Files
veejay/veejay-current/veejay-server/libvje/effects/texmap.c
Niels Elburg d8e6f98d53 Initial checkin of veejay 1.4
git-svn-id: svn://code.dyne.org/veejay/trunk@1172 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
2008-11-10 20:16:24 +00:00

493 lines
11 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <libvjmem/vjmem.h>
#include "diff.h"
#include "common.h"
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include AVUTIL_INC
#include <libyuv/yuvconv.h>
#include <libvjmsg/vj-msg.h>
#include <libyuv/yuvconv.h>
#include "softblur.h"
static uint8_t *static_bg = NULL;
static uint32_t *dt_map = NULL;
static void *shrink_ = NULL;
static sws_template template_;
static VJFrame to_shrink_;
static VJFrame shrinked_;
static int dw_, dh_;
static int x_[255];
static int y_[255];
static void *proj_[255];
static int *coord_x = NULL;
static int *coord_y = NULL;
typedef struct
{
uint32_t *data;
uint8_t *bitmap;
uint8_t *current;
} texmap_data;
typedef struct
{
int x;
int y;
} point_t;
static point_t **points = NULL;
vj_effect *texmap_init(int width, int height)
{
//int i,j;
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 5;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = 255;
ve->limits[0][1] = 0; /* reverse */
ve->limits[1][1] = 1;
ve->limits[0][2] = 0; /* show mask */
ve->limits[1][2] = 4;
ve->limits[0][3] = 1; /* thinning */
ve->limits[1][3] = 100;
ve->limits[0][4] = 1; /* minimum blob weight */
ve->limits[1][4] = 5000;
ve->defaults[0] = 30;
ve->defaults[1] = 0;
ve->defaults[2] = 2;
ve->defaults[3] = 5;
ve->defaults[4] = 200;
ve->param_description = vje_build_param_list( ve->num_params, "Threshold", "Reverse", "Show mask", "Thinning", "Min blob weight");
ve->description = "Map B to A (sub bg, texture map))";
ve->extra_frame = 1;
ve->sub_format = 1;
ve->has_user = 1;
ve->user_data = NULL;
return ve;
}
void texmap_destroy(void)
{
if(static_bg)
free(static_bg);
if(dt_map)
free(dt_map);
static_bg = NULL;
dt_map = NULL;
}
#define ru8(num)(((num)+8)&~8)
static int nearest_div(int val )
{
int r = val % 8;
while(r--)
val--;
return val;
}
int texmap_malloc(void **d, int width, int height)
{
texmap_data *my;
*d = (void*) vj_calloc(sizeof(texmap_data));
my = (texmap_data*) *d;
dw_ = nearest_div( width / 8 );
dh_ = nearest_div( height / 8 );
my->current = (uint8_t*) vj_calloc( ru8( sizeof(uint8_t) * dw_ * dh_ * 4 ) );
my->data = (uint32_t*) vj_calloc( ru8(sizeof(uint32_t) * width * height * 2) );
my->bitmap = (uint8_t*) vj_calloc( ru8(sizeof(uint8_t) * width * height * 2));
if(static_bg == NULL)
static_bg = (uint8_t*) vj_calloc( ru8( width + width * height * sizeof(uint8_t)) );
if(dt_map == NULL )
dt_map = (uint32_t*) vj_calloc( ru8(width * height * sizeof(uint32_t) + width ) );
veejay_memset( &template_, 0, sizeof(sws_template) );
veejay_memset( proj_, 0, sizeof(proj_) );
template_.flags = 1;
vj_get_yuvgrey_template( &to_shrink_, width, height );
vj_get_yuvgrey_template( &shrinked_ , dw_, dh_ );
shrink_ = yuv_init_swscaler(
&(to_shrink_),
&(shrinked_),
&template_ ,
yuv_sws_get_cpu_flags() );
points = (point_t**) vj_calloc( sizeof(point_t) * 12000 );
int i;
for( i = 0; i < 12000;i ++ )
points[i] = (point_t*) vj_calloc(sizeof(point_t));
veejay_memset( x_, 0, sizeof(x_) );
veejay_memset( y_, 0, sizeof(y_) );
return 1;
}
void texmap_free(void *d)
{
if(d)
{
texmap_data *my = (texmap_data*) d;
if(my->data) free(my->data);
if(my->current) free(my->current);
if(my->bitmap) free(my->bitmap);
free(d);
}
if( shrink_ )
{
yuv_free_swscaler( shrink_ );
shrink_ = NULL;
}
int i;
for( i = 0; i < 255; i++ )
if( proj_[i] )
viewport_destroy( proj_[i] );
if( points )
{
for( i = 0; i < 12000; i ++ )
if( points[i]) free(points[i]);
free(points);
}
d = NULL;
}
int texmap_prepare(uint8_t *map[3], int width, int height)
{
if(!static_bg )
{
return 0;
}
veejay_memcpy( static_bg, map[0], (width*height));
VJFrame tmp;
veejay_memset( &tmp, 0, sizeof(VJFrame));
tmp.data[0] = static_bg;
tmp.width = width;
tmp.height = height;
softblur_apply( &tmp, width,height,0);
veejay_msg(2, "Map B to A: Snapped background frame");
return 1;
}
static void binarify( uint8_t *bm, uint32_t *dst, uint8_t *bg, uint8_t *src,int threshold,int reverse, const int len )
{
int i;
if(!reverse)
{
for( i = 0; i < len; i ++ )
{
if ( abs(bg[i] - src[i]) <= threshold )
{ dst[i] = 0; bm[i] = 0; }
else
{ dst[i] = 1; bm[i] = 0xff; }
}
}
else
{
for( i = 0; i < len; i ++ )
{
if ( abs(bg[i] - src[i]) >= threshold )
{ dst[i] = 0; bm[i] = 0; }
else
{ dst[i] = 1; bm[i] = 0xff; }
}
}
}
static void texmap_centroid()
{
}
static int bg_frame_ = 0;
void texmap_apply(void *ed, VJFrame *frame,
VJFrame *frame2, int width, int height,
int threshold, int reverse,int mode, int feather, int min_blob_weight)
{
unsigned int i,j,k;
const uint32_t len = frame->len;
uint8_t *Y = frame->data[0];
uint8_t *Cb = frame->data[1];
uint8_t *Cr = frame->data[2];
uint8_t *Y2 = frame2->data[0];
uint8_t *Cb2 = frame2->data[1];
uint8_t *Cr2 = frame2->data[2];
uint32_t cx[256];
uint32_t cy[256];
uint32_t xsize[256];
uint32_t ysize[256];
float sx = (float) width / (float) dw_;
float sy = (float) height / (float) dh_;
float sw = (float) sqrt( sx * sy );
int packets = 0;
veejay_memset( cx,0,sizeof(cx));
veejay_memset( cy,0,sizeof(cy));
veejay_memset( xsize,0,sizeof(xsize));
veejay_memset( ysize,0,sizeof(ysize));
texmap_data *ud = (texmap_data*) ed;
if( bg_frame_ > 0 && bg_frame_ < 4 )
{
for( i = 0 ; i < len ; i ++ )
{
static_bg[i] = (static_bg[i] + Y[i] ) >> 1;
}
bg_frame_ ++;
return;
}
//@ clear distance transform map
veejay_memset( dt_map, 0 , len * sizeof(uint32_t) );
//@ todo: optimize with mmx
binarify( ud->bitmap, ud->data, static_bg, frame->data[0], threshold, reverse,len );
if(mode==1)
{
//@ show difference image in grayscale
veejay_memcpy( Y, ud->bitmap, len );
veejay_memset( Cb, 128, len );
veejay_memset( Cr, 128, len );
return;
}
//@ calculate distance map
veejay_distance_transform( ud->data, width, height, dt_map );
if( mode ==3 )
{
//@ process dt map
for( i = 0; i < len ;i ++ )
{
if( dt_map[ i ] >= feather )
{
Y[i] = Y2[i];
Cb[i] = Cb2[i];
Cr[i] = Cr2[i];
}
else
{
Y[i] = 0;
Cb[i] = 128;
Cr[i] = 128;
}
}
return;
}
to_shrink_.data[0] = ud->bitmap;
shrinked_.data[0] = ud->current;
uint32_t blobs[255];
veejay_memset( blobs, 0, sizeof(blobs) );
yuv_convert_and_scale_grey( shrink_, &to_shrink_, &shrinked_ );
uint32_t labels = veejay_component_labeling_8(dw_,dh_, shrinked_.data[0], blobs, cx,cy,xsize,ysize,
min_blob_weight);
if (mode == 2 )
{
//@ show dt map as grayscale image, intensity starts at 128
for( i = 0; i < len ; i ++ )
{
if( dt_map[i] == feather )
Y[i] = 0xff; //@ border white
else if( dt_map[i] > feather ) {
Y[i] = 128 + (dt_map[i] % 128); //grayscale value
} else if ( dt_map[i] == 1 ) {
Y[i] = 0xff;
} else {
Y[i] = 0; //@ black (background)
}
Cb[i] = 128;
Cr[i] = 128;
}
}
int num_objects = 0;
for( i = 1; i <=labels; i ++ )
if( blobs[i] )
num_objects ++;
//@ Iterate over blob's bounding boxes and extract contours
for( i = 1; i <= labels; i ++ )
{
if( blobs[i] > 0 )
{
int nx = cx[i] * sx;
int ny = cy[i] * sy;
int size_x = xsize[i] * sx;
int size_y = ysize[i] * sy * 0.5;
int x1 = nx - size_x;
int y1 = ny - size_y;
int x2 = nx + size_y;
int y2 = ny + size_y;
int n_points = 0;
int dx1 = 0, dy1=0;
int center = 0;
if( x1 < 0 ) x1 = 0; else if ( x1 > width ) x1 = width;
if( x2 < 0 ) x2 = 0; else if ( x2 > width ) x2 = width;
if( y1 < 0 ) y1 = 0; else if ( y1 >= height ) y1 = height -1;
if( y2 < 0 ) y2 = 0; else if ( y2 >= height ) y2 = height -1;
for( k = y1; k < y2; k ++ )
{
for( j = x1; j < x2; j ++ )
{
if( dt_map[ (k* width + j) ] > center )
{
center = dt_map[ (k*width+j) ];
dx1 = j;
dy1 = k;
}
if( dt_map[ (k * width + j) ] == feather )
{
points[n_points]->x = j; //@ produces unsorted list of coordinates
points[n_points]->y = k;
n_points++;
if( n_points >= 10000 )
{
veejay_msg(0, "Too many points in contour");
return;
}
}
}
}
}
}
veejay_memset( Y, 0 , len );
veejay_memset( Cb, 128, len );
veejay_memset( Cr, 128, len );
for( i = 1; i <= labels; i ++ )
{
if( blobs[i] > 0 )
{
int radius = (int) ( 0.5 + sqrt( sw * blobs[i]) );
int nx = cx[i] * sx;
int ny = cy[i] * sy;
int size_x = xsize[i] * sx;
int size_y = ysize[i] * sy * 0.5; // over size in x axis
if( mode != 4 && ( abs( nx - x_[i] ) > 10 || abs( ny - y_[i] ) > 10 ) )
//if( mode!=4 && cx[i] != x_[i] || cy[i] != y_[i] || !proj_[i])
{
x_[i] = nx;
y_[i] = ny;
int x1 = nx - size_x;
int y1 = ny - size_y;
int x2 = nx + size_x;
int y2 = ny + size_y;
if( x1 < 0 ) x1 = 0; else if ( x1 > width ) x1 = width;
if( x2 < 0 ) x2 = 0; else if ( x2 > width ) x2 = width;
if( y1 < 0 ) y1 = 0; else if ( y1 >= height ) y1 = height -1;
if( y2 < 0 ) y2 = 0; else if ( y2 >= height ) y2 = height -1;
if(proj_[i])
viewport_destroy( proj_[i] );
proj_[i] = viewport_fx_init_map( width,height,
x1,
y1,
x2,
y1,
x2,
y2,
x1,
y2 );
if(!proj_[i])
return;
}
if( mode == 4 )
{
viewport_line( Y, nx - size_x, ny - size_y ,
nx + size_x, ny - size_y ,
width, height, 0xff );
viewport_line( Y, nx - size_x, ny - size_y ,
nx - size_x, ny + size_y ,
width, height, 0xff );
viewport_line( Y, nx + size_x, ny - size_y ,
nx + size_x, ny + size_y ,
width, height, 0xff );
viewport_line( Y, nx - size_x, ny + size_y,
nx + size_x, ny + size_y ,
width, height, 128 );
}
else
{
viewport_process_dynamic_map( proj_[i], frame2->data, frame->data, dt_map, feather );
packets++;
}
}
}
}