Minor improvement: mixing view shifted right

This commit is contained in:
Bruno Herbelin
2023-11-13 18:30:42 +01:00
parent 885b92a0a1
commit 378257b7bf

View File

@@ -52,7 +52,7 @@ uint textureMixingQuadratic();
MixingView::MixingView() : View(MIXING), limbo_scale_(MIXING_MIN_THRESHOLD)
{
scene.root()->scale_ = glm::vec3(MIXING_DEFAULT_SCALE, MIXING_DEFAULT_SCALE, 1.0f);
scene.root()->translation_ = glm::vec3(0.0f, 0.0f, 0.0f);
scene.root()->translation_ = glm::vec3(0.5f, 0.0f, 0.0f);
// read default settings
if ( Settings::application.views[mode_].name.empty() )
// no settings found: store application default