Files
veejay/veejay-current/veejay-server/libvje/effects/chromascratcher.c
2015-06-01 23:37:06 +02:00

211 lines
5.4 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <config.h>
#include <stdint.h>
#include <stdio.h>
#include <libvjmem/vjmem.h>
#include "common.h"
#include "chromascratcher.h"
#include "chromamagick.h"
#define RUP8(num)(((num)+8)&~8)
static uint8_t *cframe[4] = {NULL,NULL,NULL,NULL};
static int cnframe = 0;
static int cnreverse = 0;
static int chroma_restart = 0;
static VJFrame _tmp;
vj_effect *chromascratcher_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 4;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = (MAX_SCRATCH_FRAMES-1); /* uses the chromamagick effect for scratchign */
ve->limits[0][1] = 0;
ve->limits[1][1] = 255;
ve->limits[0][2] = 0;
ve->limits[1][2] = 25;
ve->limits[0][3] = 0;
ve->limits[1][3] = 1;
ve->defaults[0] = 1;
ve->defaults[1] = 150;
ve->defaults[2] = 8;
ve->defaults[3] = 1;
ve->description = "Matte Scratcher";
ve->sub_format = 1;
ve->extra_frame = 0;
ve->has_user =0;
ve->param_description = vje_build_param_list(ve->num_params, "Mode", "Value", "Length", "Pingpong" );
return ve;
}
int chromascratcher_malloc(int w, int h)
{
cframe[0] =
(uint8_t *) vj_malloc( RUP8(w * h * 3) * MAX_SCRATCH_FRAMES * sizeof(uint8_t) );
if(!cframe[0]) return 0;
cframe[1] = cframe[0] + ( w * h * MAX_SCRATCH_FRAMES );
cframe[2] = cframe[1] + ( w * h * MAX_SCRATCH_FRAMES );
int strides[4] = { w * h * MAX_SCRATCH_FRAMES, w * h * MAX_SCRATCH_FRAMES, w * h * MAX_SCRATCH_FRAMES, 0 };
vj_frame_clear( cframe, strides, 128 );
return 1;
}
void chromascratcher_free() {
if(cframe[0])
free(cframe[0]);
cframe[0] = NULL;
cframe[1] = NULL;
cframe[2] = NULL;
}
void chromastore_frame(VJFrame *src, int w, int h, int n, int no_reverse)
{
int strides[4] = { (w * h), (w*h), (w*h) , 0 };
uint8_t *Y = src->data[0];
uint8_t *Cb= src->data[1];
uint8_t *Cr= src->data[2];
uint8_t *dest[4] = {
cframe[0] + (w*h*cnframe),
cframe[1] + (w*h*cnframe),
cframe[2] + (w*h*cnframe),
NULL };
if (!cnreverse) {
vj_frame_copy( src->data, dest, strides );
} else {
vj_frame_copy( dest, src->data, strides );
}
if (cnreverse)
cnframe--;
else
cnframe++;
if (cnframe >= n) {
if (no_reverse == 0) {
cnreverse = 1;
cnframe = n - 1;
} else {
cnframe = 0;
}
}
if (cnframe == 0)
cnreverse = 0;
}
void chromascratcher_apply(VJFrame *frame,
int width, int height, int mode, int opacity,
int n, int no_reverse)
{
int i;
const int len = frame->len;
const unsigned int op_a = (opacity > 255) ? 255 : opacity;
const unsigned int op_b = 255 - op_a;
const int offset = len * cnframe;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
veejay_memcpy( &_tmp, frame, (sizeof(VJFrame)));
_tmp.data[0] = cframe[0];
_tmp.data[1] = cframe[1];
_tmp.data[2] = cframe[2];
if(no_reverse != chroma_restart)
{
chroma_restart = no_reverse;
cnframe = n;
}
if( cnframe == 0 ) {
_tmp.data[0] = frame->data[0];
_tmp.data[1] = frame->data[1];
_tmp.data[2] = frame->data[2];
}
if(mode>3) {
int matte_mode = mode - 3;
chromamagick_apply( frame,&_tmp,width, height,matte_mode,opacity);
}
else {
switch (mode) { /* scratching with a sequence of frames (no scene changes) */
case 0:
/* moving parts will dissapear over time */
for (i = 0; i < len; i++) {
if (cframe[0][offset + i] < Y[i]) {
Y[i] = cframe[0][offset + i];
Cb[i] = cframe[1][offset + i];
Cr[i] = cframe[2][offset + i];
}
}
break;
case 1:
for (i = 0; i < len; i++) {
/* moving parts will remain visible */
if (cframe[0][offset + i] > Y[i]) {
Y[i] = cframe[0][offset + i];
Cb[i] = cframe[1][offset + i];
Cr[i] = cframe[2][offset + i];
}
}
break;
case 2:
for (i = 0; i < len; i++) {
if ((cframe[0][offset + i] * op_a) < (Y[i] * op_b)) {
Y[i] = cframe[0][offset + i];
Cb[i] = cframe[1][offset + i];
Cr[i] = cframe[2][offset + i];
}
}
break;
case 3:
for (i = 0; i < len; i++) {
/* moving parts will remain visible */
if ((cframe[0][offset + i] * op_a) > (Y[i] * op_b)) {
Y[i] = cframe[0][offset + i];
Cb[i] = cframe[1][offset + i];
Cr[i] = cframe[2][offset + i];
}
}
break;
}
}
chromastore_frame(frame, width, height, n, no_reverse);
}