Files
veejay/veejay-current/libvje/effects/magicscratcher.c
Niels Elburg dceb686de2 synchronized veejay current
git-svn-id: svn://code.dyne.org/veejay/trunk@740 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
2007-01-29 16:14:38 +00:00

184 lines
4.3 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <config.h>
#include "magicscratcher.h"
#include "common.h"
static uint8_t *mframe;
static int m_frame = 0;
static int m_reverse = 0;
vj_effect *magicscratcher_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 3;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = 9;
ve->limits[0][1] = 1;
ve->limits[1][1] = MAX_SCRATCH_FRAMES - 1;
ve->limits[0][2] = 0;
ve->limits[1][2] = 1;
ve->defaults[0] = 1;
ve->defaults[1] = 7;
ve->defaults[2] = 1;
ve->description = "Magic Overlay Scratcher";
ve->sub_format = 0;
ve->extra_frame = 1;
ve->has_user = 0;
return ve;
}
//FIXME: private
int magicscratcher_malloc(int w, int h)
{
mframe =
(uint8_t *) vj_calloc(w * h * sizeof(uint8_t) * MAX_SCRATCH_FRAMES);
memset(mframe, 0, w * h * MAX_SCRATCH_FRAMES );
if(!mframe) return 0;
return 1;
}
void magicscratcher_free() {
if(mframe) free(mframe);
}
void store_mframe(uint8_t * yuv1[3], int w, int h, int n, int no_reverse)
{
if (!m_reverse) {
veejay_memcpy(mframe + (w * h * m_frame), yuv1[0], (w * h));
} else {
veejay_memcpy(yuv1[0], mframe + (w * h * m_frame), (w * h));
}
if (m_reverse)
m_frame--;
else
m_frame++;
if (m_frame >= n ) {
if (no_reverse == 0) {
m_reverse = 1;
m_frame = n - 1;
} else {
m_frame = 0;
}
}
if (m_frame == 0)
m_reverse = 0;
}
void magicscratcher_apply(VJFrame *frame,
int width, int height, int mode, int n,
int no_reverse)
{
unsigned int x, len = width * height;
uint8_t *Y = frame->data[0];
uint8_t *Cb= frame->data[1];
uint8_t *Cr= frame->data[2];
int uv_width = frame->uv_width;
int uv_height = frame->uv_height;
/* param 6 is cool ,8,7,10,13,15, ,9,11,12,14,
16 voor default ?, 17 (!),18,19, 20(!), 21, 24,,25,30 */
int offset = len * m_frame;
pix_func_Y func_y;
switch (mode) {
//case 0: mode = 5; break;
case 1:
mode = 22;
break;
case 2:
mode = 25;
break;
//case 3: mode = 30; break;
case 3:
mode = 24;
break;
//case 5: mode = 21; break;
//case 6: mode = 20; break;
//case 7: mode = 19; break;
//case 8: mode = 18; break;
case 4:
mode = 17;
break;
case 5:
mode = 16;
break;
//case 11: mode = 14; break;
//case 12: mode = 12; break;
//case 13: mode = 11; break;
case 6:
mode = 9;
break;
case 7:
mode = 8;
break;
case 8:
mode = 7;
break;
case 9:
mode = 6;
break;
}
func_y = get_pix_func_Y((const int) mode);
/* kill chroma in channel */
#ifdef HAVE_ASM_MMX
memset_ycbcr( Cb, Cb, 128, uv_width, uv_height);
memset_ycbcr( Cr, Cr, 128, uv_width, uv_height);
#else
veejay_memset( Cb, 128, frame->uv_len);
veejay_memset( Cr, 128, frame->uv_len);
#endif
/* fixme : m_frame 0 + yuv1[0] = black screen,
it must be m_frame - 1 + yuv1[0] = result
need perhaps to introduce dup_frame,
which retrieves the previous frame as well,
*/
if (m_frame == 0) {
veejay_memcpy(mframe + (len * m_frame), Y, len);
m_frame++;
}
for (x = 0; x < len; x++) {
Y[x] = func_y( mframe[offset + x], Y[x]);
}
if (m_frame > 0) {
memset(mframe + (len * (m_frame - 1)), 16, len);
}
store_mframe(frame->data, width, height, n, no_reverse);
//printf( "[%d] , reverse = %d, offset = %d, n = %d\n",m_frame,m_reverse,offset,n);
}