Files
veejay/veejay-current/veejay-server/libvje/effects/motionblur.c

116 lines
3.0 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libvjmem/vjmem.h>
#include "motionblur.h"
#include <config.h>
static uint8_t *previous_frame[3] = { NULL,NULL,NULL };
vj_effect *motionblur_init(int width, int height)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 1;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->defaults[0] = 15;
ve->limits[0][0] = 0;
ve->limits[1][0] = 1000; /* time in frames */
ve->description = "Motion blur";
ve->sub_format = 0;
ve->extra_frame = 0;
ve->has_user = 0;
ve->parallel = 0;
ve->param_description = vje_build_param_list( ve->num_params, "Frames" );
return ve;
}
static int last_max = 0;
static int n_motion_frames = 0;
int motionblur_malloc(int width, int height)
{
int i;
for( i = 0;i < 3 ; i ++ )
previous_frame[i] = vj_malloc(sizeof(uint8_t) * width * height);
n_motion_frames = 0;
return 1;
}
void motionblur_free() {
int i;
for( i =0; i < 3 ; i ++ )
free(previous_frame[i]);
}
void motionblur_apply( VJFrame *frame, int width, int height, int n) {
const int len = width * height;
const int uv_len = frame->uv_len;
unsigned int i;
uint8_t *Y = frame->data[0];
uint8_t *Cb= frame->data[1];
uint8_t *Cr= frame->data[2];
if(n_motion_frames > 0) {
for(i=0; i < len; i++) {
Y[i] = (Y[i] + previous_frame[0][i])>>1;
previous_frame[0][i] = Y[i];
}
for(i=0; i < uv_len; i++) {
Cb[i] = (Cb[i] + previous_frame[1][i])>>1;
Cr[i] = (Cr[i] + previous_frame[2][i])>>1;
previous_frame[1][i] = Cb[i];
previous_frame[2][i] = Cr[i];
}
}
else
{
for( i = 0; i < len ; i ++ ) {
previous_frame[0][i] = Y[i];
}
for( i = 0; i < uv_len ; i ++ ) {
previous_frame[1][i] = Cb[i];
previous_frame[2][i] = Cr[i];
}
}
n_motion_frames ++;
if( last_max != n ) {
last_max = n;
if( n_motion_frames > last_max ) {
n_motion_frames = 1;
}
}
uint8_t t = num_threaded_tasks();
if( t <= 0 ) t = 1;
if(n_motion_frames >= ( n * t ) ) {
n_motion_frames = 0;
}
}