Files
veejay/veejay-current/veejay-server/libvje/effects/bathroom.c
2014-12-21 17:05:25 +01:00

175 lines
4.3 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
/*
shift pixels in row/column to get a 'bathroom' window look. Use the parameters
to set the distance and mode
*/
#include <config.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <libvjmem/vjmem.h>
#include "bathroom.h"
#include "common.h"
static uint8_t *bathroom_frame[3];
vj_effect *bathroom_init(int width,int height)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 2;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = 1;
ve->limits[0][1] = 1;
ve->limits[1][1] = 64;
ve->defaults[0] = 1;
ve->defaults[1] = 32;
ve->description = "Bathroom Window";
ve->sub_format = 1;
ve->extra_frame = 0;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params, "H or V", "Value" );
return ve;
}
static int n__ = 0;
static int N__ = 0;
// FIXME private
int bathroom_malloc(int width, int height)
{
int i;
for( i = 0; i < 3; i ++ ) {
bathroom_frame[i] = (uint8_t*)vj_malloc(sizeof(uint8_t) * RUP8(width*height));
if(!bathroom_frame[i]) return 0;
}
n__ = 0;
N__ = 0;
return 1;
}
void bathroom_free() {
int i;
for( i = 0; i < 3 ; i ++ ) {
if(bathroom_frame[i])
free(bathroom_frame[0]);
bathroom_frame[i] = NULL;
}
}
void bathroom_verti_apply(VJFrame *frame, int width, int height, int val)
{
unsigned int i;
const unsigned int len = frame->len;
unsigned int y_val = val;
unsigned int x,y;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
int strides[4] = { len, len, len, 0 };
vj_frame_copy( frame->data, bathroom_frame, strides );
if( y_val <= 0 )
y_val = 1;
for(y=0; y < height;y++) {
for(x=0; x <width; x++) {
i = (x + (x % y_val) - (y_val>>1)) + (y*width);
if(i < 0) i = 0;
if(i >= len) i = len-1;
Y[y*width+x] = bathroom_frame[0][i];
Cb[y*width+x] = bathroom_frame[1][i];
Cr[y*width+x] = bathroom_frame[2][i];
}
}
}
void bathroom_hori_apply(VJFrame *frame, int width, int height, int val)
{
unsigned int i;
unsigned int len = (width * height);
unsigned int y_val = val;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
unsigned int x,y;
int strides[4] = { len, len, len, 0 };
vj_frame_copy( frame->data, bathroom_frame, strides );
for(y=0; y < height;y++) {
for(x=0; x <width; x++) {
i = ((y*width) + (y % y_val) - (y_val>>1)) + x;
//while(i < 0) i += width;
if( i < 0 ) i = 0; else if ( i >= len ) i = (len-1);
Y[(y*width)+x] = bathroom_frame[0][i];
Cb[(y*width)+x] = bathroom_frame[1][i];
Cr[(y*width)+x] = bathroom_frame[2][i];
}
}
}
void bathroom_apply(VJFrame *frame, int width, int height, int mode, int val) {
int interpolate = 1;
int tmp1 = val;
int tmp2 = 0;
int motion = 0;
if(motionmap_active())
{
motionmap_scale_to( 64, 64, 1, 1, &tmp1, &tmp2, &n__, &N__ );
motion = 1;
}
else
{
N__ = 0;
n__ = 0;
}
if( n__ == N__ || n__ == 0 )
interpolate = 0;
switch(mode)
{
case 1: bathroom_hori_apply(frame,width,height,tmp1); break;
case 0: bathroom_verti_apply(frame,width,height,tmp1); break;
}
if( interpolate )
{
motionmap_interpolate_frame( frame, N__,n__ );
}
if(motion)
{
motionmap_store_frame( frame );
}
}