Files
veejay/veejay-current/veejay-server/libvje/effects/baltantv.c
2023-10-08 21:02:25 +02:00

192 lines
5.2 KiB
C

/*
* Linux VeeJay
*
* EffecTV - Realtime Digital Video Effector
* Copyright (C) 2001-2006 FUKUCHI Kentaro
*
* BaltanTV - like StreakTV, but following for a long time
* Copyright (C) 2001-2002 FUKUCHI Kentaro
* Ported to veejay by Niels Elburg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include "common.h"
#include <veejaycore/vjmem.h>
#include "baltantv.h"
#define PLANES 50
//Inspired by BaltanTV
vj_effect *baltantv_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 2;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 2;
ve->limits[1][0] = PLANES;
ve->limits[0][1] = 0;
ve->limits[1][1] = PLANES/2;
ve->defaults[0] = 4;
ve->defaults[1] = 1;
ve->description = "BaltanTV (EffecTV)";
ve->sub_format = -1;
ve->extra_frame = 0;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params, "Stride", "Shift" );
return ve;
}
typedef struct {
unsigned int plane_ ;
uint8_t *planetableY_;
int8_t *planetableU_;
int8_t *planetableV_;
uint8_t *currentY;
int8_t *currentU;
int8_t *currentV;
int stride;
} baltantv_t;
void *baltantv_malloc(int w, int h)
{
baltantv_t *b = (baltantv_t*) vj_calloc(sizeof(baltantv_t));
if(!b) {
return NULL;
}
b->planetableY_ = (uint8_t*) vj_calloc( sizeof(uint8_t*) * PLANES * (w * h));
if(!b->planetableY_) {
free(b);
return NULL;
}
b->planetableU_ = (int8_t*) vj_malloc( sizeof(int8_t*) * PLANES * (w * h));
if(!b->planetableU_) {
free(b->planetableY_);
free(b);
return NULL;
}
b->planetableV_ = (int8_t*) vj_malloc( sizeof(int8_t*) * PLANES * (w * h));
if(!b->planetableV_) {
free(b->planetableY_);
free(b->planetableU_);
free(b);
return NULL;
}
b->currentY = (uint8_t*) vj_calloc(sizeof(uint8_t) * w * h );
b->currentU = (int8_t*) vj_malloc(sizeof(int8_t) * w * h );
b->currentV = (int8_t*) vj_malloc(sizeof(int8_t) * w * h );
veejay_memset( b->planetableU_, 128, w * h );
veejay_memset( b->planetableV_, 128, w * h );
return (void*) b;
}
void baltantv_free(void *ptr)
{
baltantv_t *b = (baltantv_t*) ptr;
free(b->planetableY_);
free(b->planetableU_);
free(b->planetableV_);
free(b->currentY);
free(b->currentU);
free(b->currentV);
free(b);
}
void baltantv_apply( void *ptr, VJFrame *frame, int *args) {
int stride = args[0];
int shift = args[1];
unsigned int i,cf;
const int len = frame->len;
const int uv_len = frame->uv_len;
uint8_t *Y = frame->data[0];
uint8_t *U = frame->data[1];
uint8_t *V = frame->data[2];
baltantv_t *b = (baltantv_t*) ptr;
uint8_t *pDstY = b->planetableY_ + (b->plane_ * len);
int8_t *pDstU = b->planetableU_ + (b->plane_ * uv_len);
int8_t *pDstV = b->planetableV_ + (b->plane_ * uv_len);
uint8_t *cY = b->currentY;
int8_t *cU = b->currentU;
int8_t *cV = b->currentV;
uint32_t y;
int32_t u,v;
if( b->stride != stride ) {
b->plane_ = 0;
b->stride = stride;
}
#pragma omp simd
for( i = 0; i < len ; i ++ ) {
pDstY[i] = Y[i];
cY[i] = Y[i];
}
#pragma omp simd
for( i = 0; i < uv_len; i ++ ) {
pDstU[i] = (U[i]-128);
pDstV[i] = (V[i]-128);
}
uint8_t *pSrcY[4];
int8_t *pSrcU[4];
int8_t *pSrcV[4];
for (int i = 0; i < 4; ++i) {
int offset = (b->plane_ - i + stride) % PLANES;
offset = (offset + PLANES) % PLANES;
pSrcY[i] = b->planetableY_ + (offset * len);
pSrcU[i] = b->planetableU_ + (offset * uv_len);
pSrcV[i] = b->planetableV_ + (offset * uv_len);
}
uint32_t ySum, uSum, vSum;
for (int i = 0; i < len; ++i) {
ySum = cY[i] + pSrcY[0][i] + pSrcY[1][i] + pSrcY[2][i] + pSrcY[3][i];
Y[i] = (uint8_t)(ySum / 5);
uSum = pSrcU[0][i] + pSrcU[1][i] + pSrcU[2][i] + pSrcU[3][i];
U[i] = 128 + (uSum / 4);
vSum = pSrcV[0][i] + pSrcV[1][i] + pSrcV[2][i] + pSrcV[3][i];
V[i] = 128 + (vSum / 4);
}
int offset = (b->plane_ + shift + PLANES) % PLANES;
for (int i = 0; i < len; ++i) {
b->planetableY_[offset * len + i] = Y[i];
}
for (int i = 0; i < uv_len; ++i) {
b->planetableU_[offset * uv_len + i] = U[i] - 128;
b->planetableV_[offset * uv_len + i] = V[i] - 128;
}
b->plane_ ++;
b->plane_ = b->plane_ % stride;
}