mirror of
https://github.com/brunoherbelin/vimix.git
synced 2026-06-16 04:27:23 +02:00
Support for 21:9 aspect ratio
This commit is contained in:
+2
-2
@@ -7,8 +7,8 @@
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#include <glad/glad.h>
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const char* FrameBuffer::aspect_ratio_name[4] = { "4:3", "3:2", "16:10", "16:9" };
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glm::vec2 FrameBuffer::aspect_ratio_size[4] = { glm::vec2(4.f,3.f), glm::vec2(3.f,2.f), glm::vec2(16.f,10.f), glm::vec2(16.f,9.f) };
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const char* FrameBuffer::aspect_ratio_name[5] = { "4:3", "3:2", "16:10", "16:9", "21:9" };
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glm::vec2 FrameBuffer::aspect_ratio_size[5] = { glm::vec2(4.f,3.f), glm::vec2(3.f,2.f), glm::vec2(16.f,10.f), glm::vec2(16.f,9.f) , glm::vec2(21.f,9.f) };
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const char* FrameBuffer::resolution_name[4] = { "720p", "1080p", "1440", "4K" };
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float FrameBuffer::resolution_height[4] = { 720.f, 1080.f, 1440.f, 2160.f };
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+2
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@@ -8,8 +8,8 @@ class FrameBuffer {
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public:
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// size descriptions
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static const char* aspect_ratio_name[4];
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static glm::vec2 aspect_ratio_size[4];
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static const char* aspect_ratio_name[5];
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static glm::vec2 aspect_ratio_size[5];
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static const char* resolution_name[4];
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static float resolution_height[4];
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static glm::vec3 getResolutionFromParameters(int ar, int h);
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@@ -1,6 +1,6 @@
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ply
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format ascii 1.0
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comment Created by Blender 2.82 (sub 7) - www.blender.org, source file: 'border_large_round.blend'
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comment Created by Blender 2.90.0 - www.blender.org
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element vertex 12
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property float x
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property float y
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@@ -12,18 +12,18 @@ property uchar alpha
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element face 8
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property list uchar uint vertex_indices
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end_header
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3 0 1 2
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+13
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@@ -1,6 +1,6 @@
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ply
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format ascii 1.0
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comment Created by Blender 2.82 (sub 7) - www.blender.org, source file: 'border_round.blend'
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comment Created by Blender 2.90.0 - www.blender.org
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element vertex 12
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property float x
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property float y
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@@ -12,18 +12,18 @@ property uchar alpha
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element face 8
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property list uchar uint vertex_indices
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end_header
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3 0 1 2
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3 2 3 4
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3 5 6 7
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