mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
Imput Mapping support for Multitouch with TouchOSC
16 touch buttons in Multitouch tab of TouchOSC companion app for user customized callbacks.
This commit is contained in:
@@ -50,7 +50,6 @@
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bool Control::input_active[INPUT_MAX]{};
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float Control::input_values[INPUT_MAX]{};
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std::condition_variable Control::joystick_end_;
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void Control::RequestListener::ProcessMessage( const osc::ReceivedMessage& m,
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@@ -98,6 +97,11 @@ void Control::RequestListener::ProcessMessage( const osc::ReceivedMessage& m,
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Control::manager().sendOutputStatus(remoteEndpoint);
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}
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}
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// Multitouch target: user input on 'Multitouch' tab
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else if ( target.compare(OSC_MULTITOUCH) == 0 )
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{
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Control::manager().receiveMultitouchAttribute(attribute, m.ArgumentStream());
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}
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// Session target: concerns attributes of the session
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else if ( target.compare(OSC_SESSION) == 0 )
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{
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@@ -248,7 +252,10 @@ std::string Control::RequestListener::FullMessage( const osc::ReceivedMessage& m
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Control::Control() : receiver_(nullptr)
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{
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for (size_t i = 0; i < INPUT_MULTITOUCH_COUNT; ++i) {
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multitouch_active[i] = false;
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multitouch_values[i] = glm::vec2(0.f);
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}
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}
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Control::~Control()
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@@ -354,12 +361,6 @@ bool Control::init()
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glfwSetKeyCallback( main, Control::keyboardCalback);
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glfwSetKeyCallback( output, Control::keyboardCalback);
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//
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// set joystick callback
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//
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std::thread(Control::joystickCallback).detach();
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//
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// load OSC Translator
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//
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@@ -393,6 +394,38 @@ bool Control::init()
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return receiver_ != nullptr;
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}
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void Control::update()
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{
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// read joystick buttons
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int num_buttons = 0;
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const unsigned char *state_buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &num_buttons );
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// map to Control input array
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for (int b = 0; b < num_buttons; ++b) {
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Control::input_active[INPUT_JOYSTICK_FIRST_BUTTON + b] = state_buttons[b] == GLFW_PRESS;
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Control::input_values[INPUT_JOYSTICK_FIRST_BUTTON + b] = state_buttons[b] == GLFW_PRESS ? 1.f : 0.f;
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}
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// read joystick axis
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int num_axis = 0;
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const float *state_axis = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &num_axis );
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for (int a = 0; a < num_axis; ++a) {
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Control::input_active[INPUT_JOYSTICK_FIRST_AXIS + a] = ABS(state_axis[a]) > 0.02 ? true : false;
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Control::input_values[INPUT_JOYSTICK_FIRST_AXIS + a] = state_axis[a];
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}
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// multitouch input needs to be cleared when no more OSC input comes in
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for (int m = 0; m < INPUT_MULTITOUCH_COUNT; ++m) {
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if ( multitouch_active[m] > 0 )
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multitouch_active[m] -= 1;
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else {
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Control::input_active[INPUT_MULTITOUCH_FIRST + m] = false;
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Control::input_values[INPUT_MULTITOUCH_FIRST + m] = 0.f;
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multitouch_values[m] = glm::vec2(0.f);
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}
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}
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}
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void Control::listen()
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{
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if (Control::manager().receiver_)
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@@ -403,8 +436,6 @@ void Control::listen()
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void Control::terminate()
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{
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Control::joystick_end_.notify_all();
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if ( receiver_ != nullptr ) {
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// request termination of receiver
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@@ -610,8 +641,6 @@ bool Control::receiveSourceAttribute(Source *target, const std::string &attribut
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return send_feedback;
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}
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bool Control::receiveSessionAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments)
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{
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@@ -654,6 +683,49 @@ bool Control::receiveSessionAttribute(const std::string &attribute,
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return send_feedback;
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}
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void Control::receiveMultitouchAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments)
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{
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try {
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// address should be in the form /vimix/multitouch/i
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int t = -1;
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if ( BaseToolkit::is_a_number(attribute.substr(1), &t) && t >= 0 && t < INPUT_MULTITOUCH_COUNT )
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{
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// get value inputs
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float x = 0.f, y = 0.f;
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if ( !arguments.Eos())
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arguments >> x >> y >> osc::EndMessage;
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// if the touch was already pressed
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if ( multitouch_active[t] > 0 ) {
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// active value decreases with the distance from original press position
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Control::input_values[INPUT_MULTITOUCH_FIRST + t] = 1.f - glm::distance(Control::multitouch_values[t], glm::vec2(x, y)) / M_SQRT2;
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}
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// first time touch is pressed
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else {
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// store original press position
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multitouch_values[t] = glm::vec2(x, y);
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// active value is 1.f at first press (full)
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Control::input_values[INPUT_MULTITOUCH_FIRST + t] = 1.f;
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}
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// keep track of button press
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multitouch_active[t] = 3;
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// set array of active input
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Control::input_active[INPUT_MULTITOUCH_FIRST + t] = true;
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}
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}
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catch (osc::MissingArgumentException &e) {
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Log::Info(CONTROL_OSC_MSG "Missing argument for attribute '%s' for target %s.", attribute.c_str(), OSC_MULTITOUCH);
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}
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catch (osc::ExcessArgumentException &e) {
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Log::Info(CONTROL_OSC_MSG "Too many arguments for attribute '%s' for target %s.", attribute.c_str(), OSC_MULTITOUCH);
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}
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catch (osc::WrongArgumentTypeException &e) {
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Log::Info(CONTROL_OSC_MSG "Invalid argument for attribute '%s' for target %s.", attribute.c_str(), OSC_MULTITOUCH);
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}
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}
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void Control::sendSourceAttibutes(const IpEndpointName &remoteEndpoint, std::string target, Source *s)
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{
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// default values
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@@ -782,8 +854,6 @@ void Control::sendOutputStatus(const IpEndpointName &remoteEndpoint)
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socket.Send( p.Data(), p.Size() );
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}
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void Control::keyboardCalback(GLFWwindow* window, int key, int, int action, int mods)
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{
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if (UserInterface::manager().keyboardAvailable() && !mods )
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@@ -805,39 +875,11 @@ void Control::keyboardCalback(GLFWwindow* window, int key, int, int action, int
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}
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}
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void Control::joystickCallback()
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{
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// wait for the joystick_end_ notification
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std::mutex mtx;
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std::unique_lock<std::mutex> lck(mtx);
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// loop with a fixed refresh rate (~ 30 Hz)
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while ( Control::joystick_end_.wait_for(lck,std::chrono::milliseconds(33) ) == std::cv_status::timeout ) {
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// read joystick buttons
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int num_buttons = 0;
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const unsigned char *state_buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &num_buttons );
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// map to Control input array
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for (int b = 0; b < num_buttons; ++b) {
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Control::input_active[INPUT_JOYSTICK_FIRST_BUTTON + b] = state_buttons[b] == GLFW_PRESS;
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Control::input_values[INPUT_JOYSTICK_FIRST_BUTTON + b] = state_buttons[b] == GLFW_PRESS ? 1.f : 0.f;
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}
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// read joystick axis
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int num_axis = 0;
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const float *state_axis = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &num_axis );
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for (int a = 0; a < num_axis; ++a) {
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Control::input_active[INPUT_JOYSTICK_FIRST_AXIS + a] = ABS(state_axis[a]) > 0.02 ? true : false;
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Control::input_values[INPUT_JOYSTICK_FIRST_AXIS + a] = state_axis[a];
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}
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}
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}
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bool Control::inputActive(uint id)
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{
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return Control::input_active[MIN(id,INPUT_MAX)] && !Settings::application.mapping.disabled;
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}
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float Control::inputValue(uint id)
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{
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return Control::input_values[MIN(id,INPUT_MAX)];
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@@ -867,6 +909,10 @@ std::string Control::inputLabel(uint id)
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"Right Axis X", "Right Axis Y", "Right Trigger" };
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label = joystick_labels[id - INPUT_JOYSTICK_FIRST];
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}
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else if ( id >= INPUT_MULTITOUCH_FIRST && id <= INPUT_MULTITOUCH_LAST )
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{
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label = std::string( "Multitouch ") + std::to_string(id - INPUT_MULTITOUCH_FIRST);
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}
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else if ( id >= INPUT_CUSTOM_FIRST && id <= INPUT_CUSTOM_LAST )
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{
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@@ -47,18 +47,26 @@
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#define OSC_SESSION "/session"
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#define OSC_SESSION_VERSION "/version"
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#define OSC_MULTITOUCH "/multitouch"
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#define INPUT_UNDEFINED 0
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#define INPUT_KEYBOARD_FIRST 1
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#define INPUT_KEYBOARD_COUNT 25
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#define INPUT_KEYBOARD_LAST 26
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#define INPUT_NUMPAD_FIRST 27
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#define INPUT_NUMPAD_COUNT 16
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#define INPUT_NUMPAD_LAST 43
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#define INPUT_JOYSTICK_FIRST 44
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#define INPUT_JOYSTICK_COUNT 20
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#define INPUT_JOYSTICK_LAST 64
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#define INPUT_JOYSTICK_FIRST_BUTTON 44
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#define INPUT_JOYSTICK_LAST_BUTTON 58
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#define INPUT_JOYSTICK_FIRST_AXIS 59
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#define INPUT_JOYSTICK_LAST_AXIS 64
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#define INPUT_CUSTOM_FIRST 65
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#define INPUT_MULTITOUCH_FIRST 65
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#define INPUT_MULTITOUCH_COUNT 16
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#define INPUT_MULTITOUCH_LAST 81
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#define INPUT_CUSTOM_FIRST 82
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#define INPUT_CUSTOM_LAST 99
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#define INPUT_MAX 100
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@@ -86,6 +94,7 @@ public:
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~Control();
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bool init();
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void update();
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void terminate();
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// OSC translation
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@@ -111,6 +120,8 @@ protected:
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osc::ReceivedMessageArgumentStream arguments);
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bool receiveSessionAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments);
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void receiveMultitouchAttribute(const std::string &attribute,
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osc::ReceivedMessageArgumentStream arguments);
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void sendSourceAttibutes(const IpEndpointName& remoteEndpoint,
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std::string target, Source *s = nullptr);
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void sendSourcesStatus(const IpEndpointName& remoteEndpoint,
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@@ -130,11 +141,11 @@ private:
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static bool input_active[INPUT_MAX];
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static float input_values[INPUT_MAX];
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static std::condition_variable joystick_end_;
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static std::mutex access_;
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int multitouch_active[INPUT_MULTITOUCH_COUNT];
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glm::vec2 multitouch_values[INPUT_MULTITOUCH_COUNT];
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static void keyboardCalback(GLFWwindow*, int, int, int, int);
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static void joystickCallback();
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};
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#endif // CONTROL_H
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@@ -267,9 +267,9 @@ void Settings::Save(uint64_t runtime)
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// Inputs mapping
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XMLElement *mappingConfNode = xmlDoc.NewElement( "Mapping" );
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timerConfNode->SetAttribute("mode", application.mapping.mode);
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timerConfNode->SetAttribute("current", application.mapping.current);
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timerConfNode->SetAttribute("disabled", application.mapping.disabled);
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mappingConfNode->SetAttribute("mode", application.mapping.mode);
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mappingConfNode->SetAttribute("current", application.mapping.current);
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mappingConfNode->SetAttribute("disabled", application.mapping.disabled);
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pRoot->InsertEndChild(mappingConfNode);
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// Controller
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@@ -4289,8 +4289,11 @@ void TimerMetronome::Render()
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InputMappingInterface::InputMappingInterface() : WorkspaceWindow("InputMappingInterface")
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{
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input_mode = { ICON_FA_KEYBOARD " Keyboard", ICON_FA_CALCULATOR " Numpad" , ICON_FA_GAMEPAD " Gamepad" };
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current_input_for_mode = { INPUT_KEYBOARD_FIRST, INPUT_NUMPAD_FIRST, INPUT_JOYSTICK_FIRST };
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input_mode = { ICON_FA_KEYBOARD " Keyboard",
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ICON_FA_CALCULATOR " Numpad" ,
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ICON_FA_TABLET_ALT " TouchOSC" ,
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ICON_FA_GAMEPAD " Gamepad" };
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current_input_for_mode = { INPUT_KEYBOARD_FIRST, INPUT_NUMPAD_FIRST, INPUT_MULTITOUCH_FIRST, INPUT_JOYSTICK_FIRST };
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current_input_ = current_input_for_mode[Settings::application.mapping.mode];
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}
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@@ -4536,7 +4539,6 @@ void InputMappingInterface::Render()
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ImVec2 frame_top = ImGui::GetCursorScreenPos();
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// create data structures more adapted for display
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static uint copy_input_callback = INPUT_UNDEFINED;
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std::multimap< uint, std::pair<Source *, SourceCallback*> > input_sources_callbacks;
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bool input_assigned[INPUT_MAX]{};
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// loop over sources of the session
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@@ -4577,7 +4579,7 @@ void InputMappingInterface::Render()
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current_input_ = ik;
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}
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// draw key button
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ImGui::PushID(i);
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ImGui::PushID(ik);
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if (ImGui::Selectable(Control::manager().inputLabel(ik).c_str(), input_assigned[ik], 0, keyLetterIconSize)) {
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current_input_ = ik;
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}
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@@ -4653,7 +4655,7 @@ void InputMappingInterface::Render()
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current_input_ = ik;
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}
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// draw key button
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ImGui::PushID(p);
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ImGui::PushID(ik);
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if (ImGui::Selectable(Control::manager().inputLabel(ik).c_str(), input_assigned[ik], 0, iconsize)) {
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current_input_ = ik;
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}
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@@ -4697,10 +4699,67 @@ void InputMappingInterface::Render()
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}
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//
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// JOYSTICK
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// MULTITOUCH OSC
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//
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else if ( Settings::application.mapping.mode == 2 ) {
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// Draw table of TouchOSC buttons
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ImGuiToolkit::PushFont(ImGuiToolkit::FONT_LARGE);
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ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(0.5f, 0.50f));
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ImVec4 color = ImGui::GetStyle().Colors[ImGuiCol_Header];
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color.w /= Settings::application.mapping.disabled ? 2.f : 0.9f;
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ImGui::PushStyleColor(ImGuiCol_Header, color);
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color = ImGui::GetStyle().Colors[ImGuiCol_Text];
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color.w /= Settings::application.mapping.disabled ? 2.f : 1.0f;
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ImGui::PushStyleColor(ImGuiCol_Text, color);
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const ImVec2 touch_bar_size = keyNumpadItemSize * ImVec2(0.65f, 0.2f);
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const ImVec2 touch_bar_pos = keyNumpadItemSize * ImVec2(0.1f, 0.6f);
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for (size_t t = 0; t < INPUT_MULTITOUCH_COUNT; ++t){
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uint it = INPUT_MULTITOUCH_FIRST + t;
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ImVec2 pos = frame_top + keyNumpadItemSize * ImVec2( t % 4, t / 4);
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// draw overlay on active keys
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if ( Control::inputActive(it) ) {
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draw_list->AddRectFilled(pos, pos + keyNumpadIconSize, ImGui::GetColorU32(ImGuiCol_Border), 6.f);
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// set current
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current_input_ = it;
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}
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// draw key button
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ImGui::PushID(it);
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if (ImGui::Selectable(" ", input_assigned[it], 0, keyNumpadIconSize))
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current_input_ = it;
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ImGui::PopID();
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// 4 elements in a row
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if ((t % 4) < 3) ImGui::SameLine();
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// Draw frame
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if (it == current_input_)
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draw_list->AddRect(pos, pos + keyNumpadIconSize, ImGui::GetColorU32(ImGuiCol_Text), 6.f, ImDrawCornerFlags_All, 3.f);
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else
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draw_list->AddRect(pos, pos + keyNumpadIconSize, ImGui::GetColorU32(ImGuiCol_TextDisabled), 6.f, ImDrawCornerFlags_All, 0.2f);
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// Draw value bar
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ImVec2 prev = ImGui::GetCursorScreenPos();
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ImGui::SetCursorScreenPos( pos + touch_bar_pos);
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ImGui::ProgressBar(Control::inputValue(it), touch_bar_size, "");
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ImGui::SetCursorScreenPos( prev );
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}
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ImGui::PopStyleColor(2);
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ImGui::PopStyleVar();
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ImGui::PopFont();
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}
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//
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// JOYSTICK
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//
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else if ( Settings::application.mapping.mode == 3 ) {
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// custom layout of gamepad buttons
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std::vector<uint> gamepad_inputs = { INPUT_JOYSTICK_FIRST_BUTTON+11, INPUT_JOYSTICK_FIRST_BUTTON+13,
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INPUT_JOYSTICK_FIRST_BUTTON+6,
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@@ -4714,9 +4773,9 @@ void InputMappingInterface::Render()
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INPUT_JOYSTICK_FIRST_BUTTON+8,
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INPUT_JOYSTICK_FIRST_BUTTON+10, INPUT_JOYSTICK_FIRST_BUTTON+5 };
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std::vector< std::string > gamepad_labels = { ICON_FA_CARET_SQUARE_UP, ICON_FA_CARET_SQUARE_DOWN,
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std::vector< std::string > gamepad_labels = { ICON_FA_ARROW_UP, ICON_FA_ARROW_DOWN,
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ICON_FA_CHEVRON_CIRCLE_LEFT, "X", "Y",
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ICON_FA_CARET_SQUARE_LEFT, ICON_FA_CARET_SQUARE_RIGHT,
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ICON_FA_ARROW_LEFT, ICON_FA_ARROW_RIGHT,
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ICON_FA_CHEVRON_CIRCLE_RIGHT, "A", "B",
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"L1", "LT", ICON_FA_DOT_CIRCLE, "RT", "R1" };
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@@ -5927,12 +5986,6 @@ void Navigator::RenderNewPannel()
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s->replay();
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// close NEW pannel
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togglePannelNew();
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/// BHBN TEST SOURCE CALLBACKS KEYaa
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// s->setKeyCallback(GLFW_KEY_A, new GotoAlpha(0.9));
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//// s->setKeyCallback(GLFW_KEY_A, new GotoDepth(10.0));
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// s->setKeyCallback(GLFW_KEY_L, new Loom(-0.1));
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||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -366,8 +366,8 @@ public:
|
||||
|
||||
class InputMappingInterface : public WorkspaceWindow
|
||||
{
|
||||
std::array< std::string, 3 > input_mode;
|
||||
std::array< uint, 3 > current_input_for_mode;
|
||||
std::array< std::string, 4 > input_mode;
|
||||
std::array< uint, 4 > current_input_for_mode;
|
||||
|
||||
uint current_input_;
|
||||
|
||||
|
||||
1
main.cpp
1
main.cpp
@@ -42,6 +42,7 @@ extern "C"{
|
||||
|
||||
void prepare()
|
||||
{
|
||||
Control::manager().update();
|
||||
Mixer::manager().update();
|
||||
UserInterface::manager().NewFrame();
|
||||
}
|
||||
|
||||
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Reference in New Issue
Block a user