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veejay/veejay-current/veejay-server/libvje/effects/chameleon.c

289 lines
6.5 KiB
C

/*
* Linux VeeJay
* EffecTV - Realtime Digital Video Effector
* Copyright (C) 2001-2006 FUKUCHI Kentaro
*
* ChameleonTV - Vanishing into the wall!!
* Copyright (C) 2003 FUKUCHI Kentaro
*
* Ported to veejay by Niels Elburg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libvjmem/vjmem.h>
#include <libvjmsg/vj-msg.h>
#include <config.h>
#include "chameleon.h"
#include "common.h"
#include "softblur.h"
vj_effect *chameleon_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 1;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = 1;
ve->defaults[0] = 0;
ve->description = "ChameleonTV (EffectTV)";
ve->sub_format = 1;
ve->extra_frame = 0;
ve->has_user = 0;
ve->motion = 1;
ve->param_description = vje_build_param_list(ve->num_params, "Appearing/Dissapearing");
return ve;
}
static int last_mode_ = -1;
static int N__ = 0;
static int n__ = 0;
static int has_bg = 0;
static int32_t *sum = NULL;
static uint8_t *timebuffer = NULL;
static uint8_t *tmpimage[4] = { NULL,NULL,NULL, NULL};
static int plane = 0;
static uint8_t *bgimage[4] = { NULL,NULL,NULL, NULL};
#define PLANES_DEPTH 6
#define PLANES (1<< PLANES_DEPTH)
int chameleon_prepare( uint8_t *map[4], int width, int height )
{
if(!bgimage[0]) {
return 0;
}
//@ copy the iamge
int strides[4] = { width * height, width * height, width * height, 0 };
vj_frame_copy( map, bgimage, strides );
VJFrame tmp;
veejay_memset( &tmp, 0, sizeof(VJFrame));
tmp.data[0] = bgimage[0];
tmp.width = width;
tmp.height = height;
//@ 3x3 blur
softblur_apply( &tmp, width,height,0);
veejay_msg(2, "ChameleonTV: Snapped background frame");
return 1;
}
int chameleon_malloc(int w, int h)
{
int i;
for( i = 0; i < 3; i ++ ) {
bgimage[i] = vj_malloc(sizeof(uint8_t) * RUP8(w * h) + RUP8(w*2) );
tmpimage[i] = vj_malloc(sizeof(uint8_t) * RUP8(w * h) );
}
vj_frame_clear1( bgimage[0], pixel_Y_lo_, RUP8(w*h));
vj_frame_clear1( tmpimage[0], pixel_Y_lo_, RUP8(w*h));
for( i = 1; i < 3; i ++ ) {
vj_frame_clear1( bgimage[i], 128, RUP8(w*h));
vj_frame_clear1( tmpimage[i], 128, RUP8(w*h));
}
sum = (int32_t*) vj_calloc( RUP8(w * h) * sizeof(int32_t));
timebuffer = (uint8_t*) vj_calloc( RUP8(w * h) * PLANES );
has_bg = 0;
plane = 0;
N__ = 0;
n__ = 0;
last_mode_ = -1;
return 1;
}
void chameleon_free()
{
int i;
for( i = 0; i < 3; i ++ ) {
free(bgimage[i]);
free(tmpimage[i]);
bgimage[i] = NULL;
tmpimage[i] = NULL;
}
free(timebuffer);
free(sum);
bgimage[0] = NULL;
tmpimage[0] = NULL;
timebuffer = NULL;
sum = NULL;
has_bg = 0;
plane = 0;
}
static void drawAppearing(VJFrame *src, VJFrame *dest)
{
int i;
unsigned int Y;
uint8_t *p, *qy, *qu, *qv;
int32_t *s;
const int video_area = src->len;
p = timebuffer + plane * video_area;
qy = bgimage[0];
qu = bgimage[1];
qv = bgimage[2];
uint8_t *lum = src->data[0];
uint8_t *u0 = src->data[1];
uint8_t *v0 = src->data[2];
uint8_t *Y1 = dest->data[0];
uint8_t *U1 = dest->data[1];
uint8_t *V1 = dest->data[2];
s = sum;
uint8_t a,b,c;
for(i=0; i<video_area; i++) {
Y = lum[i];
*s -= *p;
*s += Y;
*p = Y;
Y = (abs(((int)Y<<PLANES_DEPTH) - (int)(*s)) * 8)>>PLANES_DEPTH;
if(Y>255) Y = 255;
a = lum[i];
b = u0[i];
c = v0[i];
a += (( qy[i] - a ) * Y )>>8;
Y1[i] = a;
b += (( qu[i] - b ) * Y )>>8;
U1[i] = b;
c += (( qv[i] - c ) * Y )>>8;
V1[i] = c;
p++;
s++;
}
plane++;
plane = plane & (PLANES-1);
}
static void drawDisappearing(VJFrame *src, VJFrame *dest)
{
int i;
unsigned int Y;
uint8_t *p, *qu, *qv, *qy;
int32_t *s;
const int video_area = src->len;
uint8_t *Y1 = dest->data[0];
uint8_t *U1 = dest->data[1];
uint8_t *V1 = dest->data[2];
uint8_t *lum = src->data[0];
uint8_t *u0 = src->data[1];
uint8_t *v0 = src->data[2];
p = timebuffer + (plane * video_area);
qy = bgimage[0];
qu= bgimage[1];
qv= bgimage[2];
s = sum;
uint8_t a,b,c,A,B,C;
for(i=0; i < video_area; i++) {
Y = a = lum[i];
b = u0[i];
c = v0[i];
A = qy[i];
B = qu[i];
C = qv[i];
*s -= *p;
*s += Y;
*p = Y;
Y = (abs(((int)Y<<PLANES_DEPTH) - (int)(*s)) * 8)>>PLANES_DEPTH;
if(Y>255) Y = 255;
A += (( a - A ) * Y )>> 8;
Y1[i] = A;
B += (( b - B ) * Y ) >> 8;
U1[i] = B;
C += (( c - C ) * Y ) >> 8;
V1[i] = C;
p++;
s++;
}
plane++;
plane = plane & (PLANES-1);
}
void chameleon_apply( VJFrame *frame, int width, int height, int mode)
{
const int len = (width * height);
VJFrame source;
int strides[4] = { len, len, len, 0 };
vj_frame_copy( frame->data, tmpimage, strides );
source.data[0] = tmpimage[0];
source.data[1] = tmpimage[1];
source.data[2] = tmpimage[2];
source.len = len;
uint32_t activity = 0;
int auto_switch = 0;
int tmp1,tmp2;
if( motionmap_active() )
{
motionmap_scale_to( 32,32,1,1, &tmp1,&tmp2, &n__, &N__ );
auto_switch = 1;
activity = motionmap_activity();
}
else
{
N__ = 0;
n__ = 0;
}
if( n__ == N__ || n__ == 0 )
auto_switch = 0;
if(auto_switch)
{
if( activity <= 40 )
{
// into the wall
drawDisappearing( &source, frame );
}
else
{
// out of the wall
drawAppearing( &source, frame );
}
}
if( mode == 0 )
drawDisappearing( &source, frame );
else
drawAppearing( &source, frame );
}