mirror of
https://github.com/game-stop/veejay.git
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107 lines
3.6 KiB
C
107 lines
3.6 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2015 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <config.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <libvje/vje.h>
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#include <libvjmem/vjmem.h>
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#include <veejay/vj-task.h>
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#include "average-blend.h"
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extern void ac_average(const uint8_t *src1, const uint8_t *src2, uint8_t *dest, int bytes);
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vj_effect *average_blend_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 1;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 0;
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ve->limits[1][0] = 100;
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ve->defaults[0] = 1;
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ve->description = "Average (mixer)"; // expose aclib ac_average as vje fx
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ve->sub_format = 0;
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ve->extra_frame = 1;
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ve->parallel = 1;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Recursions");
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return ve;
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}
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static void average_blend_apply1( VJFrame *frame, VJFrame *frame2, int width,
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int height, int average_blend)
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{
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unsigned int i;
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for( i = 0; i < average_blend; i ++ ) {
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ac_average( frame->data[0], frame2->data[0], frame->data[0], frame->len );
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ac_average( frame->data[1], frame2->data[1], frame->data[1], frame->uv_len );
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ac_average( frame->data[2], frame2->data[2], frame->data[2], frame->uv_len );
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}
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}
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static void average_blend_apply_job( void *arg )
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{
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vj_task_arg_t *t = (vj_task_arg_t*) arg;
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unsigned int i;
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for( i = 0; i < t->iparams[0]; i ++ ) {
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ac_average( t->input[0], t->output[0], t->input[0], t->strides[0] );
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ac_average( t->input[1], t->output[1], t->input[1], t->strides[1] );
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ac_average( t->input[2], t->output[2], t->input[2], t->strides[2] );
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}
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}
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void average_blend_apply( VJFrame *frame, VJFrame *frame2, int width,
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int height, int average_blend)
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{
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average_blend_apply1( frame,frame2,width,height,average_blend );
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}
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void average_blend_applyN( VJFrame *frame, VJFrame *frame2, int width,
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int height, int average_blend)
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{
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if( vj_task_available() ) {
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vj_task_set_from_frame( frame );
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vj_task_set_param( average_blend,0 );
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vj_task_run( frame->data, frame2->data, NULL, NULL, 3, (performer_job_routine) &average_blend_apply_job );
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} else {
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average_blend_apply1( frame,frame2,width,height,average_blend );
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}
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}
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static void average_blend_blend_apply1( uint8_t *src1[3], uint8_t *src2[3], int len, int uv_len, int average_blend )
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{
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}
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void average_blend_blend_apply( uint8_t *src1[3], uint8_t *src2[3], int len, int uv_len, int average_blend )
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{
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if( vj_task_available() ) {
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vj_task_set_from_args( len,uv_len );
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vj_task_set_param( average_blend,0 );
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vj_task_run( src1, src2, NULL, NULL, 3, (performer_job_routine) &average_blend_apply_job );
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} else {
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average_blend_blend_apply1( src1,src2,len,uv_len,average_blend );
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}
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}
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void average_blend_free(){}
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