store_frame( &copy, width, height, n, no_reverse);
}