Files
veejay/veejay-current/veejay-server/libvje/effects/lumakey.c

326 lines
9.5 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <libvjmem/vjmem.h>
#include "lumakey.h"
#include "common.h"
vj_effect *lumakey_init(int width, int height)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 5;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0; /* feather */
ve->limits[1][0] = 255;
ve->limits[0][1] = 0; /* threshold min */
ve->limits[1][1] = 255;
ve->limits[0][2] = 0; /* threshold max */
ve->limits[1][2] = 255;
ve->limits[0][3] = 1; /* distance */
ve->limits[1][3] = width;
ve->limits[0][4] = 0; /* type */
ve->limits[1][4] = 2;
ve->defaults[0] = 255;
ve->defaults[1] = 150;
ve->defaults[2] = 200;
ve->defaults[3] = 1;
ve->defaults[4] = 1;
ve->description = "Luma Key";
ve->extra_frame = 1;
ve->sub_format = 1;
ve->has_user = 0;
ve->param_description = vje_build_param_list(ve->num_params, "Feather", "Min Threshold","Max Threshold","Distance", "Mode" );
ve->hints = vje_init_value_hint_list( ve->num_params );
vje_build_value_hint_list( ve->hints, ve->limits[1][4], 4,"Simple", "White", "Smooth" );
return ve;
}
static void lumakey_simple(uint8_t * yuv1[3], uint8_t * yuv2[3], int width,
int height, int threshold, int threshold2, int opacity)
{
unsigned int x, y, len = width * height;
uint8_t a1, a2;
unsigned int op0, op1;
uint8_t Y, Cb, Cr;
op1 = (opacity > 255) ? 255 : opacity;
op0 = 255 - op1;
for (y = 0; y < len; y += width) {
for (x = 0; x < width; x++) {
a1 = yuv1[0][x + y];
a2 = yuv2[0][x + y];
/*
if ( a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2 )/255;
Cb = (op0 * yuv1[1][x+y] + op1 * yuv2[1][x+y])/255;
Cr =(op0 * yuv1[2][x+y] + op1 * yuv2[2][x+y])/255;
}
*/
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = ((op0 * yuv1[1][x + y]) + (op1 * yuv2[1][x + y]) ) >> 8;
Cr = ((op0 * yuv1[2][x + y]) + ( op1 * yuv2[2][x + y]) ) >> 8;
yuv1[0][x + y] = Y; // < 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x + y] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x + y] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
}
}
static void lumakey_smooth(uint8_t * yuv1[3], uint8_t * yuv2[3], int width,
int height, int threshold, int threshold2, int opacity,
int distance)
{
unsigned int x, y = 0, len = width * height;
uint8_t a1, a2;
unsigned int op0, op1;
uint8_t Y, Cb, Cr;
// unsigned int soft0, soft1;
unsigned int t2, t3;
uint8_t p1, p2;
op1 = (opacity > 255) ? 255 : opacity;
op0 = 255 - op1;
// soft0 = 255 / distance;
// soft1 = 255 - soft0;
t2 = threshold - distance; // 0 - 4
t3 = threshold2 + distance; // 3 + 4
/* first row */
if (t2 < 0)
t2 = 0;
if (t3 > 255)
t3 = 255;
for (x = 0; x < width; x++) {
a1 = yuv1[0][x];
a2 = yuv2[0][x];
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][x] + op1 * yuv2[1][x]) >> 8;
Cr = (op0 * yuv1[2][x] + op1 * yuv2[2][x]) >> 8;
yuv1[0][x] = Y; //< 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
for (y = width; y < len - width; y += width) {
/* first pixel in column */
a1 = yuv1[0][y];
a2 = yuv2[0][y];
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][y] + op1 * yuv2[1][y]) >> 8;
Cr = (op0 * yuv1[2][y] + op1 * yuv2[2][y]) >> 8;
}
/* rest of pixels in column */
for (x = 1; x < width - 1; x++) {
a1 = yuv1[0][x + y];
a2 = yuv2[0][x + y];
if ((a1 >= t2 && a1 < threshold)
|| (a1 > threshold2 && a1 <= t3)) {
/* special case */
p1 = ( /* calculate mean of a1 */
yuv1[0][y - width + x - 1] +
yuv1[0][y - width + x + 1] +
yuv1[0][y - width + x] +
yuv1[0][y + x] +
yuv1[0][y + x - 1] +
yuv1[0][y + x + 1] +
yuv1[0][y + width + x] +
yuv1[0][y + width + x + 1] +
yuv1[0][y + width + x - 1]
) / 9;
p2 = ( /* calculate mean of a1 */
yuv2[0][y - width + x - 1] +
yuv2[0][y - width + x + 1] +
yuv2[0][y - width + x] +
yuv2[0][y + x] +
yuv2[0][y + x - 1] +
yuv2[0][y + x + 1] +
yuv2[0][y + width + x] +
yuv2[0][y + width + x + 1] +
yuv2[0][y + width + x - 1]
) / 9;
yuv1[0][x + y] = (op0 * p1 + op1 * p2) >> 8;
yuv1[1][x + y] =
(op0 * yuv1[1][x + y] + op1 * yuv2[1][x + y]) >> 8;
yuv1[2][x + y] =
(op0 * yuv1[2][x + y] + op1 * yuv2[2][x + y]) >> 8;
} else {
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][x + y] +
op1 * yuv2[1][x + y]) >> 8;
Cr = (op0 * yuv1[2][x + y] +
op1 * yuv2[2][x + y]) >> 8;
yuv1[0][x + y] = Y; // < 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x + y] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x + y] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
}
}
/* last row */
for (x = len - width; x < len; x++) {
a1 = yuv1[0][x];
a2 = yuv2[0][x];
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][x] + op1 * yuv2[1][x]) >> 8;
Cr = (op0 * yuv1[2][x] + op1 * yuv2[2][x]) >> 8;
yuv1[0][x] = Y; // < 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
}
static void lumakey_smooth_white(uint8_t * yuv1[3], uint8_t * yuv2[3], int width,
int height, int threshold, int threshold2,
int opacity, int distance)
{
unsigned int x, y = 0, len = width * height;
uint8_t a1, a2;
unsigned int op0, op1;
uint8_t Y, Cb, Cr;
// unsigned int soft0, soft1;
unsigned int t2, t3;
op1 = (opacity > 255) ? 255 : opacity;
op0 = 255 - op1;
// soft0 = 255 / distance;
// soft1 = 255 - soft0;
t2 = threshold - distance;
t3 = threshold2 + distance;
/* first row */
for (x = 0; x < width; x++) {
a1 = yuv1[0][x];
a2 = yuv2[0][x];
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][x] + op1 * yuv2[1][x]) >> 8;
Cr = (op0 * yuv1[2][x] + op1 * yuv2[2][x]) >> 8;
yuv1[0][x] = Y; // < 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
for (y = width; y < len - width; y += width) {
/* first pixel in column */
a1 = yuv1[0][y];
a2 = yuv2[0][y];
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][y] + op1 * yuv2[1][y]) >> 8;
Cr = (op0 * yuv1[2][y] + op1 * yuv2[2][y]) >> 8;
}
/* rest of pixels in column */
/* rest of pixels in column */
for (x = 1; x < width - 1; x++) {
a1 = yuv1[0][x + y];
a2 = yuv2[0][x + y];
if ((a1 >= t2 && a1 < threshold)
|| (a1 > threshold2 && a1 <= t3)) {
/* special case */
yuv1[0][x + y] = pixel_Y_hi_;
yuv1[1][x + y] = 128;
yuv1[2][x + y] = 128;
} else {
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][x + y] +
op1 * yuv2[1][x + y]) >> 8;
Cr = (op0 * yuv1[2][x + y] +
op1 * yuv2[2][x + y]) >> 8;
yuv1[0][x + y] = Y; // < 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x + y] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x + y] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
}
}
/* last row */
for (x = len - width; x < len; x++) {
a1 = yuv1[0][x];
a2 = yuv2[0][x];
if (a1 >= threshold && a1 <= threshold2) {
Y = (op0 * a1 + op1 * a2) >> 8;
Cb = (op0 * yuv1[1][x] + op1 * yuv2[1][x]) >> 8;
Cr = (op0 * yuv1[2][x] + op1 * yuv2[2][x]) >> 8;
yuv1[0][x] = Y; // < 16 ? 16 : Y > 235 ? 235 : Y;
yuv1[1][x] = Cb; // < 16 ? 16 : Cb > 240 ? 240 : Cb;
yuv1[2][x] = Cr; // < 16 ? 16 : Cr > 240 ? 240 : Cr;
}
}
}
void lumakey_apply( VJFrame *frame, VJFrame *frame2, int width,
int height, int type, int threshold, int threshold2,
int feather, int d)
{
switch(type)
{
case 0:
/* normal overlay */
lumakey_simple(frame->data, frame2->data, width, height, threshold, threshold2,feather);
break;
case 1:
/* threshold */
lumakey_smooth_white(frame->data, frame2->data, width, height, threshold,threshold2, feather,d);
break;
case 2:
lumakey_smooth(frame->data, frame2->data, width, height, threshold, threshold2,feather, d);
break;
}
}