mirror of
https://github.com/game-stop/veejay.git
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188 lines
5.1 KiB
C
188 lines
5.1 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2015 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <libvjmem/vjmem.h>
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#include "gaussblur.h"
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#include <stdlib.h>
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#include <math.h>
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#include "common.h"
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#include <libavutil/opt.h>
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#include <libavutil/pixdesc.h>
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#include <libswscale/swscale.h>
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vj_effect *gaussblur_init(int w,int h)
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{
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vj_effect *ve;
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ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 3;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->defaults[0] = 100; /* Radius */
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ve->defaults[1] = 100; /* Strength */
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ve->defaults[2] = 300; /* Quality */
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ve->limits[0][0] = 1;
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ve->limits[1][0] = 500;
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ve->limits[0][1] = -100;
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ve->limits[1][1] = 100;
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ve->limits[0][2] = 0;
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ve->limits[1][2] = 300;
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ve->param_description = vje_build_param_list(ve->num_params,
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"Radius", "Strength", "Quality" );
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ve->has_user = 0;
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ve->description = "Alpha: Choke Matte";
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ve->extra_frame = 0;
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ve->sub_format = -1;
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ve->rgb_conv = 0;
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ve->parallel = 0;
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ve->alpha = FLAG_ALPHA_OUT | FLAG_ALPHA_SRC_A;
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return ve;
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}
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extern int yuv_sws_get_cpu_flags();
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typedef struct {
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float radius;
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float strength;
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float quality;
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struct SwsContext *filter_context;
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} FilterParam;
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static int alloc_sws_context(FilterParam *f, int width, int height, unsigned int flags)
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{
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SwsVector *vec;
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SwsFilter sws_filter;
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vec = sws_getGaussianVec(f->radius, f->quality);
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if (!vec)
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return 0;
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sws_scaleVec(vec, f->strength);
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vec->coeff[vec->length / 2] += 1.0 - f->strength;
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sws_filter.lumH = sws_filter.lumV = vec;
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sws_filter.chrH = sws_filter.chrV = NULL;
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f->filter_context = sws_getCachedContext(NULL,
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width, height, AV_PIX_FMT_GRAY8,
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width, height, AV_PIX_FMT_GRAY8,
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flags, &sws_filter, NULL, NULL);
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sws_freeVec(vec);
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if (!f->filter_context)
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return 0;
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return 1;
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}
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static uint8_t *temp = NULL;
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static FilterParam *gaussfilter = NULL;
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static int last_radius = 0;
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static int last_strength = 0;
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static int last_quality = 0;
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int gaussblur_malloc(int w, int h)
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{
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gaussfilter = (FilterParam*) vj_calloc(sizeof(FilterParam));
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temp = (uint8_t*) vj_malloc( sizeof(uint8_t) * RUP8(w*h));
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if(temp == NULL)
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return 0;
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last_radius = 0;
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last_strength = 0;
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last_quality = 0;
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return 1;
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}
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void gaussblur_free()
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{
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if(temp) {
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free(temp);
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temp = NULL;
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}
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if( gaussfilter->filter_context ) {
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sws_freeContext( gaussfilter->filter_context );
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gaussfilter->filter_context = NULL;
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}
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if( gaussfilter ) {
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free(gaussfilter);
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gaussfilter = NULL;
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}
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}
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static int gaussfilter_init(int w, int h, int radius, int strength, int quality)
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{
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gaussfilter->radius = (float) radius * 0.01f;
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gaussfilter->strength = (float) strength * 0.01f;
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gaussfilter->quality = (float) quality * 0.01f;
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if(!alloc_sws_context( gaussfilter,w,h,yuv_sws_get_cpu_flags() ) )
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return 0;
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return 1;
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}
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static void gaussblur(uint8_t *dst, const int dst_linesize,const uint8_t *src, const int src_linesize,
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const int w, const int h,struct SwsContext *filter_context)
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{
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const uint8_t* const src_array[4] = {src};
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uint8_t *dst_array[4] = {dst};
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int src_linesize_array[4] = {src_linesize};
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int dst_linesize_array[4] = {dst_linesize};
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sws_scale(filter_context, src_array, src_linesize_array,
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0, h, dst_array, dst_linesize_array);
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}
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void gaussblur_apply(VJFrame *frame, int radius, int strength, int quality )
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{
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uint8_t *A = frame->data[3];
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const unsigned int len = frame->len;
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if( last_radius != radius || last_strength != strength || last_quality != quality )
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{
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if( gaussfilter->filter_context ) {
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sws_freeContext( gaussfilter->filter_context );
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}
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if( gaussfilter_init( frame->width,frame->height, radius, strength, quality ) == 0 )
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return;
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last_radius = radius;
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last_strength = strength;
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last_quality = quality;
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}
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veejay_memcpy( temp, A, len );
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gaussblur( A, frame->width, temp, frame->width, frame->width,frame->height,gaussfilter->filter_context );
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}
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