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https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
perform render thumbnail only if framebuffer available
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@@ -76,16 +76,11 @@ void RenderView::draw()
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scene.root()->draw(glm::identity<glm::mat4>(), P);
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fading_overlay_->draw(glm::identity<glm::mat4>(), projection);
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frame_buffer_->end();
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}
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// if a thumbnailer is pending
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if (thumbnailer_.size() > 0) {
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try {
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// promise will fail if no framebuffer
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if ( frame_buffer_ == nullptr )
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throw std::runtime_error("no frame");
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// new thumbnailing framebuffer
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FrameBuffer *frame_thumbnail = new FrameBuffer( glm::vec3(SESSION_THUMBNAIL_HEIGHT * frame_buffer_->aspectRatio(), SESSION_THUMBNAIL_HEIGHT, 1.f) );
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@@ -116,7 +111,7 @@ void RenderView::draw()
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// done with this promise
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thumbnailer_.pop_back();
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}
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}
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}
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@@ -136,7 +131,8 @@ FrameBufferImage *RenderView::thumbnail ()
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img = t.get();
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}
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// catch any failed promise
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catch (std::runtime_error&){ }
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catch (std::runtime_error&){
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}
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return img;
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}
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