mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-20 23:00:02 +01:00
refactored all memcpy into (multithreaded) frame copy, refactored all memset into (multirheaded) frame clear, multithreaded super and sub sampling (only tested 4:2:2 ), added new mode to pencil sketch, fixed bug in lens correction, multithreaded 36 effects, updated minilzo to newer version, multhreaded yuv functions for format conversion and pixel scaling, multithreaded fx chain fader, multithreaded fx apply in libvje. Fix bug in encoder when recording in high resolution,
234 lines
5.5 KiB
C
234 lines
5.5 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2004 Niels Elburg <elburg@hio.hen.nl>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <config.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <math.h>
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#include "magicmirror.h"
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#include "common.h"
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// if d or n changes, tables need to be calculated
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static uint8_t *magicmirrorbuf[3];
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static double *funhouse_x = NULL;
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static double *funhouse_y = NULL;
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static unsigned int *cache_x = NULL;
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static unsigned int *cache_y = NULL;
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static unsigned int last[2] = {0,0};
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//static uint8_t *p0_frame_ = NULL;
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vj_effect *magicmirror_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 4;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->defaults[0] = w/4;
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ve->defaults[1] = h/4;
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ve->defaults[2] = 20;
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ve->defaults[3] = 20;
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ve->limits[0][0] = 0;
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ve->limits[1][0] = w/2;
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ve->limits[0][1] = 0;
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ve->limits[1][1] = h/2;
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ve->limits[0][2] = 0;
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ve->limits[1][2] = 100;
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ve->limits[0][3] = 0;
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ve->limits[1][3] = 100;
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ve->sub_format = 1;
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ve->description = "Magic Mirror Surface";
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ve->has_user =0;
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ve->extra_frame = 0;
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ve->param_description = vje_build_param_list(ve->num_params, "X", "Y", "X","Y" );
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return ve;
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}
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// FIXME private
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#define RUP8(num)(((num)+8)&~8)
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static int n__ = 0;
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static int N__ = 0;
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int magicmirror_malloc(int w, int h)
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{
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magicmirrorbuf[0] = (uint8_t*)vj_yuvalloc(w,h);
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if(!magicmirrorbuf[0]) return 0;
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magicmirrorbuf[1] = magicmirrorbuf[0] + (w*h);
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magicmirrorbuf[2] = magicmirrorbuf[1] + (w*h);
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funhouse_x = (double*)vj_calloc(sizeof(double) * w );
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if(!funhouse_x) return 0;
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cache_x = (unsigned int *)vj_calloc(sizeof(unsigned int)*w);
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if(!cache_x) return 0;
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funhouse_y = (double*)vj_calloc(sizeof(double) * h );
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if(!funhouse_y) return 0;
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cache_y = (unsigned int*)vj_calloc(sizeof(unsigned int)*h);
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if(!cache_y) return 0;
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veejay_memset(cache_x,0,w);
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veejay_memset(cache_y,0,h);
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n__ =0;
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N__ =0;
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//p0_frame_ = (uint8_t*) vj_malloc( sizeof(uint8_t) * RUP8( w * h * 3) );
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return 1;
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}
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void magicmirror_free()
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{
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if(magicmirrorbuf[0]) free(magicmirrorbuf[0]);
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if(funhouse_x) free(funhouse_x);
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if(funhouse_y) free(funhouse_y);
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if(cache_x) free(cache_x);
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if(cache_y) free(cache_y);
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// if(p0_frame_) free(p0_frame_);
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// p0_frame_=0;
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magicmirrorbuf[0] = NULL;
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magicmirrorbuf[1] = NULL;
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magicmirrorbuf[2] = NULL;
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cache_x = NULL;
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cache_y = NULL;
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funhouse_x = NULL;
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funhouse_y = NULL;
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}
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void magicmirror_apply( VJFrame *frame, int w, int h, int vx, int vy, int d, int n )
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{
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double c1 = (double)vx;
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double c2 = (double)vy;
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int motion = 0;
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if( motionmap_active())
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{
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motionmap_scale_to( 100,100,0,0, &d, &n, &n__, &N__ );
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motion = 1;
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}
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else
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{
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n__ = 0;
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N__ = 0;
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}
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double c3 = (double)d * 0.001;
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unsigned int dx,dy,x,y,p,q,len=w*h;
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double c4 = (double)n * 0.001;
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int changed = 0;
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uint8_t *Y = frame->data[0];
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uint8_t *Cb= frame->data[1];
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uint8_t *Cr= frame->data[2];
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int interpolate = 1;
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if( n__ == N__ || n__ == 0)
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interpolate = 0;
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if( d != last[1] )
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{
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changed = 1; last[1] =d;
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}
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if( n != last[0] )
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{
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changed = 1; last[0] = n;
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}
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if(changed==1)
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{ // degrees x or y changed, need new sin
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for(x=0; x < w ; x++)
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{
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double res;
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fast_sin(res,(double)(c3*x));
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funhouse_x[x] = res;
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//funhouse_x[x] = sin(c3 * x);
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}
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for(y=0; y < h; y++)
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{
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double res;
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fast_sin(res,(double)(c4*y));
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funhouse_y[y] = res;
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//funhouse_y[y] = sin(c4 * y);
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}
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}
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int strides[4] = { len,len,len, 0 };
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vj_frame_copy( frame->data, magicmirrorbuf, strides );
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for(x=0; x < w; x++)
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{
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dx = x + funhouse_x[x] * c1;
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if(dx < 0) dx += w;
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if(dx < 0) dx = 0; else if (dx >= w) dx = w-1;
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cache_x[x] = dx;
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}
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for(y=0; y < h; y++)
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{
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dy = y + funhouse_y[y] * c2;
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if(dy < 0) dy += h;
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if(dy < 0) dy = 0; else if (dy >= h) dy = h-1;
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cache_y[y] = dy;
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}
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for(y=1; y < h-1; y++)
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{
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for(x=1; x < w-1; x++)
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{
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p = cache_y[y] * w + cache_x[x];
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q = y * w + x;
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Y[q] = magicmirrorbuf[0][p];
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Cb[q] = magicmirrorbuf[1][p];
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Cr[q] = magicmirrorbuf[2][p];
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}
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}
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/*
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uint8_t *p0[3] = {
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p0_frame_ + 0,
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p0_frame_ + (w*h),
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p0_frame_ + (2*w*h) };
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if(interpolate)
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{
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VJFrame prev;
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veejay_memcpy(&prev, frame, sizeof(VJFrame));
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prev->data[0] = p0_frame_;
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prev->data[1] = p0_frame_ + (w*h);
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prev->data[2] = p0_frame_ + (2*w*h);
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motionmap_lerp_frame( frame, &prev, N__, n__ );
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}
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if( motionmap_active())
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{
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veejay_memcpy( prev->data[0], Y, w*h);
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veejay_memcpy( prev->data[1], Cb, w*h);
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veejay_memcpY( prev->data[2], Cr,w*h);
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}*/
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if( interpolate )
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{
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motionmap_interpolate_frame( frame, N__, n__ );
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}
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if( motion )
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{
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motionmap_store_frame(frame);
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}
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}
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