Bruno
0eff8fd24d
Minor compilation warning fixed
2021-08-09 10:08:32 +02:00
Bruno
818e554d35
removing debuging info
2021-08-08 23:58:54 +02:00
Bruno
5a18dbaf37
Video Recoding Buffer management
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Implemented methods to supervise encoding in FrameGrabber, avoid running out of buffer, and give user a selection of buffer sizes for recording.
2021-08-08 23:58:35 +02:00
Bruno
ddd9bb4e99
minor compilation fix
2021-08-07 20:26:59 +02:00
Bruno
38a2aa90e0
Improved FrameBufferSuface API
2021-08-07 20:26:30 +02:00
Bruno
139137770c
BugFix: prevent missing symbol when attach
2021-08-07 20:25:52 +02:00
Bruno
789bf1bd00
BugFix prevent failed FrameBuffer fill
2021-08-07 20:23:20 +02:00
Bruno
563e762dde
Store mask after fill
2021-08-07 20:22:07 +02:00
Bruno
28da5f8f39
BugFix Restore fading when cross fading
2021-08-07 20:21:37 +02:00
Bruno
5c42061fd9
Work in progress - towards display initials on sources
2021-08-07 20:21:37 +02:00
Bruno
843224ca35
oops.. correct Mesh file parse
2021-08-07 14:14:16 +02:00
Bruno
e47e76962b
Fixed Recording (timing and UI)
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Improved frame grabber timing and fixed UserInterface to show the "saving file" info.
2021-08-07 12:34:05 +02:00
Bruno
2f0e4e3212
Improved recording time acuracy
2021-08-07 01:02:39 +02:00
Bruno
fb3e1d0d25
Detecting EOF recording and unexpected termination
2021-08-06 21:23:01 +02:00
Bruno
e9b7e55570
work in progress recording probe
2021-08-06 17:56:48 +02:00
Bruno
8c206898f0
Dialog media include more formats
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Integrate exotic file extensions and uppercase equivalent of all possible files to select with dialogs.
Code cleanup
2021-08-06 16:43:25 +02:00
Bruno
a9c9683b8b
longer recording timeout
2021-08-06 13:26:19 +02:00
Bruno
4f43ddf088
Draw a glyph in IMGUI
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Proof of concept to show how to access Font texture in opengl to draw one glygh
2021-08-06 13:25:19 +02:00
Bruno
a9c8b67975
Implementation of custom Masks
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FrameBuffer accepts to fill any size of FrameBufferImage as input, and a Dialog in TextureView allows to select a JPG or PNG.
2021-08-06 13:23:59 +02:00
Bruno
d1b7073ff9
Reimplementation of Dialogs
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Cleanup code to integrate multithreading process for dialogs into the DialogToolkit (avoid poluting UserInterfaceManager and improves reliability)
2021-08-06 13:21:16 +02:00
Bruno
58afcacab9
BugFix thumbnailing
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1. avoid crash by cathing the correct exception and 2. ensure we capture a frame by waiting a little
2021-08-04 12:55:51 +02:00
Bruno
5eddfcf196
Add tag icon in thumbnail to identify as user defined
2021-08-04 00:29:31 +02:00
Bruno
9a87764949
Improved UI for inactive videos
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Display Player for videos even in disabled state, but with disabled controls
2021-08-03 20:02:04 +02:00
Bruno
fc4e40fba3
Display mixing source original texture when inactive
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Re-using activesurface_ for manipulation and display of the source's input texture in the Mixer icon when inactive.
2021-08-02 22:27:06 +02:00
Bruno
e8acfc1c26
New Media Player option to Rewind on Disabled
2021-08-01 19:10:46 +02:00
Bruno
eaadc210ae
Performance improvement for transliteration
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Tracing CPU usage identified the cost of ICU transliteration: using a static dictionnary to improve performance
2021-08-01 16:44:46 +02:00
Bruno
8002f3164c
Confirmed performance improvement without glBufferSubData
2021-08-01 16:43:25 +02:00
Bruno
48f92bc52b
Cleanup session properties panel
2021-08-01 12:13:38 +02:00
Bruno
d1e833e0a1
Properties pannel of Session
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Also added custom thumbnail of session.
2021-08-01 00:29:44 +02:00
Bruno
c5f0be2b32
Compilation Linux
2021-07-30 21:36:47 +02:00
Bruno
dbcf3bb0ea
backward compatibility title window
2021-07-30 16:48:26 +02:00
Bruno
e7a79f6cdc
Cleanup path_relative_to_path and path_absolute_from_path
2021-07-30 16:08:24 +02:00
Bruno
63b043dc4b
Improved windows titles management
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Display filename (no path) before APP_NAME, clean APP_TITLE when no file, bugs fixed.
2021-07-30 16:08:00 +02:00
Bruno
d2a576c99c
Support for relative path for files in mix
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File path in mix session file add a relative reference to the location of the session mix file. If SessionCreator cannot find the absolute path, it tries to load the file at the relative location. Done for MediaSource, SessionFileSource and SequenceSource.
2021-07-30 00:22:44 +02:00
Bruno
fc91e7cbdd
Draft Function path_relative_to_path
2021-07-28 19:03:38 +02:00
Bruno
0555361a57
BugFix glfw set Window Title
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Function is not thread safe, causing crash when saving.
2021-07-27 20:05:39 +02:00
Bruno
c923815a01
Added Apple Code signing script in cmake
2021-07-27 20:05:01 +02:00
Bruno
7a4d2ac027
Merge remote-tracking branch 'origin/master'
2021-07-27 09:15:47 +02:00
Bruno
442e1096be
Compilation and packaging OSX 10.14
2021-07-27 09:12:53 +02:00
Bruno
6eaf8852ae
OSX compilation
2021-07-27 09:06:53 +02:00
Bruno
3612fca707
Add keyboard shortcut play/pause
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Space bar to toggle play/pause current source, B for 'beginning' and N for 'next frame'
2021-07-26 12:51:07 +02:00
Bruno
4736d403a1
bugfix save as
2021-07-26 12:21:06 +02:00
Bruno
a18fd3177c
Follow clang-tidy and clazy suggestions
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variables non-POD should not be 'static' outside a class. Always use and init variables. Delete useless classes.
2021-07-17 16:45:01 +02:00
Bruno
5930b0f8fe
UI bugfix locked source in texture view
2021-07-17 11:55:23 +02:00
Bruno
1c7c64db59
Merge remote-tracking branch 'origin/master'
2021-07-17 10:33:53 +02:00
Bruno
9bc780bcda
Update CMAKE for OSX
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minor text message changes
2021-07-17 10:33:43 +02:00
Bruno
b3f89e0464
for OSX
2021-07-17 10:32:13 +02:00
Bruno
1de4822c67
OSX compile
2021-07-03 11:27:08 +02:00
Bruno
c846e4072a
postponing the dev of snapshot interpolation
2021-07-03 10:19:00 +02:00
Bruno
c4f26bd500
added -v and -t command line options
2021-07-02 22:16:55 +02:00