mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
Improved Geometry view source manipulation; added cursor change and
fixed-size handles on frame.
This commit is contained in:
25
View.h
25
View.h
@@ -21,8 +21,23 @@ public:
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virtual void update (float dt);
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virtual void draw ();
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virtual void zoom (float) {}
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virtual void drag (glm::vec2, glm::vec2);
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virtual void grab (glm::vec2, glm::vec2, Source*, std::pair<Node *, glm::vec2>) {}
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typedef enum {
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Cursor_Arrow = 0,
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Cursor_TextInput,
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Cursor_ResizeAll,
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Cursor_ResizeNS,
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Cursor_ResizeEW,
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Cursor_ResizeNESW,
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Cursor_ResizeNWSE,
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Cursor_Hand,
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Cursor_NotAllowed
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} Cursor;
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virtual Cursor drag (glm::vec2, glm::vec2);
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virtual Cursor grab (glm::vec2, glm::vec2, Source*, std::pair<Node *, glm::vec2>) {
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return Cursor_Arrow;
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}
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virtual void restoreSettings();
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virtual void saveSettings();
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@@ -43,7 +58,7 @@ public:
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MixingView();
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void zoom (float factor) override;
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void grab (glm::vec2 from, glm::vec2 to, Source *s, std::pair<Node *, glm::vec2>) override;
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Cursor grab (glm::vec2 from, glm::vec2 to, Source *s, std::pair<Node *, glm::vec2>) override;
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private:
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uint textureMixingQuadratic();
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@@ -72,7 +87,7 @@ public:
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void update (float dt) override;
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void zoom (float factor) override;
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void grab (glm::vec2 from, glm::vec2 to, Source *s, std::pair<Node *, glm::vec2> pick) override;
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Cursor grab (glm::vec2 from, glm::vec2 to, Source *s, std::pair<Node *, glm::vec2> pick) override;
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};
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@@ -83,7 +98,7 @@ public:
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void update (float dt) override;
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void zoom (float factor) override;
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void grab (glm::vec2 from, glm::vec2 to, Source *s, std::pair<Node *, glm::vec2> pick) override;
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Cursor grab (glm::vec2 from, glm::vec2 to, Source *s, std::pair<Node *, glm::vec2> pick) override;
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void setDepth (Source *, float d = -1.f);
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