Bruno
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34c24d99df
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Integration procedural GLSL masks
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2020-12-27 14:05:03 +01:00 |
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brunoherbelin
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44901b1e78
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various minor OSX compilation update
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2020-10-31 19:21:21 +01:00 |
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brunoherbelin
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469ee4c26a
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Finalizing NetworkSource (Visitors)
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2020-10-25 10:00:32 +01:00 |
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brunoherbelin
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616c6c8bdf
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First working implementation of ActionManager, but incomplete.
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2020-10-04 22:52:23 +02:00 |
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brunoherbelin
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69c74aa103
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Save & Load Device Source.
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2020-09-25 22:03:31 +02:00 |
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brunoherbelin
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59db2cf57c
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Implementation of new type of source: Pattern generator (GUI, icons,
saving). A new class for gstreamer stream (Stream) is defined for
generic pipeline sources; to be integrated (inheritance) into
MediaPlayer.
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2020-09-20 00:26:39 +02:00 |
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brunoherbelin
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aa211fe39b
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Working on multiple sources selection: created bounding box decoration,
fixed Switch node in Scene, removed Animation node from scene, created
display mode for Source.
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2020-06-13 18:22:32 +02:00 |
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brunoherbelin
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2cc45edfbd
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Saving and loading of Clone Sources.
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2020-05-23 15:27:56 +02:00 |
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brunoherbelin
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16fa3300b8
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New Render Source. Cleanup Source API.
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2020-05-21 23:32:21 +02:00 |
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brunoherbelin
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f3dcc4e3e5
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Loading and saving SessionSource in vmx session file.
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2020-05-20 23:37:36 +02:00 |
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brunoherbelin
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cc03e7b7cd
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New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
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2020-05-02 13:26:57 +02:00 |
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brunoherbelin
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bdb092dddb
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Fixed visitors Session and ImgUI
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2020-04-29 21:53:28 +02:00 |
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brunoherbelin
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7f371fe5c9
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pedantic osx compiler..
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2020-04-28 11:53:39 +02:00 |
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brunoherbelin
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551acf25b9
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New Shader Image Processing
Cleanup shaders and add image processing shader for source
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2020-04-25 23:58:49 +02:00 |
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brunoherbelin
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4930cc41c7
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PickingVisitor first draft, with prototype integration in UserInterface
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2020-04-19 23:59:21 +02:00 |
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brunoherbelin
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8424d9a6c7
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work in progress: Mixer manage creation of sources
Views displayed independently
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2020-04-19 19:28:51 +02:00 |
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brunoherbelin
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df6e2bbe63
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Implementation of Mesh Primitive Node to draw geometries (replace OBJ).
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2020-04-12 23:10:29 +02:00 |
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brunoherbelin
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bf953b328a
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Using vec4 for color (adding alpha)
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2020-04-11 22:30:19 +02:00 |
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brunoherbelin
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dbc51f2ed4
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compilation OSX
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2020-04-06 13:26:38 +02:00 |
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brunoherbelin
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f071a49187
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Fixed implementation of Visitor in hierarchy of Nodes.
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2020-04-03 23:10:23 +02:00 |
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brunoherbelin
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fc256693dc
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Creation of Switch Node, Fixed Primitives inheritance, and added
Blending to Shader.
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2020-04-02 00:06:55 +02:00 |
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brunoherbelin
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37a6754de2
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Extend mechanism of visitor for all important classes that has
attributes of a scene (for saving in XML, or other visitors)
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2020-04-01 14:41:42 +02:00 |
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brunoherbelin
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178bf45f08
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XML visitor for session saving (with toolkit for GLM saving to XML)
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2020-03-31 21:22:36 +02:00 |
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brunoherbelin
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96a9805377
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Cleanup XML visitor
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2020-03-31 21:08:25 +02:00 |
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